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    <title>Mojang Studios Jira</title>
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    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-17871] Pressure Plates activate even when not on the plate</title>
                <link>https://bugs.mojang.com/browse/MCPE-17871</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Pressure Plates activate even when not on the plate.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;http://i.imgur.com/vkvZb0N.png&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://i.imgur.com/vkvZb0N.png&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;On the above screenshot, I am standing 1 block across, and yet the plate is activated. The same is true even if I stand on the sticky piston to the left, or on the hopper to the right.&lt;/p&gt;

&lt;p&gt;The system on the screenshot broke for version 0.16.0, so I believe the bug arose during the update.&lt;/p&gt;

&lt;p&gt;Breaking/replacing the plate or any of the components did not fix the bug.&lt;/p&gt;</description>
            <key id="153286">MCPE-17871</key>
            <summary>Pressure Plates activate even when not on the plate</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="AzNqUkYsEvL">Stone Red</reporter>
                        <labels>
                            <label>pressure-plate</label>
                            <label>redstone</label>
                    </labels>
                <created>Tue, 1 Nov 2016 03:07:29 +0100</created>
                <updated>Sat, 10 Dec 2016 17:31:22 +0100</updated>
                            <resolved>Sat, 10 Dec 2016 17:29:59 +0100</resolved>
                                    <version>0.16.0</version>
                    <version>0.16.1</version>
                                    <fixVersion>1.0.0.2</fixVersion>
                                                        <votes>1</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="348146" author="576874" created="Sat, 10 Dec 2016 17:29:59 +0100"  >&lt;p&gt;Fixed as of 1.0.0.0&lt;/p&gt;</comment>
                            <comment id="340518" author="aznqukysevl" created="Sat, 5 Nov 2016 16:23:47 +0100"  >&lt;p&gt;did some more testing and wanted to add to the behavior description:&lt;/p&gt;

&lt;p&gt;if you press the pressure plate, and walk/run around to any of the three adjacent blocks, the plate stays activated even though character/mob is well out of range of the hitbox of plate.&lt;/p&gt;

&lt;p&gt;however, if you jump while on those 3 block, it deactivates the plate as usual, you can walk between the three blocks, and the plate won&apos;t activate until you stand within the hitbox to activate again.&lt;/p&gt;

&lt;p&gt;Finally, if you go further than the adjacent blocks (2+ blocks away or jump up to one level up), to deactivate the plate, the hitbox returns back to normal and you can walk/run once again on the three adjacent blocks without activating the plate.&lt;/p&gt;

&lt;p&gt;Hope that made sense.&lt;/p&gt;</comment>
                            <comment id="339746" author="aznqukysevl" created="Wed, 2 Nov 2016 08:57:23 +0100"  >&lt;p&gt;anyone alive?&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
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                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="153962">MCPE-18096</issuekey>
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            <issuekey id="151878">MCPE-17476</issuekey>
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