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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MCPE-23544] Endermen attack without being looked at</title>
                <link>https://bugs.mojang.com/browse/MCPE-23544</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;When I&apos;m near a endermen it will attack me when I don&apos;t look at it or hit it. This was a annoying because when I&apos;m about to die the endermen will come out of no where and kill me.&lt;/p&gt;</description>
            <key id="176123">MCPE-23544</key>
            <summary>Endermen attack without being looked at</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="4" iconUrl="https://bugs.mojang.com/images/icons/statuses/reopened.png" description="This issue was once resolved, but the resolution was deemed incorrect. From here issues are either marked assigned or resolved.">Reopened</status>
                    <statusCategory id="2" key="new" colorName="default"/>
                                    <resolution id="-1">Unresolved</resolution>
                                            <reporter username="marioplumer">mario</reporter>
                        <labels>
                            <label>Java-parity</label>
                    </labels>
                <created>Thu, 20 Jul 2017 09:13:05 +0200</created>
                <updated>Wed, 8 Jan 2025 23:10:10 +0100</updated>
                                            <version>1.17.10</version>
                    <version>1.16.200.55 Beta</version>
                    <version>1.16.100.58 Beta</version>
                    <version>1.16.0.64 Beta</version>
                    <version>1.1.4.51</version>
                    <version>1.2.0.22</version>
                    <version>1.2.3.6</version>
                    <version>1.2.6.2</version>
                    <version>1.5.2.1</version>
                    <version>1.14.60 Hotfix</version>
                    <version>1.16.1</version>
                    <version>1.16.20</version>
                    <version>1.16.40 Hotfix</version>
                    <version>1.16.61 (PS4)</version>
                    <version>1.16.100</version>
                    <version>1.16.200</version>
                    <version>1.17.0</version>
                    <version>1.20.12 Hotfix</version>
                    <version>1.20.30</version>
                    <version>1.20.70.20 Preview</version>
                    <version>1.20.51 Hotfix</version>
                    <version>1.20.73 Hotfix</version>
                    <version>1.21.44 Hotfix</version>
                    <version>1.21.51 Hotfix</version>
                                    <fixVersion>1.21.60.25 Preview</fixVersion>
                                                        <votes>47</votes>
                                    <watches>18</watches>
                                                                            <comments>
                            <comment id="1373917" author="JIRAUSER773371" created="Wed, 8 Jan 2025 23:10:10 +0100"  >&lt;p&gt;This seems like a perfect opportunity to fix &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-43530&quot; title=&quot;Endermen immediately start moving after being looked at instead of freezing and staring back at you&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-43530&quot;&gt;MCPE-43530&lt;/a&gt; now that the aggro delay has been added.&lt;/p&gt;</comment>
                            <comment id="1373897" author="theskytype" created="Wed, 8 Jan 2025 22:50:27 +0100"  >&lt;p&gt;THANK YOU MOJANG!&lt;/p&gt;</comment>
                            <comment id="1373102" author="theskytype" created="Thu, 2 Jan 2025 22:40:00 +0100"  >&lt;p&gt;I took a look at my clip I attached to this report on April 4th, 2024, and was able to notice that at the start of the clip, my crosshair did indeed seem to briefly cross contact with the head of an enderman in the very far distance (at least 20 blocks away). This would make GoldenHelmet&#8217;s theory about enderman instantly becoming aggravated by a player&#8217;s crosshair briefly pointing at their head correct. The way to fix this would indeed be to increase the amount of ticks a player has to look at an enderman for in order for the endermen to become aggravated, as it seems like it can sometimes be instantaneous, and they can become aggravated almost instantly after the player&#8217;s crosshair comes in contact with their head.&#160;&lt;/p&gt;</comment>
                            <comment id="1364120" author="goldenhelmet" created="Wed, 6 Nov 2024 00:20:41 +0100"  >&lt;p&gt;I believe the cause of this bug is described by &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-188134&quot; title=&quot;Endermen do not give you intended 4 tick leeway to look away &quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-188134&quot;&gt;&lt;del&gt;MCPE-188134&lt;/del&gt;&lt;/a&gt;: enderman get triggered the instant the player&apos;s crosshair points at their head. This means endermen can be angered by random sweeping movements of the player&apos;s crosshair. There is no time allowed to confirm that the player is actually &lt;em&gt;looking at&lt;/em&gt; the enderman. This behavior is not in parity with Java Edition. In Java enderman need to be looked at continuously for 5 ticks to become angry. According to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-258644&quot; title=&quot;Endermen don&amp;#39;t aggravate immediately after being stared at&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-258644&quot;&gt;&lt;del&gt;MC-258644&lt;/del&gt;&lt;/a&gt; the 5 tick requirement is intended behavior.&lt;/p&gt;

&lt;p&gt;I have attached test worlds for Java and Bedrock that can be used to reproduce the disparity/Bedrock bug:&lt;br/&gt;
 &lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/596260/596260_Enderman+looked+at+delay+Java+test+world.zip&quot; title=&quot;Enderman looked at delay Java test world.zip attached to MCPE-23544&quot;&gt;Enderman looked at delay Java test world.zip&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt; &lt;br/&gt;
 &lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/596259/596259_Enderman+looked+at+test+Bedroc.mcworld&quot; title=&quot;Enderman looked at test Bedroc.mcworld attached to MCPE-23544&quot;&gt;Enderman looked at test Bedroc.mcworld&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt; &lt;br/&gt;
In each world there is an enderman trapped in place by a repeating command block. The button on the command block next to the enderman can be used to kill it and summon a new one. Command blocks in the ground make the player look at the enderman&apos;s face and then quickly look away when the player steps on the pressure plate. The number of ticks that the player looks at the enderman&apos;s face is set in the Bedrock world by the delay setting of the chain command block, and in the Java world by a repeater.&lt;/p&gt;

&lt;h4&gt;&lt;a name=&quot;Stepstoreproduce&quot;&gt;&lt;/a&gt;Steps to reproduce&lt;/h4&gt;
&lt;ol&gt;
	&lt;li&gt;Open in the test worlds.&lt;/li&gt;
	&lt;li&gt;Set the desired duration for looking at the enderman in the chain command block (Bedrock) or on the repeater (Java)&lt;/li&gt;
	&lt;li&gt;Step on the pressure plate.&lt;/li&gt;
	&lt;li&gt;Repeat steps (2) - (3) with delays of 0 and 1 game tick (Bedrock) and 1, 2, and 3 redstone ticks (Java).&lt;/li&gt;
&lt;/ol&gt;


&lt;h4&gt;&lt;a name=&quot;Expectedresults&quot;&gt;&lt;/a&gt;Expected results&lt;/h4&gt;
&lt;p&gt;Enderman have to be looked continuously for the same number of ticks in Bedrock as in Java.&lt;/p&gt;

&lt;h4&gt;&lt;a name=&quot;Observedresults&quot;&gt;&lt;/a&gt;Observed results&lt;/h4&gt;
&lt;p&gt;Enderman have to be looked at continuously for only 1 game tick in Bedrock, compared with 5 ticks ( &amp;gt;2 and &amp;lt;=3 redstone repeater ticks) in Java.  &lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/596261/596261_1-tick+aggro+in+Bedrock.mp4&quot; title=&quot;1-tick aggro in Bedrock.mp4 attached to MCPE-23544&quot;&gt;1-tick aggro in Bedrock.mp4&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt; &lt;/p&gt;</comment>
                            <comment id="1346570" author="JIRAUSER773371" created="Thu, 15 Aug 2024 04:44:22 +0200"  >&lt;p&gt;Affects 1.21.40.20 Preview and 1.21.23 Release.&lt;/p&gt;</comment>
                            <comment id="1346506" author="JIRAUSER773371" created="Thu, 15 Aug 2024 01:05:10 +0200"  >&lt;p&gt;The most likely reason I think this might be happening is that the Players crosshair comes into contact with the Enderman while they are teleporting.&lt;/p&gt;

&lt;p&gt;If you pay attention closely in Bedrock, when an Enderman teleports, they do not disappear in one location and then appear in another like in Java. Rather in Bedrock, when an Enderman teleports they appear to slide from one place to another incredibly fast. During this movement is when I think the their head somehow comes into contact with the crosshair causing them to become Aggro.&lt;/p&gt;

&lt;p&gt;I&apos;ve attached a video of how an Enderman moves when it teleports (in slow motion) to explain this better:&lt;/p&gt;

&lt;p&gt;&lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/584723/584723_mojira_MCPE+Recording+2024-08-14+190259.mp4&quot; title=&quot;mojira_MCPE Recording 2024-08-14 190259.mp4 attached to MCPE-23544&quot;&gt;mojira_MCPE Recording 2024-08-14 190259.mp4&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;

&lt;hr /&gt;
&lt;p&gt;&lt;b&gt;Reply from &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=GoldenHelmet&quot; class=&quot;user-hover&quot; rel=&quot;GoldenHelmet&quot;&gt;GoldenHelmet&lt;/a&gt;:&lt;/b&gt;&lt;br/&gt;
The appearance of movement when endermen teleport is just visual interpolation. Server-side they move instantly. This &quot;animated&quot; teleport is how all movement is rendered by the client since 1.16.100, as reported in &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-179969&quot; title=&quot;Models lag in following entities&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-179969&quot;&gt;MCPE-179969&lt;/a&gt;. I have made a new report just about teleports at &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-188176&quot; title=&quot;Teleports are visually animated like natural movement instead of being instant&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-188176&quot;&gt;MCPE-188176&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="1314028" author="theskytype" created="Thu, 4 Apr 2024 12:32:29 +0200"  >&lt;p&gt;This bug just cost me my very first hardcore world ever in Minecraft Preview 1.21.0.20. I was running through a cave from a zombie and a baby zombie and was completely jumped out of nowhere from behind by an enderman I had not seen before, ever looked in the direction of, nor attacked.&#160;&lt;/p&gt;

&lt;p&gt;I&apos;ve attached a clip of the incident here, as well as uploaded it to YouTube; &lt;a href=&quot;https://youtu.be/ugdttUQEHw8?si=cWNmybz1zujg2zrg&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://youtu.be/ugdttUQEHw8?si=cWNmybz1zujg2zrg&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;You will notice the enderman seems to be heard teleporting around me as I&apos;m running through the cave before it eventually jumps my back, and you will notice I never once looked in it&apos;s direction, attacked it, or saw it. It later busts through my shield and kills me with the baby zombie it was attacking me with which is not captured in the clip. This bug has existed for years and I&apos;m almost convinced it won&apos;t ever be fixed simply due to how difficult it is to reproduce. But it&apos;s bugs like this that could have a really negative impact on hardcore mode.&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;b&gt;Reply from &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=GoldenHelmet&quot; class=&quot;user-hover&quot; rel=&quot;GoldenHelmet&quot;&gt;GoldenHelmet&lt;/a&gt;:&lt;/b&gt;&lt;br/&gt;
In the attached clip, the player looks at the enderman&apos;s head and angers it at 0:01. Here is a frame with the enderman circled and the crosshair pointed at its head.&lt;br/&gt;
 &lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;a id=&quot;596258_thumb&quot; href=&quot;https://bugs.mojang.com/secure/attachment/596258/596258_Movies+%26+TV+11_6_2024+11_33_43+AM.png&quot; title=&quot;Movies &amp; TV 11_6_2024 11_33_43 AM.png&quot; file-preview-type=&quot;image&quot; file-preview-id=&quot;596258&quot; file-preview-title=&quot;Movies &amp; TV 11_6_2024 11_33_43 AM.png&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/thumbnail/596258/_thumb_596258.png&quot; style=&quot;border: 0px solid black&quot; role=&quot;presentation&quot;/&gt;&lt;/a&gt;&lt;/span&gt; &lt;/p&gt;</comment>
                            <comment id="1304865" author="JIRAUSER752436" created="Thu, 15 Feb 2024 18:54:40 +0100"  >&lt;p&gt;Affects &lt;b&gt;1.20.62 hotfix&lt;/b&gt; and &lt;b&gt;1.20.70.24 preview&lt;/b&gt;&lt;/p&gt;</comment>
                            <comment id="1301568" author="JIRAUSER752436" created="Fri, 26 Jan 2024 13:52:54 +0100"  >&lt;p&gt;Affects &lt;b&gt;1.20.51 hotfix&lt;/b&gt; and &lt;b&gt;1.20.70.20 preview&lt;/b&gt;&lt;/p&gt;</comment>
                            <comment id="1270209" author="JIRAUSER752436" created="Thu, 20 Jul 2023 18:37:36 +0200"  >&lt;p&gt;Affects &lt;b&gt;1.20.12 hotfix&lt;/b&gt;&#160;and&#160;&lt;b&gt;1.20.20.22 preview&lt;/b&gt;&lt;/p&gt;</comment>
                            <comment id="1268216" author="JIRAUSER752436" created="Tue, 11 Jul 2023 20:50:26 +0200"  >&lt;p&gt;Affects&#160;&lt;b&gt;1.20.10&lt;/b&gt;&#160;&lt;b&gt;hotfix&lt;/b&gt;&lt;/p&gt;</comment>
                            <comment id="1267943" author="JIRAUSER491703" created="Mon, 10 Jul 2023 10:12:02 +0200"  >&lt;p&gt;Can confirm this bug is still active in 1.20.1, and I have spotted this issue filmed on a YouTube video. Go to the 17:35 timestamp on &lt;a href=&quot;https://youtu.be/ZZwsaWBuBfY&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;this video.&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="1266067" author="JIRAUSER737041" created="Thu, 29 Jun 2023 05:40:18 +0200"  >&lt;p&gt;Affects in &lt;b&gt;1.20.1&lt;/b&gt;&lt;/p&gt;</comment>
                            <comment id="1252795" author="JIRAUSER491703" created="Tue, 25 Apr 2023 04:33:21 +0200"  >&lt;p&gt;Affects 1.19.73&lt;/p&gt;</comment>
                            <comment id="1251453" author="JIRAUSER751846" created="Wed, 19 Apr 2023 19:45:56 +0200"  >&lt;p&gt;Once I got attacked using the pumpkin head... I walk looking at the floor and got attacked!! There is nothing I can do. It&apos;s rather annoying! I&apos;ll try a invisibility potion next... but pretty much believe will be attacked too...&lt;/p&gt;</comment>
                            <comment id="1219993" author="JIRAUSER733267" created="Sat, 7 Jan 2023 19:04:48 +0100"  >&lt;p&gt;This is so frustrating. I can barely survive a few minutes in the end without building structures everywhere.&lt;/p&gt;</comment>
                            <comment id="1210057" author="JIRAUSER491703" created="Sun, 6 Nov 2022 16:46:08 +0100"  >&lt;p&gt;Affects 1.19.40&lt;/p&gt;</comment>
                            <comment id="1181481" author="JIRAUSER727026" created="Mon, 11 Jul 2022 19:07:05 +0200"  >&lt;p&gt;Still current in 1.19.1, You do not even have to look at them. In any dimension, they will attack you unprovoked. Extremely annoying when you&apos;re trying to build a sorting system in a Bastion in a basalt delta! &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/tongue.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;</comment>
                            <comment id="1181077" author="macbros" created="Sun, 10 Jul 2022 03:26:51 +0200"  >&lt;p&gt;@&lt;span class=&quot;error&quot;&gt;&amp;#91;Mod&amp;#93;&lt;/span&gt; GoldenHelmet - YEah, I just tried to recreate it and you may be right. They don&apos;t attack when not looking at them. It must just have been the chaos when I realized they were teleporting onto glass blocks. You can disregard my report. Sorry.&lt;/p&gt;</comment>
                            <comment id="1180894" author="goldenhelmet" created="Sat, 9 Jul 2022 03:58:09 +0200"  >&lt;p&gt;&lt;span class=&quot;error&quot;&gt;&amp;#91;MacBros&amp;#93;&lt;/span&gt;: I&apos;ve watched your video and to me it sure likes like you are looking at the Endermen. You move back and forth in a straight line facing nearly straight ahead, and they come at you down the glass path.&lt;/p&gt;</comment>
                            <comment id="1180789" author="macbros" created="Fri, 8 Jul 2022 16:39:34 +0200"  >&lt;p&gt;I can confirm that in 1.19.2 that this is happening. See the video for a demonstration. Minecraft Bedrock, single player in survival. PS5&lt;br/&gt;
This video also shows them teleporting to glass blocks which have also been reported on a different ticket.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;https://youtu.be/A6eyaw6mKhI&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://youtu.be/A6eyaw6mKhI&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="1083446" author="JIRAUSER674552" created="Sun, 3 Oct 2021 13:36:38 +0200"  >&lt;p&gt;Present in 1.17.40.23. (Single player survival)&lt;/p&gt;

&lt;p&gt;I have noticed that endermen can be triggered into attack mode by being looked at through opaque structures (eg. If an enderman is behind a pillar of rock, looking at the pillar can cause him to start zipping around and hitting you,&#160; even though there is no line of sight).&lt;/p&gt;

&lt;p&gt;This could be the cause of some of these incidents.&lt;/p&gt;</comment>
                            <comment id="1080669" author="JIRAUSER674552" created="Tue, 28 Sep 2021 20:10:26 +0200"  >&lt;p&gt;Persists in 1.17.40.21 beta (Android)&lt;/p&gt;

&lt;p&gt;Single player survival.&lt;/p&gt;</comment>
                            <comment id="1075385" author="JIRAUSER643243" created="Tue, 21 Sep 2021 08:41:01 +0200"  >&lt;p&gt;I think they should increase the time it takes for staring at an enderman to make it angry. I hope this would help, Mega Spud, can you add this to an enderman?&lt;/p&gt;</comment>
                            <comment id="1069478" author="JIRAUSER674552" created="Sat, 11 Sep 2021 09:56:56 +0200"  >&lt;p&gt;Persists in 1.17.30.25.&lt;/p&gt;</comment>
                            <comment id="1067109" author="insomniac" created="Mon, 6 Sep 2021 19:51:19 +0200"  >&lt;p&gt;This has been occurring constantly for a while now, we are playing on a realm server and the endermen constantly attack players who are not looking at them.&lt;/p&gt;</comment>
                            <comment id="1065764" author="JIRAUSER674552" created="Fri, 3 Sep 2021 16:11:31 +0200"  >&lt;p&gt;Still present in 1.17.30.24.&lt;/p&gt;</comment>
                            <comment id="1060481" author="bunnyblock2" created="Sun, 22 Aug 2021 06:56:42 +0200"  >&lt;p&gt;I have this issue very commonly when playing in Multiplayer (using the friends tab), when in the End it is a constant fight for our lives. If I look at an obsidian pillar that an Enderman is behind, the Enderman engages me. Despite having potions and 5 other players it was the most difficult Ender Dragon encounter I have ever faced personally, and we were forced to retrieve carved pumpkins to explore the outer islands and raid end cities if we wanted to survive.&lt;/p&gt;

&lt;p&gt;However, when I try to replicate this on Singleplayer, I did not get attacked once while running around the island, and I made sure to place some walls and look at pillars when I know Endermen are behind them, and I never once got aggro.&lt;/p&gt;

&lt;p&gt;This issue seems to be a bit more complicated than first glance, hopefully others here can state whether they ran into this issue on Singleplayer or Multiplayer. Hopefully sometime soon I can try to provide more Multiplayer data.&lt;/p&gt;</comment>
                            <comment id="1060179" author="JIRAUSER674552" created="Sat, 21 Aug 2021 16:21:36 +0200"  >&lt;p&gt;Still present in 1.17.30.22.&#160; I first experienced this in 1.17.10 and all contemporaneous and later beta versions(not in 1.17.2).&lt;/p&gt;

&lt;p&gt;Android platform. Single player survival mode, normal difficulty &lt;span class=&quot;error&quot;&gt;&amp;#91;edit: extra data requested below&amp;#93;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;I have even been attacked while farming and looking down on the ground, unaware of the presence of the enderman until he teleports in and hits me.&lt;/p&gt;</comment>
                            <comment id="1052602" author="ricme85" created="Mon, 9 Aug 2021 20:07:39 +0200"  >&lt;p&gt;Yeah this is crazy annoying. Had no issue before 1.17 but since it has been constant. Have been punted off high areas, into dangerous places and been attacked in narrow spaces where I don&apos;t want to risk killing a passive mob.&lt;/p&gt;</comment>
                            <comment id="844006" author="JIRAUSER572010" created="Thu, 19 Nov 2020 04:11:40 +0100"  >&lt;p&gt;Just created a duplicate issue, didn&apos;t see this in my search results (didn&apos;t use the word &quot;attack&quot; when searching). This has happened to me on multiple occasions in all three main worlds, but two occasions in particular made me submit a report, because in both instances in would have been literally impossible for me to provoke the attacks in question.&lt;/p&gt;

&lt;p&gt;1.) Walking through a small tunnel in the nether, climbing an incline with nothing but raised ground in front of me (netherrack), no mobs in sight (not that there was much room for any mobs, there were only a couple of blocks of air in front of me at a time) when two different endermen teleported into the tunnel I was in at the same time, already angry and screaming, and attacked me till I died.&lt;/p&gt;

&lt;p&gt;2. ) Surveying the size of a very large gap beween two islands (the other island way too far away for me to provoke any endermen that could have been on it) when an enderman started screaming behind me, and started attacking my back. I had spent the last half minute staring at nothing but the abyss; no enderman had teleported in front of me, nor would they have had the room. &lt;/p&gt;

&lt;p&gt;The only two cents I can offer is that Java edition has some anger tag weirdness with Endermen, but it shouldn&apos;t affect normal play, and I doubt it somehow carried over to Bedrock Edition.&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;</comment>
                            <comment id="822617" author="JIRAUSER556099" created="Thu, 8 Oct 2020 19:50:58 +0200"  >&lt;p&gt;Yep, I recently reported this too. Was pillaring up to get an end crytsal&lt;/p&gt;

&lt;p&gt;&#160;taken care of, staring at the pillar, and got hit from behind. The Enderman End is so broken...&lt;/p&gt;</comment>
                            <comment id="820330" author="JIRAUSER532628" created="Fri, 2 Oct 2020 21:15:42 +0200"  >&lt;p&gt;Most commonly happens in the End&lt;/p&gt;</comment>
                            <comment id="819664" author="ginepik" created="Thu, 1 Oct 2020 12:44:47 +0200"  >&lt;p&gt;Affects 1.16.200.55 Beta.&lt;/p&gt;</comment>
                            <comment id="819638" author="goldenhelmet" created="Thu, 1 Oct 2020 10:25:18 +0200"  >&lt;p&gt;@leo190:  don&#8217;t see how Endermen attacking spontaneously is related to the player taking damage from the ender dragon and ender chests being deleted deep under the end fountain.&lt;/p&gt;</comment>
                            <comment id="819625" author="leo190" created="Thu, 1 Oct 2020 09:27:21 +0200"  >&lt;p&gt;Relates to &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-101703&quot; title=&quot;Hit by Ender Dragon at Y = 28&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-101703&quot;&gt;&lt;del&gt;MCPE-101703&lt;/del&gt;&lt;/a&gt; and &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-101705&quot; title=&quot;Ender chest disappears in End&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-101705&quot;&gt;&lt;del&gt;MCPE-101705&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="819597" author="goldenhelmet" created="Thu, 1 Oct 2020 08:35:48 +0200"  >&lt;p&gt;Reopening based on recent duplicate reports. This issue has actually been reported many times over the years but has not had good follow-up.&lt;/p&gt;</comment>
                            <comment id="475515" author="mega_spud" created="Tue, 24 Jul 2018 15:24:40 +0200"  >&lt;p&gt;Cleaning up old tickets:  This ticket has not been updated recently (1 year+) so is being closed as &lt;em&gt;Cannot Reproduce&lt;/em&gt;.  If you feel this is still a valid issue then please comment, or create a new ticket following the &lt;a href=&quot;http://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft&quot; title=&quot;How To Write helpful bug reports&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Issue Guidelines&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Quick Links&lt;/b&gt;:&lt;br/&gt;
&#128211; &lt;a href=&quot;http://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft&quot; title=&quot;How To Write Awesome Tickets! &#128175;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Issue Guidelines&lt;/a&gt; &amp;#8211; &#128172; &lt;a href=&quot;https://www.reddit.com/r/MCPE/&quot; title=&quot;Help From the Minecraft Community &#128377;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Community Support&lt;/a&gt; &amp;#8211; &#128231; &lt;a href=&quot;https://feedback.minecraft.net/&quot; title=&quot;Feedback and Suggestions &#9997;&#65039;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Feedback&lt;/a&gt; &amp;#8211; &#128214; &lt;a href=&quot;http://minecraft.gamepedia.com/Minecraft_Wiki&quot; title=&quot;Official Minecraft Wiki &#127891;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Game Wiki&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="395199" author="bkent777" created="Sun, 23 Jul 2017 00:25:38 +0200"  >&lt;p&gt;Mcpe iPad - same issue. Endermen attack without even looking at them first.&lt;/p&gt;</comment>
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                                        <issuelink>
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            <issuelink>
            <issuekey id="445814">BDS-13640</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="453130">BDS-14176</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="179971">MCPE-25677</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="183938">MCPE-28094</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="187638">MCPE-29321</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="209639">MCPE-36160</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="282281">MCPE-60725</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="322227">MCPE-77879</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="331935">MCPE-81586</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="348004">MCPE-88093</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="353204">MCPE-90719</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="364103">MCPE-95954</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="375897">MCPE-101704</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="383003">MCPE-104838</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="384643">MCPE-105250</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="387483">MCPE-106440</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="395359">MCPE-110651</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="457320">MCPE-136628</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="460275">MCPE-137991</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="542679">MCPE-175076</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="572413">MCPE-188134</issuekey>
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                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="184940">MCPE-28503</issuekey>
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