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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-20109] Gravity blocks - Falling Entities (eg Sand) Break and Drop as Items Unexpectedly</title>
                <link>https://bugs.mojang.com/browse/MCPE-20109</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;&lt;sup&gt;Update by &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Mega_Spud&quot; class=&quot;user-hover&quot; rel=&quot;Mega_Spud&quot;&gt;Mega_Spud&lt;/a&gt;:&lt;/sup&gt;&lt;br/&gt;
 &lt;b&gt;Summary:&lt;/b&gt;&lt;br/&gt;
 Falling blocks such as sand will break even when landing on blocks that have a full height hitbox, such as hoppers, upturned stairs, or top-half slabs.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Steps to Reproduce:&lt;/b&gt;&lt;/p&gt;
&lt;ol&gt;
	&lt;li&gt;Place sand a few blocks above an upturned stair block&lt;/li&gt;
&lt;/ol&gt;


&lt;p&gt; &lt;b&gt;Observed Results:&lt;/b&gt;&lt;br/&gt;
 The sand will break and drop as an item as it hits the stair block.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Expected Results:&lt;/b&gt;&lt;br/&gt;
 I expected the sand to fall and land as a block, not drop as an item.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Screenshots/Videos attached:&lt;/b&gt; Yes&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Notes:&lt;/b&gt;&lt;br/&gt;
 List of blocks that cause the falling entity to break, that do not in Java:&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;Hoppers&lt;/li&gt;
	&lt;li&gt;Stair blocks (any orientation)&lt;/li&gt;
	&lt;li&gt;Top-half slabs&lt;/li&gt;
	&lt;li&gt;Cauldron&lt;/li&gt;
	&lt;li&gt;Composter&lt;/li&gt;
	&lt;li&gt;Shulker Box&lt;/li&gt;
	&lt;li&gt;Iron Bars&lt;/li&gt;
	&lt;li&gt;Glass Pane&lt;/li&gt;
	&lt;li&gt;Trapdoors (iron and wooden)&lt;/li&gt;
	&lt;li&gt;Normal Glass &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/check.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/li&gt;
	&lt;li&gt;Stained Glass&lt;/li&gt;
	&lt;li&gt;Leaves &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/check.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/li&gt;
	&lt;li&gt;Ice (not packed ice)&lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/check.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;&lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/check.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt; =Fixed in 1.16&lt;/p&gt;

&lt;div class=&quot;panel&quot; style=&quot;background-color: #EEEEEE;border-width: 1px;&quot;&gt;&lt;div class=&quot;panelContent&quot; style=&quot;background-color: #EEEEEE;&quot;&gt;
&lt;p&gt;(Also happens on the following, but for a different reason: These blocks have collision box heights that are &amp;gt; 1 block, which would cause the gravity block to become a stuck falling block if they didn&apos;t break. Thanks to yusufulus for pointing this out.)&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;Fences&lt;/li&gt;
	&lt;li&gt;Cobblestone (and other) walls&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;&lt;/div&gt;

&lt;hr /&gt;
&lt;p&gt;Additional info by &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Auldrick&quot; class=&quot;user-hover&quot; rel=&quot;Auldrick&quot;&gt;Auldrick&lt;/a&gt;:&lt;br/&gt;
&quot;Gravity block&quot; as used here means any of the following blocks:&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;Anvil&lt;/li&gt;
	&lt;li&gt;Concrete Powder&lt;/li&gt;
	&lt;li&gt;Dragon Egg&lt;/li&gt;
	&lt;li&gt;Gravel&lt;/li&gt;
	&lt;li&gt;Red Sand&lt;/li&gt;
	&lt;li&gt;Sand&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;Although Scaffolding and Top Snow also fall under the influence of gravity, they behave very differently from the above and are reported in other tickets.&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;&lt;em&gt;Original Description:&lt;/em&gt;&lt;br/&gt;
 Gravity blocks are broken when they are falling on non-full blocks (wooden fences, slabs, stairs, cobblestone walls (mossy and regular) daylight sensors, end portal frame, cake, enchanting table, grasspath, hoppers, cauldrons, and hoppers). Galaxy tab 4&lt;/p&gt;</description>
            <key id="163974">MCPE-20109</key>
            <summary>Gravity blocks - Falling Entities (eg Sand) Break and Drop as Items Unexpectedly</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="CrampedSpider72">CSpider</reporter>
                        <labels>
                    </labels>
                <created>Mon, 20 Feb 2017 07:10:19 +0100</created>
                <updated>Tue, 21 Sep 2021 18:24:23 +0200</updated>
                            <resolved>Tue, 21 Sep 2021 18:24:23 +0200</resolved>
                                    <version>1.16.210.54 Beta</version>
                    <version>1.16.30.53 RTX Beta</version>
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                                                        <votes>37</votes>
                                    <watches>16</watches>
                                                                            <comments>
                            <comment id="1041797" author="crampedspider72" created="Mon, 19 Jul 2021 20:14:22 +0200"  >&lt;p&gt;Yes, but it was fixed in the newest Beta. Tested it myself.&lt;/p&gt;</comment>
                            <comment id="1041433" author="handlbar.rick@comcast.net" created="Mon, 19 Jul 2021 13:23:24 +0200"  >&lt;p&gt;Re-tested in 1.17 using sand as the falling entity. Results were the same as for 1.16.&lt;/p&gt;</comment>
                            <comment id="851273" author="handlbar.rick@comcast.net" created="Fri, 27 Nov 2020 05:45:08 +0100"  >&lt;p&gt;The reported fix version of 1.15.0.51 Beta appears to be incorrect, as the changelog identifies the issue that was fixed as the one mentioned above in a comment by Vratislav Filler, which was redirected to &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-81106&quot; title=&quot;Gravity affected blocks break when piston/sticky piston retracts&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-81106&quot;&gt;&lt;del&gt;MCPE-81106&lt;/del&gt;&lt;/a&gt;. Unfortunately, I am no longer able to remove that fix version. Please disregard it.&lt;/p&gt;

&lt;p&gt;I have re-tested all the gravity blocks against all the blocks they fall on and verified that the chart in the description still accurately describes the current state of this issue.&lt;/p&gt;</comment>
                            <comment id="818863" author="crampedspider72" created="Tue, 29 Sep 2020 16:08:04 +0200"  >&lt;p&gt;Updated: Sand doesn&apos;t break on ice&lt;/p&gt;</comment>
                            <comment id="818822" author="skaijie" created="Tue, 29 Sep 2020 15:08:37 +0200"  >&lt;p&gt;Affects 1.16.40&lt;br/&gt;
Also why is there a stray recursion link to this page in the repro steps?&lt;/p&gt;</comment>
                            <comment id="741815" author="ocelotonesie" created="Wed, 24 Jun 2020 12:50:16 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=vrataf&quot; class=&quot;user-hover&quot; rel=&quot;vrataf&quot;&gt;vrataf&lt;/a&gt;, we&apos;re tracking that issue at &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-81106&quot; title=&quot;Gravity affected blocks break when piston/sticky piston retracts&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-81106&quot;&gt;&lt;del&gt;MCPE-81106&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="741795" author="vrataf" created="Wed, 24 Jun 2020 12:37:29 +0200"  >&lt;p&gt;Sterted to happening after 1.16 update on two-layer piston gravity door when pistons are retracted. One layer of sand breaks into items after falling (not 100% sure if upper one, but seems so, because items remains on the top of remaining sand layer).&#160;&lt;/p&gt;</comment>
                            <comment id="656652" author="pikablu" created="Tue, 31 Mar 2020 09:25:29 +0200"  >&lt;p&gt;iPad Pro 12.9&#8221; Gen 1 on iPadOS 13.4 with Minecraft 1.14.30. &lt;/p&gt;

&lt;p&gt;I have tested all the blocks listed and some new blocks not listed and found some changes. Sand no longer breaks falling onto leaves as described on the list in the post. All other blocks there do still cause the falling block to break. There is also one new block missing from that list, that being the composter. It too breaks falling blocks when landed on which is not intended. &lt;/p&gt;</comment>
                            <comment id="656630" author="redstone wizard 1983" created="Tue, 31 Mar 2020 07:22:44 +0200"  >&lt;p&gt;in the beta they have it where the sand, gravel, etc. dont break when they land on a glass block or scaffolding. they still break on top slabs, stairs, stained color glass. &lt;/p&gt;</comment>
                            <comment id="464881" author="mindblown" created="Fri, 29 Jun 2018 06:22:25 +0200"  >&lt;p&gt;@Gabriel Matte&lt;/p&gt;

&lt;p&gt;That&apos;s not the issue. The problem is that all gravity blocks (sand,concrete,etc.) break when falling on almost all transparent blocks even on the top half of a slab. It is not about the transparent blocks but about gravity blocks breaking on them.&lt;/p&gt;</comment>
                            <comment id="445821" author="bogmer101" created="Mon, 9 Apr 2018 21:53:03 +0200"  >&lt;p&gt;I think it&apos;s all transparent blocks.  There&apos;s some differences from Java to Bedrock and you just need to learn how to deal with them&lt;/p&gt;

&lt;p&gt;Transparent blocks have some advantages like they are spawn proof and are teleport proof for enderman... Well they where I didn&apos;t check this update yet.&lt;/p&gt;</comment>
                            <comment id="435200" author="awesoman3000" created="Thu, 15 Feb 2018 12:03:31 +0100"  >&lt;p&gt;This no longer seems to happen with leaves, but other blocks still exhibit this.&lt;/p&gt;</comment>
                            <comment id="403393" author="koppergames" created="Wed, 23 Aug 2017 18:19:45 +0200"  >&lt;p&gt;This is part of Minecraft Java, but it is very useful in some situations. Let the block stay in infinite drop even in Minecraft PC! Please. &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/wink.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="403382" author="mega_spud" created="Wed, 23 Aug 2017 17:47:37 +0200"  >&lt;p&gt;Added a comparison image showing which blocks sand will land on with or without breaking, Bedrock vs Java:&lt;/p&gt;

&lt;p&gt; &lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;a id=&quot;145609_thumb&quot; href=&quot;https://bugs.mojang.com/secure/attachment/145609/145609_fallingSand.jpg&quot; title=&quot;fallingSand.jpg&quot; file-preview-type=&quot;image&quot; file-preview-id=&quot;145609&quot; file-preview-title=&quot;fallingSand.jpg&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/thumbnail/145609/_thumb_145609.png&quot; style=&quot;border: 0px solid black&quot; role=&quot;presentation&quot;/&gt;&lt;/a&gt;&lt;/span&gt; &lt;/p&gt;

&lt;p&gt;You can see in the Bedrock version, they all break sand.&lt;/p&gt;</comment>
                            <comment id="403374" author="blazingbeam" created="Wed, 23 Aug 2017 17:06:21 +0200"  >&lt;p&gt;I&apos;m pretty sure it&apos;s not a bug, it was designed this way, the wiki clearly states that falling blocks will turn to dropped items as soon as they fall into non-solid blocks/transparent blocks. For example cake, it does not cover a whole box. That&apos;s why it is known as a non-solid block/entity or a transparent block/entity.&lt;/p&gt;</comment>
                            <comment id="369036" author="rboxman" created="Wed, 22 Feb 2017 02:19:03 +0100"  >&lt;p&gt;Looks like this is related to &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-18900&quot; title=&quot;Sand, gravel, and concrete powder will drop as an item on certain blocks that it shouldn&amp;#39;t such as pistons.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-18900&quot;&gt;&lt;del&gt;MCPE-18900&lt;/del&gt;&lt;/a&gt; but this bug is more general as more than just pistons are causing bad behavior.&lt;/p&gt;</comment>
                            <comment id="368766" author="depressed-pho" created="Mon, 20 Feb 2017 10:21:13 +0100"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Specialistol&quot; class=&quot;user-hover&quot; rel=&quot;Specialistol&quot;&gt;Specialistol&lt;/a&gt;: No. Non-solid blocks are blocks that have no collision box, like torches, redstone dust, vines, signs, etc. It&apos;s not WAI.&lt;/p&gt;</comment>
                            <comment id="368762" author="specialistol" created="Mon, 20 Feb 2017 09:23:04 +0100"  >&lt;p&gt;Wiki says it will drop as an item when it falls onto a non-solid block. As I understand it, all of the above qualify as non-solid, so this seems like the intended behavior. &lt;/p&gt;</comment>
                            <comment id="368760" author="aspergerian" created="Mon, 20 Feb 2017 08:18:56 +0100"  >&lt;p&gt;Just tested it;&lt;/p&gt;

&lt;p&gt;Aside from fences, it seems that stairs, slabs, grass paths, chests, hoppers, cauldrons, enchantment table, daylight-sensors, end portal frames, cake, and cobblestone/mossy cobblestone walls are affected as well.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="187778">MCPE-29374</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="264659">MCPE-53594</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="292725">MCPE-64362</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="364056">MCPE-95926</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="418040">MCPE-119434</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                            <issuelinktype id="10103">
                    <name>Relates</name>
                                            <outwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="157031">MCPE-18900</issuekey>
        </issuelink>
                            </outwardlinks>
                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="223140">MCPE-40407</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="363821">MCPE-95785</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="453134">MCPE-134644</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                    </issuelinks>
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                            <attachment id="146738" name="MegaSpud 281.JPG" size="208048" author="Mega_Spud" created="Wed, 6 Sep 2017 15:05:05 +0200"/>
                            <attachment id="162730" name="Minecraft 4_8_2018 5_10_45 PM.png" size="472488" author="CrampedSpider72" created="Sun, 8 Apr 2018 23:12:01 +0200"/>
                            <attachment id="265612" name="ScaffoldingOnTopSlab.mp4" size="2589003" author="ShakoRam" created="Sat, 15 Feb 2020 03:08:27 +0100"/>
                            <attachment id="145609" name="fallingSand.jpg" size="396002" author="Mega_Spud" created="Wed, 23 Aug 2017 17:46:31 +0200"/>
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