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    <title>Mojang Studios Jira</title>
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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-246] Pause/game menu ineffective?</title>
                <link>https://bugs.mojang.com/browse/MCPE-246</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;When I press what I think is the pause button (top right corner opens game menu) it seems the game still continues as if wasn&apos;t paused. Wonder if it is a bug because it makes it possible to die by drowning if was in the water when paused. I haven&apos;t used it when mobs were nearby to see if makes it possible for mobs to kill me too...&lt;/p&gt;

&lt;p&gt;(device is ios ipod touch 4g survival mode)&lt;/p&gt;</description>
            <key id="10618">MCPE-246</key>
            <summary>Pause/game menu ineffective?</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                            <reporter username="bluebirdy17">Michelle </reporter>
                        <labels>
                    </labels>
                <created>Wed, 19 Sep 2012 07:03:46 +0200</created>
                <updated>Thu, 30 Aug 2018 00:16:27 +0200</updated>
                            <resolved>Wed, 14 Aug 2013 11:00:58 +0200</resolved>
                                    <version>0.5.0</version>
                    <version>0.4.0</version>
                    <version>0.6.0</version>
                    <version>0.6.1</version>
                                                                        <votes>4</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="98759" author="tommaso checchi" created="Wed, 14 Aug 2013 11:00:58 +0200"  >&lt;p&gt;The game is always a client/server game and people can join your server at all times on the wifi, and pausing multiplayer games is a bit tricky as even if you&apos;re the only player it should unpause when someone enters the server, etc.&lt;br/&gt;
Not a bug, but sure a missing feature, put on TODO.&lt;/p&gt;</comment>
                            <comment id="59443" author="busmap23" created="Mon, 8 Apr 2013 20:58:16 +0200"  >&lt;p&gt;It also happens for the kindle series. Although I can&apos;t pause while moving, mobs and other factors like water currents still affect the player.&lt;/p&gt;</comment>
                            <comment id="58635" author="alex_willy" created="Wed, 3 Apr 2013 17:46:21 +0200"  >&lt;p&gt;Mobs still attack when paused&lt;/p&gt;</comment>
                            <comment id="10625" author="do" created="Wed, 26 Sep 2012 01:59:23 +0200"  >&lt;p&gt;@Ezekiel I&apos;m assuming the button works as intended, and the pause glyph is confusing. If pausing is really the intended behavior, then yes, it would make sense to pause the game. Otherwise, I don&apos;t see how removing the pause glyph from a button that doesn&apos;t provide pause functionality would be confusing.&lt;/p&gt;</comment>
                            <comment id="10624" author="ezekielelin" created="Wed, 26 Sep 2012 00:31:09 +0200"  >&lt;p&gt;It makes a lot more sense just to pause the game like on the desktop edition. It makes a lot more sense then making a new button graphic which would be confusing.&lt;/p&gt;</comment>
                            <comment id="10623" author="do" created="Tue, 25 Sep 2012 23:03:09 +0200"  >&lt;p&gt;Suggested fix: replace the pause icon with something else, since it&apos;s not really a pause button. Maybe a little left-facing arrow or triangle or something, to make it a back button like android?&lt;/p&gt;</comment>
                            <comment id="10616" author="troyp" created="Tue, 25 Sep 2012 18:33:34 +0200"  >&lt;p&gt;Confirmed that it also happens with me on my iPad2&amp;amp;3, survival mode. It&apos;s not really paused, even when there&apos;s no other players connected to you.&lt;/p&gt;</comment>
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                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="28148">MCPE-2188</issuekey>
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            <issuelink>
            <issuekey id="213001">MCPE-37074</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="10619">MCPE-247</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="15021">MCPE-593</issuekey>
        </issuelink>
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