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    <title>Mojang Studios Jira</title>
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    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-21192] Falling sand entities get broken when piston heads push them</title>
                <link>https://bugs.mojang.com/browse/MCPE-21192</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;I have found a sand and Gravel duplication glitch in Minecraft pocket edition 1.0.6 It utilises sand falling onto a piston I found this by trying to make a falling sand garage door for my horses I used this double piston extender here: (&lt;a href=&quot;https://www.youtube.com/watch?v=DTQGnMP3BX8&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://www.youtube.com/watch?v=DTQGnMP3BX8&lt;/a&gt;) screenshots (look at my hotbar) bellow of how I have done it I only had 5 pieces of sand when I started making my garage door now I can fill it and have 7 extra this only gives you 1 at a time though.&lt;/p&gt;</description>
            <key id="168069">MCPE-21192</key>
            <summary>Falling sand entities get broken when piston heads push them</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="captain61">Christopher Edwards</reporter>
                        <labels>
                    </labels>
                <created>Thu, 13 Apr 2017 09:35:39 +0200</created>
                <updated>Wed, 15 Aug 2018 17:35:37 +0200</updated>
                            <resolved>Wed, 15 Aug 2018 17:35:37 +0200</resolved>
                                    <version>1.0.6.52</version>
                    <version>1.1.0.55</version>
                    <version>1.2.0.25</version>
                    <version>1.2.0.31</version>
                    <version>1.2.0.81</version>
                                    <fixVersion>1.5.3</fixVersion>
                                                        <votes>3</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="482050" author="mega_spud" created="Wed, 15 Aug 2018 17:35:37 +0200"  >&lt;p&gt;Closing as fixed - there may be some situations where the sand will break when falling on a moving piston, but that has been described as by design/won&apos;t fix. However, in the test world and examples, pistons can push vertical columns of sand without them breaking.&lt;/p&gt;</comment>
                            <comment id="410781" author="mark207" created="Wed, 4 Oct 2017 19:36:50 +0200"  >&lt;p&gt;affects 1.2.2&lt;/p&gt;</comment>
                            <comment id="409183" author="mark207" created="Wed, 27 Sep 2017 12:14:04 +0200"  >&lt;p&gt;still affects 1.2.1.1&lt;/p&gt;</comment>
                            <comment id="407561" author="mark207" created="Thu, 21 Sep 2017 02:16:26 +0200"  >&lt;p&gt;affects 1.2.0.81&lt;/p&gt;</comment>
                            <comment id="406034" author="mark207" created="Fri, 8 Sep 2017 11:12:01 +0200"  >&lt;p&gt;affects 1.2 build 9&lt;/p&gt;</comment>
                            <comment id="388701" author="depressed-pho" created="Wed, 14 Jun 2017 14:07:59 +0200"  >&lt;p&gt;Confirmed on 1.1 / iOS and attached a test world, but sand, gravel, or whatever no longer dupes on this version.&lt;br/&gt;
Instead they either turn into item entities or simply disappear.&lt;br/&gt;
Also noticed that the glitch only happens when gravity-affected blocks falls directly on top of moving piston heads. When they are indirectly pushed by pistons through some other blocks, nothing interesting happens.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="179856">MCPE-25620</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="180346">MCPE-25867</issuekey>
        </issuelink>
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                <attachments>
                            <attachment id="141396" name="Falling Blocks Glitch.mcworld" size="648050" author="depressed-pho" created="Wed, 14 Jun 2017 14:01:42 +0200"/>
                            <attachment id="137248" name="Screen Shot 2017-04-13 at 4.54.44 PM.png" size="294843" author="captain61" created="Thu, 13 Apr 2017 09:35:26 +0200"/>
                            <attachment id="137247" name="Screen Shot 2017-04-13 at 4.54.52 PM.png" size="300225" author="captain61" created="Thu, 13 Apr 2017 09:35:26 +0200"/>
                            <attachment id="137250" name="Screen Shot 2017-04-13 at 4.54.57 PM.png" size="255756" author="captain61" created="Thu, 13 Apr 2017 09:35:14 +0200"/>
                            <attachment id="137249" name="Screen Shot 2017-04-13 at 4.55.02 PM.png" size="252519" author="captain61" created="Thu, 13 Apr 2017 09:35:14 +0200"/>
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