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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-19849] Height view distance is too short even on highest setting (cloud related)</title>
                <link>https://bugs.mojang.com/browse/MCPE-19849</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Rendering of high blocks trough clouds is nearly transparent (pretty much invisible) at what seems a fixed distance. &lt;/p&gt;

&lt;p&gt;This doesn&apos;t happen if you disable &quot;beautiful skies&quot;&lt;/p&gt;

&lt;p&gt;It seems to be a cloud-layer related bug&lt;/p&gt;

&lt;p&gt;I am working on a 188m high building and at floor level, a big chunk of it (over 40 blocks) doesn&apos;t render. Even when I am sitting under it.&lt;/p&gt;

&lt;p&gt;Which basically means that vertical render distance is SHORTER than horizontal render distance, which doesn&apos;t make any sense. Please render the whole z-length of loaded chunks even above clouds.&lt;/p&gt;

&lt;p&gt;Note: It only happens when rendering UP. If I stay at the top of the tower, I can see all the ground as far as the normal rendering distance allows&lt;/p&gt;

&lt;p&gt;P.s.: It seems to be related to the cloud layer. Even without clouds the blocks above it are pretty much transparent or close to it, if I move around the building in CERTAIN angles I can see a hint of the chunks&lt;/p&gt;

&lt;p&gt;Further confirmation: disabling &quot;Beautiful Skies&quot; fixes the problem - confirmed then, the cloud layer makes everything opaque even when there are no clouds.&lt;/p&gt;</description>
            <key id="161114">MCPE-19849</key>
            <summary>Height view distance is too short even on highest setting (cloud related)</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="caiobrz">Caio Netto</reporter>
                        <labels>
                            <label>clouds</label>
                            <label>distance</label>
                            <label>rendering</label>
                    </labels>
                <created>Wed, 25 Jan 2017 20:16:55 +0100</created>
                <updated>Sun, 23 Aug 2020 20:08:06 +0200</updated>
                            <resolved>Thu, 6 Apr 2017 09:42:31 +0200</resolved>
                                    <version>1.0.2</version>
                    <version>1.0.3</version>
                    <version>1.0.4.11</version>
                                    <fixVersion>1.1.0.1</fixVersion>
                                                        <votes>3</votes>
                                    <watches>1</watches>
                                                                            <comments>
                            <comment id="376449" author="nighter" created="Thu, 6 Apr 2017 09:42:31 +0200"  >&lt;p&gt;The sky plane was too low after we upped the world height to 256. Fixed in 1.1.&lt;/p&gt;</comment>
                            <comment id="358986" author="caiobrz" created="Fri, 10 Feb 2017 15:39:24 +0100"  >&lt;p&gt;I increased rendering distance to 24 chunks and noticed this change on this bug: the windows are now rendering higher than the other blocks. Still not all the way to the top.&lt;/p&gt;</comment>
                            <comment id="356829" author="caiobrz" created="Wed, 1 Feb 2017 01:55:54 +0100"  >&lt;p&gt;Rendering problem of high blocks seen at night.&lt;/p&gt;</comment>
                            <comment id="355891" author="caiobrz" created="Thu, 26 Jan 2017 00:23:58 +0100"  >&lt;p&gt;Confirmed to be related to the cloud layer&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10103">
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                                            <outwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="166001">MCPE-20580</issuekey>
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                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="129980">MCPE-12196</issuekey>
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                <attachments>
                            <attachment id="133606" name="Increased render distance to 24 - weird effect.png" size="565907" author="caiobrz" created="Fri, 10 Feb 2017 15:39:24 +0100"/>
                            <attachment id="132984" name="Night view - beautiful skies off.png" size="537345" author="caiobrz" created="Wed, 1 Feb 2017 01:55:54 +0100"/>
                            <attachment id="132985" name="Night view - beautiful skies on.png" size="584651" author="caiobrz" created="Wed, 1 Feb 2017 01:55:54 +0100"/>
                            <attachment id="132816" name="beautiful skies off.png" size="810992" author="caiobrz" created="Sat, 28 Jan 2017 00:55:52 +0100"/>
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