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    <title>Mojang Studios Jira</title>
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    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-17875] skeleton spawner crashes game</title>
                <link>https://bugs.mojang.com/browse/MCPE-17875</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;We are frozen out of a two player game. Host on pc win10, guest on android (galaxy s7) Whenever hosted player is invited player spawns to location they were when game first crashed, crashing game. Whenever host player approaches chunk containing skeleton spawner without inviting guest player, game crashes probably at chunk edge, or thereabout. &lt;/p&gt;

&lt;p&gt;skeleton spawner is rigged with water sink to an xp item &quot;farm&quot; where players can sit outside of a slab opening and sword down skeleys while items flow into a chest/hopper rig. ,, Previously I crashed a singleplayer game around a skeley spawner contraption with similiar effects. breaking some blocks or opening certain chests would trigger the crash repeatedly, however previously in single-player I was able to do something different than any move I needed to do, for example walk around and break blocks that were irrelevant to my contraption,,, until I had neutralized the crash bug and could rebuild,, however this time the area is unable to be entered by walking or invite. &lt;/p&gt;

&lt;p&gt;Also during our play, some items will appear in hosted players inventory after host places them into a chest, players far away from eachother. when host harvests wheat, guest receives equivalent wheat in inventory,, sometimes. &lt;/p&gt;

&lt;p&gt;fishing produces gabillions of bubbles around the bobber. &lt;/p&gt;

&lt;p&gt;my cows feeding is funny, some cows eat for each feed button, eating several wheats at once,, others are unfeedable. &lt;/p&gt;

&lt;p&gt;some items were duplicated,, and then later duplicates vanished. (although connected to a death). (hosted player)&lt;/p&gt;

&lt;p&gt;some items spawned or crafted naturally would vanish randomly from hosted players inventory,, host player no such troubles. &lt;/p&gt;
</description>
            <key id="153293">MCPE-17875</key>
            <summary>skeleton spawner crashes game</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="7">Invalid</resolution>
                                            <reporter username="Tsmspace">Troy schmidt</reporter>
                        <labels>
                    </labels>
                <created>Tue, 1 Nov 2016 08:39:36 +0100</created>
                <updated>Tue, 1 Nov 2016 10:37:08 +0100</updated>
                            <resolved>Tue, 1 Nov 2016 10:37:08 +0100</resolved>
                                    <version>0.16.0</version>
                                                                        <votes>1</votes>
                                    <watches>4</watches>
                                                                            <comments>
                            <comment id="339569" author="nighter" created="Tue, 1 Nov 2016 10:37:08 +0100"  >&lt;p&gt;Please put only one bug report in each ticket. It is very difficult to keep track of bugs when they are not in their own tickets, and it is easier for you to make multiple tickets than for the mods to separate them.&lt;/p&gt;</comment>
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