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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-20469] High levels of the Strength effect make you unable to damage mobs</title>
                <link>https://bugs.mojang.com/browse/MCPE-20469</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;&lt;b&gt;Steps to Reproduce&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;1.Using the command  &lt;font color=&quot;red&quot;&gt;/ effect @p strength &amp;#8212; Lv 61&lt;/font&gt; when we hit a mob they do not die. Also when a zombie is wearing a  &lt;font color=&quot;blue&quot;&gt;diamond boot&lt;/font&gt; and we use the same effect at the &lt;font color=&quot;red&quot;&gt;same level or up to 255 they do not die too&lt;/font&gt;&lt;/p&gt;</description>
            <key id="165539">MCPE-20469</key>
            <summary>High levels of the Strength effect make you unable to damage mobs</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="MAXS">MAXS</reporter>
                        <labels>
                            <label>status-effect</label>
                            <label>strength</label>
                    </labels>
                <created>Fri, 17 Mar 2017 20:43:34 +0100</created>
                <updated>Wed, 18 May 2022 15:56:18 +0200</updated>
                            <resolved>Wed, 18 May 2022 15:56:18 +0200</resolved>
                                    <version>1.18.0.27 Beta</version>
                    <version>1.17.10</version>
                    <version>1.16.200.56 Beta</version>
                    <version>1.16.100.60 Beta</version>
                    <version>1.16.100.53 Beta</version>
                    <version>1.16.0.63 Beta</version>
                    <version>1.16.0.59 Beta</version>
                    <version>1.16.0.57 Beta</version>
                    <version>1.14.1 Hotfix</version>
                    <version>1.12.0.2 Beta</version>
                    <version>1.0.5.11</version>
                    <version>1.0.5.13</version>
                    <version>1.0.6.0</version>
                    <version>1.0.5.54</version>
                    <version>1.1.0.0</version>
                    <version>1.1.0.1</version>
                    <version>1.1.0.3</version>
                    <version>1.1.0.4</version>
                    <version>1.1.0.5</version>
                    <version>1.1.0.8</version>
                    <version>1.1.0.9</version>
                    <version>1.10.0.4 Beta</version>
                    <version>1.14.30 Hotfix</version>
                    <version>1.16.1</version>
                    <version>1.16.40 Hotfix</version>
                    <version>1.16.100</version>
                    <version>1.16.201 Hotfix</version>
                    <version>1.17.2 Hotfix</version>
                    <version>1.17.30</version>
                    <version>1.17.40</version>
                    <version>1.17.41 Hotfix</version>
                    <version>1.18.1 Hotfix</version>
                    <version>1.18.11 Hotfix</version>
                                    <fixVersion>1.18.30</fixVersion>
                                                        <votes>35</votes>
                                    <watches>12</watches>
                                                                            <comments>
                            <comment id="1159039" author="deefeecee" created="Thu, 28 Apr 2022 20:54:49 +0200"  >&lt;p&gt;Resolved at some point during or before 1.18.31.&lt;/p&gt;</comment>
                            <comment id="1142045" author="realbentheminer" created="Wed, 16 Feb 2022 23:43:34 +0100"  >&lt;p&gt;Affects 1.18.10. There are two possible results to this: 1. The mob appears to take damage, but does not take any damage. 2. You are unable to hit the mob at all (the mob does not even appear to be damaged). This seems to happen with lower and higher levels of Strength respectively.&lt;/p&gt;</comment>
                            <comment id="1122549" author="deefeecee" created="Tue, 7 Dec 2021 05:57:15 +0100"  >&lt;p&gt;Affects 1.18.1&lt;/p&gt;</comment>
                            <comment id="1108844" author="JIRAUSER597277" created="Mon, 15 Nov 2021 11:58:34 +0100"  >&lt;p&gt;This problem applies to all entities, including mobs. If you give, for example, a zombie 255 the strength effect and he attacks you, you will not receive damage.&lt;/p&gt;</comment>
                            <comment id="1052146" author="deefeecee" created="Sun, 8 Aug 2021 23:06:27 +0200"  >&lt;p&gt;Affects 1.17.10. Opposite effect occurs with high levels of weakness (mobs deal damage).&lt;/p&gt;</comment>
                            <comment id="825456" author="goldenhelmet" created="Thu, 15 Oct 2020 18:45:13 +0200"  >&lt;p&gt;@tryashtar: Yes, Bedrock uses integers for health and damage. For example, a creeper or armorless skeleton takes 10 punches to kill (2 dmg/punch), but an unarmored zombie takes 20 punches to kill due to the zombie&apos;s 2 natural armor points. Even though the zombie armor points should only reduce damage by 8% (= .16 for a punch), the actual damage value is truncated/rounded down to the nearest integer. In other words, &lt;/p&gt;
&lt;div class=&quot;preformatted panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;preformattedContent panelContent&quot;&gt;
&lt;pre&gt;FLOOR( 2 - ( 2 * 2 *.04 ) ) = 1
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;

&lt;p&gt;However, according to &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-34981&quot; title=&quot;Strength not functioning properly&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-34981&quot;&gt;&lt;del&gt;MCPE-34981&lt;/del&gt;&lt;/a&gt; Bedrock doesn&apos;t use the &lt;em&gt;orginal&lt;/em&gt; strength formula of +( 130% * level ), even though that is still shown in the tooltip. What it actually uses is a recursive function,&lt;/p&gt;
&lt;div class=&quot;preformatted panel&quot; style=&quot;border-width: 1px;&quot;&gt;&lt;div class=&quot;preformattedContent panelContent&quot;&gt;
&lt;pre&gt;Damage @ Str_Level = FLOOR( ( Damgage @ (Str_Level - 1) ) * 1.3 + 1)
&lt;/pre&gt;
&lt;/div&gt;&lt;/div&gt;

&lt;p&gt;The fact that it&apos;s recursive is why the damage values get insanely high very quickly.&lt;/p&gt;</comment>
                            <comment id="825238" author="JIRAUSER515708" created="Thu, 15 Oct 2020 00:49:56 +0200"  >&lt;p&gt;When you have strength level 50 (51) applied, it stops dealing damage to mobs; the mob acts like if it got hurt, but doesn&apos;t receive any damage (I know this because it occurred with the wither that has a boss bar). So if your doing a sword fight with crazy strength effects, just make sure you use something under level 40-45.&lt;/p&gt;</comment>
                            <comment id="825202" author="tryashtar" created="Wed, 14 Oct 2020 23:35:20 +0200"  >&lt;p&gt;Bedrock is still using the outdated strength formula. And presumably, is still using outdated integers for health/damage?&lt;/p&gt;</comment>
                            <comment id="825195" author="JIRAUSER556245" created="Wed, 14 Oct 2020 23:23:54 +0200"  >&lt;p&gt;personally I find this feature to be quite useful for disabling entities from dealing damage. Weakness 255 does not work if you are holding a high sharpness diamond sword, for example. I hope this doesnt get fixed, it doesnt negatively affect gameplay either. Strength 20 is plenty.&lt;/p&gt;</comment>
                            <comment id="670842" author="goldenhelmet" created="Sun, 19 Apr 2020 23:19:48 +0200"  >&lt;p&gt;Guys what are you doing with the insane strength levels? Strength 20 is enough to one-shot the Wither with your bare hands.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Justerfrog&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;Justerfrog&lt;/a&gt; is probably right that there is an overflow happeneing, but it isn&apos;t at damage = 255. For strength level 61 it&apos;s at the damage = 32 &lt;em&gt;million&lt;/em&gt; mark.&lt;/p&gt;

&lt;p&gt;Here is a spreadsheet.  &lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/283885/283885_Strength+Table.xlsx&quot; title=&quot;Strength Table.xlsx attached to MCPE-20469&quot;&gt;Strength Table.xlsx&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt;&lt;br/&gt;
And a pic in case you don&apos;t want to bother with the spreadsheet:&lt;br/&gt;
 &lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;a id=&quot;300764_thumb&quot; href=&quot;https://bugs.mojang.com/secure/attachment/300764/300764_Strength+Table.png&quot; title=&quot;Strength Table.png&quot; file-preview-type=&quot;image&quot; file-preview-id=&quot;300764&quot; file-preview-title=&quot;Strength Table.png&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/thumbnail/300764/_thumb_300764.png&quot; style=&quot;border: 0px solid black&quot; role=&quot;presentation&quot;/&gt;&lt;/a&gt;&lt;/span&gt; &lt;/p&gt;</comment>
                            <comment id="642312" author="ionicecko" created="Tue, 3 Mar 2020 11:29:27 +0100"  >&lt;p&gt;Comments from &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-64542&quot; title=&quot;Unable to attack enemies when strength level is more than 72&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-64542&quot;&gt;&lt;del&gt;MCPE-64542&lt;/del&gt;&lt;/a&gt;:&lt;/p&gt;

&lt;p&gt;When I used &lt;span class=&quot;error&quot;&gt;&amp;#91;/effect @s strength 99999 73&amp;#93;&lt;/span&gt;&lt;br/&gt;
I got strength level 73 and could not attack any enemies&lt;br/&gt;
I could attack enemies when using &lt;span class=&quot;error&quot;&gt;&amp;#91;/effect @s strength 99999 72&amp;#93;&lt;/span&gt;&lt;br/&gt;
I tried strength level 80 , 90, 100 , 200 and 255 but also could not attack any enemies &lt;br/&gt;
But when I tried strength level 1-10,20,30,40,50,60,70-72 , i could attack enemies&lt;/p&gt;</comment>
                            <comment id="530459" author="justerfrog" created="Sat, 30 Mar 2019 22:30:47 +0100"  >&lt;p&gt;it&apos;s an overflow. if the value is greater than 255 (which is the highest number possible with one byte of binary,) the game will treat it like a negative number.&lt;/p&gt;</comment>
                            <comment id="373227" author="mega_spud" created="Tue, 21 Mar 2017 12:34:01 +0100"  >&lt;p&gt;Added test world.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="172853">MCPE-22476</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="227278">MCPE-41762</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="236664">MCPE-44867</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="240639">MCPE-46022</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="293231">MCPE-64542</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="307553">MCPE-69803</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="308593">MCPE-70431</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="311747">MCPE-72235</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="317281">MCPE-75161</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="325459">MCPE-79409</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="356470">MCPE-92327</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="368785">MCPE-98349</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="386679">MCPE-105902</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="387762">MCPE-106634</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="410723">MCPE-116881</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="450303">MCPE-133415</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="470711">MCPE-142736</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="477546">MCPE-146282</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="495585">MCPE-152524</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="340653">REALMS-4166</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                            <issuelinktype id="10103">
                    <name>Relates</name>
                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="230318">MCPE-42957</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                    </issuelinks>
                <attachments>
                            <attachment id="135338" name="Strength Effects.mcworld" size="140429" author="Mega_Spud" created="Tue, 21 Mar 2017 12:34:01 +0100"/>
                            <attachment id="300764" name="Strength Table.png" size="20730" author="GoldenHelmet" created="Fri, 29 May 2020 20:15:20 +0200"/>
                            <attachment id="283885" name="Strength Table.xlsx" size="13818" author="GoldenHelmet" created="Sun, 19 Apr 2020 23:19:35 +0200"/>
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