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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MCPE-21946] Villagers don&apos;t close doors that have been opened by a player or redstone</title>
                <link>https://bugs.mojang.com/browse/MCPE-21946</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Villagers leave open doors at the player&apos;s first encounter, but do not close them. Then, when a new closed door is presented to them, they open, then close the door, as they should. But when the door is opened by a player or a redstone signal, villagers walk through without closing them. This affects all Android and iOS devices running 1.1.0.9 and 1.1.0.55.&lt;/p&gt;

&lt;div class=&quot;panel&quot; style=&quot;background-color: #FFC;border-width: 1px;&quot;&gt;&lt;div class=&quot;panelHeader&quot; style=&quot;border-bottom-width: 1px;background-color: #FCC;&quot;&gt;&lt;b&gt;Update by &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Auldrick&quot; class=&quot;user-hover&quot; rel=&quot;Auldrick&quot;&gt;Auldrick&lt;/a&gt;:&lt;/b&gt;&lt;/div&gt;&lt;div class=&quot;panelContent&quot; style=&quot;background-color: #FFC;&quot;&gt;
&lt;p&gt;This report is about villagers not closing doors &lt;em&gt;that are already open when they encounter them&lt;/em&gt;. If you were searching for the bug where villagers don&apos;t close doors &lt;em&gt;that they opened themselves&lt;/em&gt;, please see &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-41170&quot; title=&quot;Villagers won&amp;#39;t close doors&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-41170&quot;&gt;&lt;del&gt;MCPE-41170&lt;/del&gt;&lt;/a&gt; and upvote/watch/comment on that report instead of this one.&lt;/p&gt;
&lt;/div&gt;&lt;/div&gt;</description>
            <key id="170945">MCPE-21946</key>
            <summary>Villagers don&apos;t close doors that have been opened by a player or redstone</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="Renegade007">Hernani Roy Roxas</reporter>
                        <labels>
                            <label>door</label>
                            <label>villager</label>
                    </labels>
                <created>Tue, 16 May 2017 13:08:41 +0200</created>
                <updated>Wed, 3 Jun 2020 23:27:01 +0200</updated>
                            <resolved>Wed, 22 Apr 2020 19:00:55 +0200</resolved>
                                    <version>1.12.0.9 Beta</version>
                    <version>1.1.0.9</version>
                    <version>1.1.0.55</version>
                    <version>1.1.1.51</version>
                    <version>1.1.3.52</version>
                    <version>1.1.5.0</version>
                    <version>1.2.0.11</version>
                    <version>1.2.10.2</version>
                    <version>1.7.1</version>
                    <version>1.7.0</version>
                    <version>1.9.0.2 Beta</version>
                    <version>1.9.0.3 Beta</version>
                    <version>1.8.0</version>
                    <version>1.9.0.5 Beta</version>
                    <version>1.11.0.1 Beta</version>
                    <version>1.12.0.6 Beta</version>
                    <version>1.11.1</version>
                    <version>1.11.3</version>
                    <version>1.11.4</version>
                                    <fixVersion>1.1.0.55</fixVersion>
                                                        <votes>52</votes>
                                    <watches>29</watches>
                                                                            <comments>
                            <comment id="676997" author="goldenhelmet" created="Wed, 22 Apr 2020 18:02:58 +0200"  >&lt;p&gt;Tested in 1.14.60 hotfix and this appears to be fixed:&#160;&lt;/p&gt;

&lt;p&gt;&lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/284930/284930_Villager+closes+powered+door+in+1.14.60.mp4&quot; title=&quot;Villager closes powered door in 1.14.60.mp4 attached to MCPE-21946&quot;&gt;Villager closes powered door in 1.14.60.mp4&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;</comment>
                            <comment id="566083" author="vocalmann" created="Mon, 15 Jul 2019 03:59:49 +0200"  >&lt;p&gt;I play Xbox one. As of July 14 2019 the latest update has same kind of bug as before that was fixed in update 1.13. &#160;Villagers don&#8217;t close doors the player opened. And sometimes I notice doors are left open in village some time after I made sure all doors were closed.&lt;/p&gt;</comment>
                            <comment id="566021" author="kkoh4cker" created="Mon, 15 Jul 2019 00:37:04 +0200"  >&lt;p&gt;Seems to be fixed in 1.13.0.2 beta. Can anyone else confirm?&lt;/p&gt;</comment>
                            <comment id="554688" author="kkoh4cker" created="Fri, 7 Jun 2019 03:14:52 +0200"  >&lt;p&gt;This broke again in 1.10, then got fixed in 1.11 and broke again in 1.12.&lt;/p&gt;</comment>
                            <comment id="553607" author="chip-64bit" created="Tue, 4 Jun 2019 08:44:01 +0200"  >&lt;p&gt;It is happen in 1.12.0.6....&lt;/p&gt;</comment>
                            <comment id="553590" author="awesomephantom" created="Tue, 4 Jun 2019 07:39:58 +0200"  >&lt;p&gt;I&apos;m playing on Nintendo Switch Ver. 1.11.4 and I noticed that this issue is worst.&lt;/p&gt;</comment>
                            <comment id="532623" author="ladycelestina" created="Sun, 7 Apr 2019 20:55:40 +0200"  >&lt;p&gt;I play on Nintendo Switch and noted this starting with the 1.10.0 update as well. I close the doors in a village and add doors to buildings that don&apos;t have them, villagers go in but don&apos;t close them. Then most of them die overnight even though I try hard to save them all.&#160;&lt;/p&gt;</comment>
                            <comment id="529697" author="vocalmann" created="Thu, 28 Mar 2019 07:38:31 +0100"  >&lt;p&gt;I play on Xbox one and starting with 1.10.0 update villagers 90% of the time don&#8217;t close doors when entering or leaving. I will go around village and shut every door. Come back and almost all will be open. Some houses with be full of zombie villagers. I guess I will wall a few up untill bug is fixed.&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;

&lt;p&gt;&#160;&lt;/p&gt;</comment>
                            <comment id="528641" author="whydoihavetosignuptoreportabug" created="Sun, 24 Mar 2019 17:01:57 +0100"  >&lt;p&gt;Bedrock 1.10.0 now has this.  Villager opens door, ldoes not close door.  Was not broken before 1.10.0 update.  Please fix.  All villagers are being killed.  Can&apos;t wait for this to stay broken when village pillagers show up.&lt;/p&gt;</comment>
                            <comment id="527251" author="kkoh4cker" created="Thu, 21 Mar 2019 01:54:29 +0100"  >&lt;p&gt;Fixed in 1.11 beta (I think it was 1.11.0.4 or 1.11.0.5, I don&apos;t remember)&lt;/p&gt;</comment>
                            <comment id="527047" author="hurricanetrilby" created="Wed, 20 Mar 2019 19:57:02 +0100"  >&lt;p&gt;This has caused me to lose many villagers to zombies. I don&#8217;t feel like I should have to completely pen up my villagers to keep them safe at night. I like the lively village feel, and this is even more important with the village and pillage updates with the new villagers.&lt;/p&gt;</comment>
                            <comment id="527039" author="cheesyduck" created="Wed, 20 Mar 2019 19:39:01 +0100"  >&lt;p&gt;Current pushed v1.10 on windows 10 has this. The doors stay open when the villagers close them regardless of if the player opens them or not.&lt;/p&gt;</comment>
                            <comment id="504154" author="chip-64bit" created="Fri, 30 Nov 2018 15:30:50 +0100"  >&lt;p&gt;Thank you, @Mega_Spud !!!!&lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/biggrin.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/thumbs_up.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;

&lt;p&gt;minecraft bedrock version 1.10.0.3 beta too...&lt;/p&gt;</comment>
                            <comment id="459054" author="semiig1" created="Thu, 7 Jun 2018 08:36:36 +0200"  >&lt;p&gt;Still happening in 1.5.0.10&lt;/p&gt;</comment>
                            <comment id="456003" author="mindblown" created="Sun, 27 May 2018 08:47:12 +0200"  >&lt;p&gt;Yeah, this sometimes happen to me on windows 10 as well&lt;/p&gt;</comment>
                            <comment id="455973" author="semiig1" created="Sun, 27 May 2018 02:14:21 +0200"  >&lt;p&gt;Still happening in 1.5.0.7. But if you close the door, the villager will not forget close the door. But if you leave the door open, then it will also leave the door open too. This happens on my Android device&lt;/p&gt;</comment>
                            <comment id="424701" author="markusschaber" created="Mon, 25 Dec 2017 20:19:41 +0100"  >&lt;p&gt;@Ovyxo: The &quot;better together&quot; update is out now, as far as I know... Any progress here?&lt;/p&gt;</comment>
                            <comment id="409065" author="mcgalileo" created="Wed, 27 Sep 2017 02:52:34 +0200"  >&lt;p&gt;its not fun coming back to your village and there all dead or zombies. i was hoping the better together patch would also fix this but nope.  Hard to have cool villages and citys without a population.  i play on Windows 10 version.&lt;/p&gt;</comment>
                            <comment id="405522" author="enjoy west" created="Mon, 4 Sep 2017 03:09:54 +0200"  >&lt;p&gt;Just adding that this happened to me as well... and an extinction event occurred shortly after as zombies rampaged my village. &lt;/p&gt;

&lt;p&gt;Keep up the good (and hard) work Mojang.&lt;/p&gt;

&lt;p&gt;Xbox - Beta version.&lt;/p&gt;
</comment>
                            <comment id="404124" author="ovyxo" created="Sat, 26 Aug 2017 09:12:45 +0200"  >&lt;p&gt;This issue has been recognised. But please note that the developers are extremely busy with this better together update and more important bug fixes.&lt;/p&gt;</comment>
                            <comment id="404099" author="tkflick@yahoo.com" created="Sat, 26 Aug 2017 06:38:46 +0200"  >&lt;p&gt;They continually leave doors open in the Win10 PC server. This allows zombies to enter and kill the villagers. So in a very short time, all your villagers are gone.&lt;/p&gt;</comment>
                            <comment id="399066" author="markusschaber" created="Sat, 12 Aug 2017 21:02:05 +0200"  >&lt;p&gt;I&apos;m also really disappointed. It seems that the acquisition by M$ now needs to pay off, they&apos;re trying to sqeeze the last cent out of the game with extra contents, instead of fixing the bugs which chase away the players...&lt;/p&gt;</comment>
                            <comment id="397615" author="lordrastoplast" created="Sat, 5 Aug 2017 03:13:24 +0200"  >&lt;p&gt;This is so annoying! Every time you update the game, it&apos;s to add some bogus texture pack that I don&apos;t want. Instead of fixing bugs, YOU ADD THEM INTO THE GAME. I cant believe that a DOOR is so hard to program! &lt;/p&gt;</comment>
                            <comment id="397245" author="andee" created="Thu, 3 Aug 2017 17:46:00 +0200"  >&lt;p&gt;Is this problem ever going to be addressed?&lt;br/&gt;
It&apos;s been going on for months. I&apos;ve tried everything I can think of and nothing works! The only way to keep my villagers alive without babysitting them is to play in peaceful. That&apos;s not how we love to play. Please fix this asap!&lt;/p&gt;</comment>
                            <comment id="395689" author="krowwf" created="Wed, 26 Jul 2017 15:58:51 +0200"  >&lt;p&gt;I&apos;ve been putting pressure plates inside each door. It helps but if I could figure out how to keep the numbskulls from standing on them it would work! Putting a block on each side of the pressure plate helps a little more. In the meantime I rush to bed the minute the sun sets every night to keep zombies from spawning. Praying for a fix SOON.&lt;/p&gt;</comment>
                            <comment id="395641" author="damariobros" created="Wed, 26 Jul 2017 09:06:52 +0200"  >&lt;p&gt;Same. Villagers are opening but ot closing. Lucky I have it on Peaceful Mode!&lt;/p&gt;</comment>
                            <comment id="388683" author="brothwell" created="Wed, 14 Jun 2017 12:10:32 +0200"  >&lt;p&gt;Villagers haven&apos;t been closing any doors in my survival mode game regardless of whether open or closed or how many player encounters, since the latest update - gear VR edition on Samsung s7 edge&lt;/p&gt;</comment>
                            <comment id="388322" author="iceman42dave" created="Sun, 11 Jun 2017 23:37:18 +0200"  >&lt;p&gt;I don&apos;t know it this is somehow related, but it used to be you could put single doors on backwards, or flush against the right side (from the inside) of the doorway and zombies wouldn&apos;t bang on your door any more, because the door was actually closed when it was flush against the right doorway wall, leaving the doorway itself clear and open, and when the doorway was blocked by the door, the door was technically open, so the zombies wouldn&apos;t bang on an &quot;open door&quot;.&lt;/p&gt;

&lt;p&gt;I only discovered this trick a week before the update, and it worked in keeping the zombies from banging on the doors. However, I never used this in villages, because I wanted the villagers to be able to close the doors behind them.&lt;/p&gt;

&lt;p&gt;Since the 1.1 update, this trick no longer works, and the zombies bang on the doors no matter what side the door is hinged on.&lt;/p&gt;</comment>
                            <comment id="388236" author="renegade007" created="Sun, 11 Jun 2017 12:52:20 +0200"  >&lt;p&gt;This is a very serious problem. This also happens in 1.1.0.55.&lt;/p&gt;</comment>
                            <comment id="388220" author="chicken unicorn carrot" created="Sun, 11 Jun 2017 11:06:06 +0200"  >&lt;p&gt;Yes I have had this problem on my Apple iPad &lt;/p&gt;</comment>
                            <comment id="388202" author="iceman42dave" created="Sun, 11 Jun 2017 08:57:38 +0200"  >&lt;p&gt;I&apos;ve had this problem as well. My village was decimated. My village went from over a dozen adults and numerous kids to just three adults. I had to babysit them for a few days until they started spawning. Solved the problem by surrounding the village area with a cobblestone wall, making sure parts were high enough on the uneven terrain so nothing could jump over them, then torchlit the heck out of the whole area. Set up a couple of iron golems (the earlier ones having also been killed in the update, or something) to patrol the village, and it is once again thriving. I now have two clerics, two cartographers, two librarians, a host of farmer types, some whiteshirted butchers and unshirted smith-types, not to mention lots of ugly babies with beards.&lt;/p&gt;
</comment>
                            <comment id="387326" author="lvduyn" created="Wed, 7 Jun 2017 15:39:11 +0200"  >&lt;p&gt;Still having this problem and all my villagers are getting killed. Worked so hard on this village and this bug ruins it. Please help!&lt;/p&gt;</comment>
                            <comment id="387042" author="jesrivera95" created="Mon, 5 Jun 2017 20:07:26 +0200"  >&lt;p&gt;Started happening after update 1.1, it affects my windows 10 edition and my family&apos;s iOS version, I had around 4 clerics 3 farmers and 2 librarians, was left with two farmers and one librarian after they were attacked and couldn&apos;t close the doors&lt;/p&gt;</comment>
                            <comment id="386382" author="svegetax" created="Sat, 3 Jun 2017 15:47:55 +0200"  >&lt;p&gt;This is not bound to android only. Happens on windows store version. in 2 nights it killed my town to 3 villagers.&lt;br/&gt;
My money is on the update itself.&lt;/p&gt;</comment>
                            <comment id="383631" author="renegade007" created="Thu, 18 May 2017 06:24:51 +0200"  >&lt;p&gt;No wait, my comment was wrong. I edited the description according to my 2-day research on this bug.&lt;/p&gt;</comment>
                            <comment id="383448" author="renegade007" created="Wed, 17 May 2017 10:07:27 +0200"  >&lt;p&gt;Also, I found out that only librarians and cartographers are the ones that don&apos;t close doors, amd in turn, the other villagers don&apos;t close it because their AI thinks its closed already.&lt;/p&gt;</comment>
                            <comment id="383359" author="joelabhishek" created="Tue, 16 May 2017 18:33:46 +0200"  >&lt;p&gt;I added a video, also its funny because I&apos;m on the same version and villagers close doors they open but dont close it when I open then.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
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                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="172608">MCPE-22401</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="172751">MCPE-22462</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="173361">MCPE-22598</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="173429">MCPE-22633</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="173509">MCPE-22672</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="173879">MCPE-22813</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="173897">MCPE-22822</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="174158">MCPE-22941</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="174802">MCPE-23108</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="175785">MCPE-23441</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="176177">MCPE-23561</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="178441">MCPE-24801</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="180486">MCPE-25940</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="220383">MCPE-39414</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="224512">MCPE-40840</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="228833">MCPE-42385</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="243052">MCPE-46688</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="255879">MCPE-50663</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="255990">MCPE-50715</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="266098">MCPE-54074</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="238812">REALMS-1749</issuekey>
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                            <attachment id="193149" name="1.8.0 bug.PNG" size="256192" author="chip-64bit" created="Sat, 15 Dec 2018 09:38:49 +0100"/>
                            <attachment id="139522" name="Minecraft.mp4" size="312313" author="JoelAbhishek" created="Tue, 16 May 2017 18:32:56 +0200"/>
                            <attachment id="139514" name="Screenshot_2017-05-15-21-28-44.png" size="423589" author="Renegade007" created="Tue, 16 May 2017 13:08:28 +0200"/>
                            <attachment id="192813" name="Screenshot_20181212-221444.png" size="594858" author="chip-64bit" created="Wed, 12 Dec 2018 15:18:46 +0100"/>
                            <attachment id="284930" name="Villager closes powered door in 1.14.60.mp4" size="4749845" author="GoldenHelmet" created="Wed, 22 Apr 2020 18:02:36 +0200"/>
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