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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-19926] Behavior pack loot tables aren&apos;t refreshed properly, causing them to be applied to other worlds until restart</title>
                <link>https://bugs.mojang.com/browse/MCPE-19926</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;When I create a behavior pack for one world with loot table modifications, it applies some of them to all my worlds. For example, if I make zombies hold diamond hoes in a certain behavior pack, then some (not all) worlds will have  zombies running around with diamond hoes. Another example is if I modify the spider drops for a certain add-on to be iron. In some of my worlds (not all) the spider will drop iron. It does not matter what mode they are in.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Edit by &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=SuperGeniusZeb&quot; class=&quot;user-hover&quot; rel=&quot;SuperGeniusZeb&quot;&gt;SuperGeniusZeb&lt;/a&gt;:&lt;/b&gt; The problem seems to be that loot tables are not refreshed properly when switching behavior packs. Reloading the game will refresh the loot tables. Additionally, sometimes you need to restart the game for a behavior pack to take effect.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Steps to Reproduce:&lt;/b&gt;&lt;/p&gt;
&lt;ol&gt;
	&lt;li&gt;Create a new world in Creative mode and apply the attached behavior pack to the world.&lt;/li&gt;
	&lt;li&gt;In the world, spawn a pig and kill it. Notice that it drops carrots instead of porkchops. This is what the attached behavior pack changes: the pig&apos;s drops.&lt;/li&gt;
	&lt;li&gt;Exit the world and open up another world or create a new Creative world WITHOUT the behavior pack applied.&lt;/li&gt;
	&lt;li&gt;In this world, kill a pig. Notice that it still drops carrots, even though the world you are in should be using the vanilla loot tables.&lt;/li&gt;
&lt;/ol&gt;
</description>
            <key id="162027">MCPE-19926</key>
            <summary>Behavior pack loot tables aren&apos;t refreshed properly, causing them to be applied to other worlds until restart</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="5">Cannot Reproduce</resolution>
                                            <reporter username="Emperor_Luke_II">Robert Graham</reporter>
                        <labels>
                            <label>add-on</label>
                            <label>behavior-pack</label>
                            <label>loot-table</label>
                    </labels>
                <created>Sun, 5 Feb 2017 22:30:15 +0100</created>
                <updated>Tue, 5 Jun 2018 18:03:26 +0200</updated>
                            <resolved>Tue, 5 Jun 2018 18:03:26 +0200</resolved>
                                    <version>1.0.2</version>
                    <version>1.0.3</version>
                    <version>1.0.4.0</version>
                    <version>1.0.4.1</version>
                    <version>1.0.4.11</version>
                    <version>1.0.6.0</version>
                    <version>1.0.5.54</version>
                    <version>1.1.0.0</version>
                                                                        <votes>1</votes>
                                    <watches>1</watches>
                                                                            <comments>
                            <comment id="458497" author="mega_spud" created="Tue, 5 Jun 2018 18:03:26 +0200"  >&lt;p&gt;Cleaning up old tickets:  This ticket has not been updated recently (1 year+) so is being closed as &lt;em&gt;Cannot Reproduce&lt;/em&gt;.  If you feel this is still a valid issue then please comment, or create a new ticket following the &lt;a href=&quot;http://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft&quot; title=&quot;How To Write helpful bug reports&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Issue Guidelines&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Quick Links&lt;/b&gt;:&lt;br/&gt;
&#128211; &lt;a href=&quot;http://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft&quot; title=&quot;How To Write Awesome Tickets! &#128175;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Issue Guidelines&lt;/a&gt; &amp;#8211; &#128172; &lt;a href=&quot;https://www.reddit.com/r/MCPE/&quot; title=&quot;Help From the Minecraft Community &#128377;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Community Support&lt;/a&gt; &amp;#8211; &#128231; &lt;a href=&quot;https://feedback.minecraft.net/&quot; title=&quot;Feedback and Suggestions &#9997;&#65039;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Feedback&lt;/a&gt; &amp;#8211; &#128214; &lt;a href=&quot;http://minecraft.gamepedia.com/Minecraft_Wiki&quot; title=&quot;Official Minecraft Wiki &#127891;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Game Wiki&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="370709" author="zebulanstanphill@gmail.com" created="Sat, 4 Mar 2017 21:35:43 +0100"  >&lt;p&gt;Attached behavior pack for convenient testing.&lt;/p&gt;</comment>
                            <comment id="369521" author="zebulanstanphill@gmail.com" created="Sat, 25 Feb 2017 06:54:32 +0100"  >&lt;p&gt;Confirmed to affect 1.0.3. The problem seems to be that loot tables are not refreshed properly when switching behavior packs. Reloading the game will refresh the loot tables. Also revised the title to be more descriptive.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10103">
                    <name>Relates</name>
                                            <outwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="169475">MCPE-21602</issuekey>
        </issuelink>
                            </outwardlinks>
                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="152987">MCPE-17774</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                    </issuelinks>
                <attachments>
                            <attachment id="134727" name="MCPE-19926 Test Pack.mcpack" size="1821" author="SuperGeniusZeb" created="Sat, 4 Mar 2017 21:35:43 +0100"/>
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