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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-21375] Game still crashes trying to access zombie spawner collection chest</title>
                <link>https://bugs.mojang.com/browse/MCPE-21375</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;So this issue has been happening since the last few updates... The chest in the video is fed from a zombie spawner and on any attempts to move/break/open the chest the game immediately crashes. I really don&apos;t want to recreate my world as it&apos;s been years in the making.&lt;/p&gt;</description>
            <key id="168788">MCPE-21375</key>
            <summary>Game still crashes trying to access zombie spawner collection chest</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                            <reporter username="KcaKamakazi">Tony Arnoldi</reporter>
                        <labels>
                    </labels>
                <created>Thu, 20 Apr 2017 09:47:23 +0200</created>
                <updated>Sat, 30 Sep 2017 19:56:23 +0200</updated>
                            <resolved>Sat, 30 Sep 2017 19:56:23 +0200</resolved>
                                    <version>1.0.6.52</version>
                                                                        <votes>1</votes>
                                    <watches>0</watches>
                                                                            <comments>
                            <comment id="380258" author="smeo00" created="Thu, 27 Apr 2017 14:03:38 +0200"  >&lt;p&gt;Duplicates &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-17783&quot; title=&quot;Chest Crashing my Game!&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-17783&quot;&gt;&lt;del&gt;MCPE-17783&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;@Mojang Mods/Helpers&lt;br/&gt;
It might be helpful if you update the &lt;a href=&quot;https://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Guidlines&lt;/a&gt; to advise reporters to search and check that a &lt;b&gt;still open issue is not a duplicate before adding a comment to it&lt;/b&gt; just as you advise searching before adding a new issue.&lt;br/&gt;
I have fallen into this trap a few times now (blush), adding comments to a ticket that has been recently added or updated but has not yet been caught and closed by admin as a duplicate, only to see it resolved as a dupe some time after commenting on it.&lt;/p&gt;</comment>
                            <comment id="379316" author="kcakamakazi" created="Sat, 22 Apr 2017 00:09:42 +0200"  >&lt;p&gt;Yea I&apos;ve just used hoppers to move the inventory into the mountainside out of the way. Seems to be a drop item that causes the crash but only when seen by the player?&lt;/p&gt;</comment>
                            <comment id="379261" author="smeo00" created="Fri, 21 Apr 2017 17:36:19 +0200"  >&lt;p&gt;I have a chest like that too (android), right in the middle of my archive.&lt;br/&gt;
Have tried everything to get rid of it as you have, move/break/open/hoppers etc, touch it and MCPE crashes instantly.&lt;br/&gt;
I even tried /setblock 1281 66 85 dirt replace and /fill a 9 block cube around it, instant crash.&lt;/p&gt;

&lt;p&gt;When I load the world into MCPEViz and check the logs it can read the contents of the chest ok, the log is below but MCPE just cannot handle it at all without crashing.&lt;/p&gt;

&lt;p&gt;I expect you&apos;ll have to live with it as I have &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/sad.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt; I feel your pain!!!&lt;/p&gt;

&lt;p&gt;overworld-ParsedTileEntity: [Pos=(1282, 66, 85 @ image 3650, 2693) Sign=&lt;span class=&quot;error&quot;&gt;&amp;#91;Crashes if / opened / DO NOT TOUCH / &amp;#93;&lt;/span&gt;]&lt;br/&gt;
overworld-ParsedTileEntity: [&lt;br/&gt;
Pos=(1281, 66, 85 @ image 3649, 2693) &lt;br/&gt;
	Chest=[&lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=1&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=2&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=3&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=4&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=5&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=6&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=7&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=8&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=9&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=10&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=11&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=12&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=13&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=14&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=15&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=63 Slot=16&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=17&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=18&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=19&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Glass Pane Damage=0 Count=16 Slot=20&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Grass Block Damage=0 Count=8 Slot=21&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Grass Path Damage=0 Count=1 Slot=22&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Item:Coal Damage=0 Count=6 Slot=23&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=24&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Sandstone, Smooth Damage=2 Count=51 Slot=25&amp;#93;&lt;/span&gt; &lt;br/&gt;
		&lt;span class=&quot;error&quot;&gt;&amp;#91;Block:Dirt Damage=0 Count=64 Slot=26&amp;#93;&lt;/span&gt;&lt;br/&gt;
	]&lt;br/&gt;
]&lt;/p&gt;

&lt;p&gt;MCPEViz shows the contents of slot1 to slot26 but the parse log shows 27 slots and that slot0 contains 64 of id 0 (air) which I think is what MCPE is barfing on.&lt;/p&gt;

&lt;p&gt;0x31-te:       &lt;span class=&quot;error&quot;&gt;&amp;#91;Count&amp;#93;&lt;/span&gt; 64 0x40 (byte)&lt;br/&gt;
0x31-te:       &lt;span class=&quot;error&quot;&gt;&amp;#91;Damage&amp;#93;&lt;/span&gt; 0 0x0 (short)&lt;br/&gt;
0x31-te:       &lt;span class=&quot;error&quot;&gt;&amp;#91;Slot&amp;#93;&lt;/span&gt; 0 0x0 (byte)&lt;br/&gt;
&lt;b&gt;0x31-te:       &lt;span class=&quot;error&quot;&gt;&amp;#91;id&amp;#93;&lt;/span&gt; 0 0x0 (short)&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;Full MCPEViz parse log for the chunk attached as ChestOfDoom.txt&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                            <outwardlinks description="duplicates">
                                        <issuelink>
            <issuekey id="153023">MCPE-17783</issuekey>
        </issuelink>
                            </outwardlinks>
                                                        </issuelinktype>
                    </issuelinks>
                <attachments>
                            <attachment id="138004" name="ChestOfDoom.txt" size="192165" author="Smeo00" created="Fri, 21 Apr 2017 18:16:15 +0200"/>
                            <attachment id="137815" name="Minecraft_ Windows 10 Edition 4_20_2017 12_38_00 AM.mp4" size="4021753" author="KcaKamakazi" created="Thu, 20 Apr 2017 09:38:39 +0200"/>
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