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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-17553] If I have ANY pre-0.16 worlds in the worlds folder, the game crashes upon open, except the FIRST time that it is opened after a reboot.  If I delete all my pre-0.16 worlds, the game functions perfectly fine.</title>
                <link>https://bugs.mojang.com/browse/MCPE-17553</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Testing for issue &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-14551&quot; title=&quot;Multi Colored Terrain Bug&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-14551&quot;&gt;&lt;del&gt;MCPE-14551&lt;/del&gt;&lt;/a&gt; (&lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-14551&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;https://bugs.mojang.com/browse/MCPE-14551&lt;/a&gt;) I found that if I have any PRE 0.16 worlds in the worlds folder, upon closing MCPE and re-opening it, the game consistently crashes JUST as the first Main menu appears.  If I remove those PRE-0.16 worlds, then reboot, the game behaves as expected.  I can open, close, open, close as many times as I want without issue.&lt;/p&gt;

&lt;p&gt;In fact even the &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-14551&quot; title=&quot;Multi Colored Terrain Bug&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-14551&quot;&gt;&lt;del&gt;MCPE-14551&lt;/del&gt;&lt;/a&gt; issues disappear - however this issue goes away ONLY for 0.16 worlds.&lt;/p&gt;

&lt;p&gt;If I have pre 0.16 worlds (last saved with 0.15.10), the game will open ONCE after a reboot.  Then, if I close the game and try to re-open it, it will crash continuously upon open.  After removing the older worlds, rebooting, the game goes back to proper operation.&lt;/p&gt;

&lt;p&gt;NOTE: I am ONLY removing or adding WORLDS.  I am NOT touching any other files (such as configuration information,etc.).&lt;/p&gt;</description>
            <key id="152282">MCPE-17553</key>
            <summary>If I have ANY pre-0.16 worlds in the worlds folder, the game crashes upon open, except the FIRST time that it is opened after a reboot.  If I delete all my pre-0.16 worlds, the game functions perfectly fine.</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="ironhead65">Daniel Rozwood</reporter>
                        <labels>
                            <label>crash</label>
                    </labels>
                <created>Fri, 21 Oct 2016 20:00:03 +0200</created>
                <updated>Mon, 21 Nov 2016 22:30:37 +0100</updated>
                            <resolved>Mon, 21 Nov 2016 18:00:06 +0100</resolved>
                                    <version>0.16.0</version>
                                    <fixVersion>0.17.0.2</fixVersion>
                                                        <votes>0</votes>
                                    <watches>4</watches>
                                                                            <comments>
                            <comment id="345360" author="pifase" created="Mon, 21 Nov 2016 22:30:37 +0100"  >&lt;p&gt;Can confirm for HTC DESIRE&lt;/p&gt;</comment>
                            <comment id="344875" author="ironhead65" created="Sat, 19 Nov 2016 21:37:08 +0100"  >&lt;p&gt;It seems that in 17.1 and 17.2, I do not have this issue any longer.&lt;/p&gt;</comment>
                            <comment id="340427" author="gatharian" created="Sat, 5 Nov 2016 02:24:19 +0100"  >&lt;p&gt;Unfortunately I was unable to reproduce the problem in 0.16.1. Let us know if this still happens.&lt;/p&gt;</comment>
                            <comment id="336436" author="drossign" created="Fri, 21 Oct 2016 22:19:22 +0200"  >&lt;p&gt;I have similar issues on my Motorola Droid Turbo running Android 5.1. Any pre 0.16 worlds will crash MCPE as soon as they render. I can see the world menu and select the pre 0.16 world but as soon as it is done generating terrain it will crash.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="154323">MCPE-18281</issuekey>
        </issuelink>
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                            <issuelinktype id="10103">
                    <name>Relates</name>
                                            <outwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="148544">MCPE-16647</issuekey>
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