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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MCPE-19232] XP Bar Texture is different, especially when it&apos;s full</title>
                <link>https://bugs.mojang.com/browse/MCPE-19232</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;&lt;b&gt;Steps to Reproduce&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;1. In Survival mode and get some XP&lt;br/&gt;
2. Look at your XP bar when it is full, its texture is different from The normal&lt;/p&gt;
</description>
            <key id="157904">MCPE-19232</key>
            <summary>XP Bar Texture is different, especially when it&apos;s full</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="4" iconUrl="https://bugs.mojang.com/images/icons/statuses/reopened.png" description="This issue was once resolved, but the resolution was deemed incorrect. From here issues are either marked assigned or resolved.">Reopened</status>
                    <statusCategory id="2" key="new" colorName="default"/>
                                    <resolution id="-1">Unresolved</resolution>
                                            <reporter username="WillyW">Lio</reporter>
                        <labels>
                            <label>texture</label>
                    </labels>
                <created>Sat, 17 Dec 2016 03:56:28 +0100</created>
                <updated>Thu, 2 Jan 2025 19:20:50 +0100</updated>
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                                                                        <votes>487</votes>
                                    <watches>99</watches>
                                                                            <comments>
                            <comment id="1343454" author="JIRAUSER715707" created="Sat, 3 Aug 2024 00:25:16 +0200"  >&lt;p&gt;&lt;b&gt;Please only comment if you have &lt;em&gt;information not mentioned already&lt;/em&gt; related to reproducing this issue&lt;/b&gt;. Other comments will be removed.&lt;/p&gt;

&lt;p&gt;The best way you can indicate that an issue is important to you is to &lt;b&gt;vote&lt;/b&gt; for it. For more information please see the &lt;a href=&quot;https://aka.ms/MCBugTrackerHelp&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;&lt;b&gt;Bug Tracker Guidelines&lt;/b&gt;&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;To discuss this or any other bug, or to request adding affected versions, please use the &lt;a href=&quot;https://discord.gg/rpCyfKV&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;&lt;b&gt;Mojira Discord&lt;/b&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="1341652" author="JIRAUSER773166" created="Fri, 26 Jul 2024 21:06:30 +0200"  >&lt;p&gt;Here is a simple resource pack that I made that fixes this issue, I made a separate texture file for experience bar to make sure nothing will break (for example loading screen) and redesigned it to be perfectly symmetrical (in a better way than the old texture) while still using a new texture of it that was added in 0.16.0, also I redesigned horse jump bar to be consistent with the new experience bar texture.&lt;br/&gt;
&lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/582148/582148_Progress+Bar+Fix.mcpack&quot; title=&quot;Progress Bar Fix.mcpack attached to MCPE-19232&quot;&gt;Progress Bar Fix.mcpack&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;</comment>
                            <comment id="1341566" author="JIRAUSER773166" created="Fri, 26 Jul 2024 15:04:57 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=luojin573281&quot; class=&quot;user-hover&quot; rel=&quot;luojin573281&quot;&gt;luojin573281&lt;/a&gt; It is parity thing, nobody ever said that developers can&apos;t change texture in the game, Java XP bar texture looks silly and is literally the ugliest texture in the game after OG gravel, it&apos;s completely unfitting and looks like it was taken from a different game, before texture update it was ok because game didn&apos;t have any specific style at the time, but now it does, and Bedrock XP bar follows it and perfectly fits in the game, and instead of using random noise and ugly gradient it actually has pattern and uses limited color palette which matches game art style, and makes it match other HUD elements for example hearts, the only thing that is wrong with Bedrock&apos;s XP bar is that it&apos;s asymmetrical which easily can be fixed, and once that will be fixed it should be added to Java and horse jump bar also should be changed to match new texture, obviously this change is intended, it&apos;s impossible to accidentally draw perfect texture an overlay for it and make game use it by changing HUD code a little bit, thinking that this is actually a bug and Java XP bar is better (which is not) is just silly,&lt;/p&gt;</comment>
                            <comment id="1341492" author="JIRAUSER783708" created="Fri, 26 Jul 2024 07:50:57 +0200"  >&lt;p&gt;Never work as intended. It hampers texture development work. Cumbersome and bad! If you&apos;ve looked at its composition, will know that the developers misunderstood the XP bar&lt;/p&gt;</comment>
                            <comment id="1341487" author="JIRAUSER783708" created="Fri, 26 Jul 2024 07:43:39 +0200"  >&lt;p&gt;&lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/attachment/582091/582091_experiencebarempty%EF%BC%88true%29.png&quot; style=&quot;border: 0px solid black&quot; /&gt;&lt;/span&gt;&lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/attachment/582092/582092_experiencebarfull%28true%29.png&quot; style=&quot;border: 0px solid black&quot; /&gt;&lt;/span&gt;&lt;/p&gt;</comment>
                            <comment id="1341483" author="JIRAUSER783708" created="Fri, 26 Jul 2024 07:35:36 +0200"  >&lt;p&gt;It&apos;s not parity, as it used to be correct in 0.14.3&lt;br/&gt;
Is 0.15.1 also correct? I forgot&lt;/p&gt;</comment>
                            <comment id="1341480" author="JIRAUSER783708" created="Fri, 26 Jul 2024 07:32:19 +0200"  >&lt;p&gt;horse&apos;s jumping bar is right&lt;/p&gt;</comment>
                            <comment id="1341479" author="JIRAUSER783708" created="Fri, 26 Jul 2024 07:23:38 +0200"  >&lt;p&gt;Good, reopened&lt;/p&gt;

&lt;p&gt;1.21.2 Patch exists&lt;/p&gt;</comment>
                            <comment id="1335287" author="JIRAUSER424061" created="Fri, 28 Jun 2024 15:36:01 +0200"  >&lt;p&gt;Affects 1.21.1 &amp;amp; 1.21.20.21 Preview&lt;/p&gt;</comment>
                            <comment id="1307761" author="JIRAUSER773166" created="Mon, 4 Mar 2024 21:06:25 +0100"  >&lt;p&gt;This experience bar texture is better than java one, and should be added to java edition as well, because this texture looks nicer and fits game art style, unlike java edition one which is harsh that uses gradient mixed with noise. It&apos;s indented to look like that and shouldn&apos;t be removed, this is a good texture that was added in 0.16.0 and is one of the most iconic bedrock edition features in my opinion. This should be marked as &quot;Works as intended&quot;&lt;/p&gt;</comment>
                            <comment id="1183533" author="JIRAUSER626656" created="Sun, 17 Jul 2022 16:25:30 +0200"  >&lt;p&gt;Affects 1.19.20.22&lt;/p&gt;</comment>
                            <comment id="1181724" author="JIRAUSER716617" created="Tue, 12 Jul 2022 19:39:13 +0200"  >&lt;p&gt;Affects 1.19.10&lt;/p&gt;</comment>
                            <comment id="1177323" author="JIRAUSER626656" created="Sun, 26 Jun 2022 16:44:38 +0200"  >&lt;p&gt;Affects 1.19.2 and 1.19.10.24 preview&lt;/p&gt;</comment>
                            <comment id="1079969" author="JIRAUSER285006" created="Mon, 27 Sep 2021 19:52:40 +0200"  >&lt;p&gt;This would be nice to have changed so it matches the texture used when jumping with a horse. Currently the transition looks strange between the textures&lt;/p&gt;</comment>
                            <comment id="989371" author="micherbugs" created="Wed, 12 May 2021 14:34:58 +0200"  >&lt;p&gt;This has been a thing for far too long, iirc it might have been back in 0.16 when it was introduced. I thought it was 1.1/1.2 s that was when I first encountered it but this issue is older than that.&lt;/p&gt;</comment>
                            <comment id="921951" author="kmb600" created="Sun, 14 Feb 2021 05:12:14 +0100"  >&lt;p&gt;An interesting thing to note is that the horse jump charge bar (that replaces your experience bar when you are riding a horse) has the correct XP bar texture, but with different colors obviously.&lt;/p&gt;</comment>
                            <comment id="806871" author="kmb600" created="Tue, 15 Sep 2020 20:11:52 +0200"  >&lt;p&gt;affects 1.16.230.56&lt;/p&gt;</comment>
                            <comment id="792568" author="JIRAUSER442238" created="Wed, 19 Aug 2020 23:05:39 +0200"  >&lt;p&gt;Affects 1.16.20 and 1.16.100.52.&lt;/p&gt;</comment>
                            <comment id="751235" author="kmb600" created="Tue, 30 Jun 2020 23:31:12 +0200"  >&lt;p&gt;affects 1.17.10&lt;/p&gt;</comment>
                            <comment id="733138" author="mega_spud" created="Wed, 17 Jun 2020 18:06:49 +0200"  >&lt;p&gt;Reopened for review.&lt;/p&gt;</comment>
                            <comment id="710012" author="willyw" created="Thu, 28 May 2020 06:41:21 +0200"  >&lt;p&gt;Could some mod please reopening this issue for having a properly fix if possible?&lt;/p&gt;</comment>
                            <comment id="472968" author="pc_screen" created="Wed, 18 Jul 2018 15:59:21 +0200"  >&lt;p&gt;I disagree. The xp bar does change the feel of the game. I believe it&apos;s not a dificult thing to change as mcpe used to have the pc texture unitl 0.16&lt;/p&gt;</comment>
                            <comment id="468795" author="mindblown" created="Mon, 9 Jul 2018 00:57:07 +0200"  >&lt;p&gt;Fixing the texture doesn&apos;t affect anything. Even if it&apos;s different from java, no player would actually look at the xp bar all the time so there&apos;s no point in fixing it. It doesn&apos;t affect the xp obtained by the player or the xp decreased when the player dies or enchants tools.&lt;/p&gt;</comment>
                            <comment id="468792" author="willyw" created="Mon, 9 Jul 2018 00:21:31 +0200"  >&lt;p&gt;Please reopened this issue.&lt;br/&gt;
This still in the game and is texture bug and need to be fixed&lt;/p&gt;</comment>
                            <comment id="385045" author="culpablespoon41" created="Fri, 26 May 2017 18:38:35 +0200"  >&lt;p&gt;while xp bar is full with a level it looks way more clear and neat as compared to the java version as seen in the above picture, but when its empty it gives a dark texture which needs to be fixed !&lt;/p&gt;</comment>
                            <comment id="372351" author="mustek2" created="Fri, 17 Mar 2017 21:30:20 +0100"  >&lt;p&gt;Please &lt;b&gt;do not&lt;/b&gt; mark &lt;em&gt;unreleased versions&lt;/em&gt; as affected.&lt;br/&gt;
You don&apos;t have access to them yet.&lt;/p&gt;</comment>
                            <comment id="357592" author="5tr4" created="Sun, 5 Feb 2017 15:59:56 +0100"  >&lt;p&gt;I honestly think it&apos;s WAI. It might be a bug , but it might be WAI.&lt;/p&gt;</comment>
                            <comment id="356517" author="mega_spud" created="Mon, 30 Jan 2017 15:49:48 +0100"  >&lt;p&gt;Added screenshot comparing the xp bar to Java.&lt;/p&gt;

&lt;p&gt;Notice the final section is too short in MCPE.&lt;/p&gt;

&lt;p&gt;&lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;a id=&quot;132919_thumb&quot; href=&quot;https://bugs.mojang.com/secure/attachment/132919/132919_XPbarComparison.jpg&quot; title=&quot;XPbarComparison.jpg&quot; file-preview-type=&quot;image&quot; file-preview-id=&quot;132919&quot; file-preview-title=&quot;XPbarComparison.jpg&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/thumbnail/132919/_thumb_132919.png&quot; style=&quot;border: 0px solid black&quot; role=&quot;presentation&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;</comment>
                    </comments>
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                    <name>Duplicate</name>
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                                        <issuelink>
            <issuekey id="166189">MCPE-20647</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="176869">MCPE-23792</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="398803">MCPE-112361</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="430978">MCPE-124875</issuekey>
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            <issuelink>
            <issuekey id="566985">MCPE-185781</issuekey>
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                                        <issuelink>
            <issuekey id="462393">MCPE-138963</issuekey>
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            <issuelink>
            <issuekey id="244247">MCPE-46975</issuekey>
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                            <attachment id="132919" name="XPbarComparison.jpg" size="231703" author="Mega_Spud" created="Mon, 30 Jan 2017 15:49:48 +0100"/>
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