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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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            <title>[MCPE-19510] Slime block pushing pumpkin and melon is not consistent</title>
                <link>https://bugs.mojang.com/browse/MCPE-19510</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;When a slime block pushes a pumpkin or melon not all dropped items are thrown forward as in java edition. Some of the items fall to the side or stay on top of the slime block, sometimes in java edition this also happens but it is rare.&lt;/p&gt;

&lt;p&gt;See this video reproducing the bug: &lt;a href=&quot;https://youtu.be/tFNOX1D5qUQ&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://youtu.be/tFNOX1D5qUQ&lt;/a&gt;&lt;/p&gt;</description>
            <key id="159170">MCPE-19510</key>
            <summary>Slime block pushing pumpkin and melon is not consistent</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                            <reporter username="Rodrigo294">Rodrigo</reporter>
                        <labels>
                    </labels>
                <created>Wed, 28 Dec 2016 20:03:12 +0100</created>
                <updated>Wed, 22 Feb 2017 08:11:41 +0100</updated>
                            <resolved>Tue, 21 Feb 2017 11:24:59 +0100</resolved>
                                    <version>1.0.0</version>
                    <version>1.0.3</version>
                    <version>1.0.4.0</version>
                                                                        <votes>3</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="369050" author="mgcno.1" created="Wed, 22 Feb 2017 08:11:41 +0100"  >&lt;p&gt;This is very poor it worked brilliantly before now I have to destroy all my slime block farms and start again I&apos;ve made industrial sized farm they took a lot of time planning and building why does it still work in the Java edition as I have seen watching YouTube videos and why remove a mechanic that worked so well&lt;/p&gt;</comment>
                            <comment id="368967" author="rodrigo294" created="Tue, 21 Feb 2017 15:57:46 +0100"  >&lt;p&gt;Sad to know that. This worked well before and I built a few things that uses that mechanism.&lt;/p&gt;</comment>
                            <comment id="368941" author="nighter" created="Tue, 21 Feb 2017 11:24:59 +0100"  >&lt;p&gt;This works as intended in MCPE.&lt;/p&gt;</comment>
                            <comment id="354631" author="depressed-pho" created="Tue, 17 Jan 2017 07:27:39 +0100"  >&lt;p&gt;The same applies to any blocks that can be broken by pistons and turn into item entities, including sugar canes, redstone dust, repeaters, and many more. In the current implementation, when a block is pushed by a piston, the spawned item entity jumps to a random direction as if it were a player that broke it.&lt;/p&gt;</comment>
                            <comment id="354621" author="mgcno.1" created="Tue, 17 Jan 2017 03:38:42 +0100"  >&lt;p&gt;I have this very same issue my pumpkin and melon farms no longer work&lt;/p&gt;</comment>
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