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    <title>Mojang Studios Jira</title>
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    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-17040] Mob running/move too fast after hit</title>
                <link>https://bugs.mojang.com/browse/MCPE-17040</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Sometime the mob running/move too fast&lt;/p&gt;

&lt;p&gt;&lt;sup&gt;Addition by &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Mega_Spud&quot; class=&quot;user-hover&quot; rel=&quot;Mega_Spud&quot;&gt;Mega_Spud&lt;/a&gt;&lt;/sup&gt;&lt;br/&gt;
It seems that mobs generated before the latest update (0.15.90.7) are affected by this, and will move at a much higher speed than normal.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Update by &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=nighter&quot; class=&quot;user-hover&quot; rel=&quot;nighter&quot;&gt;nighter&lt;/a&gt;&lt;/b&gt;&lt;br/&gt;
This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided).&lt;br/&gt;
Please avoid duplicate comments. Post only NEW information regarding this bug. &lt;/p&gt;</description>
            <key id="149547">MCPE-17040</key>
            <summary>Mob running/move too fast after hit</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                            <reporter username="AdiSeptiana25">AdiSeptiana25</reporter>
                        <labels>
                    </labels>
                <created>Fri, 16 Sep 2016 10:36:18 +0200</created>
                <updated>Mon, 26 Sep 2016 22:09:35 +0200</updated>
                            <resolved>Mon, 26 Sep 2016 22:09:35 +0200</resolved>
                                    <version>0.15.90.7</version>
                                                                        <votes>8</votes>
                                    <watches>8</watches>
                                                                            <comments>
                            <comment id="330718" author="themote" created="Thu, 22 Sep 2016 02:11:33 +0200"  >&lt;p&gt;This also happens with my Samsung Galaxy 5 phone (Android version 6.0.1) and MCPE 0.15.90 alpha build 1 version.&lt;/p&gt;

&lt;p&gt;From the initial report it sounded like this was thought to only affect mobs from an earlier version, but I had an adult zombie attack at the speed of a baby zombie (possibly a little faster).&lt;/p&gt;

&lt;p&gt;Also I noticed that the rabbits no longer run fast when I approach them or hit them.  The hop animation plays at the regular (non-running) speed, but the distance they move is the normal wandering distance.&lt;/p&gt;</comment>
                            <comment id="330309" author="nighter" created="Mon, 19 Sep 2016 08:38:48 +0200"  >&lt;p&gt;This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided). &lt;/p&gt;</comment>
                            <comment id="330131" author="fantasypoet.artist@gmail.com" created="Sun, 18 Sep 2016 01:18:58 +0200"  >&lt;p&gt;Confirmed with Samsung Galaxy tab 4 with 5.1.2 lollipop  &lt;/p&gt;</comment>
                            <comment id="330043" author="elainedel" created="Sat, 17 Sep 2016 06:57:34 +0200"  >&lt;p&gt;Happens to me to, I had a farm in a world I was playing since 0.15, and all the animals were running really fast, even if just wandering around and not lured by wheat or seeds. I didn&apos;t hit them previously too... (device: samsung galaxy tab 3v aka T116 NU)&lt;/p&gt;</comment>
                            <comment id="330026" author="drawesome4333" created="Sat, 17 Sep 2016 03:03:58 +0200"  >&lt;p&gt;No need to hit it,they just are super fast&lt;/p&gt;</comment>
                            <comment id="329881" author="mega_spud" created="Fri, 16 Sep 2016 13:03:04 +0200"  >&lt;p&gt;Confirmed.  I opened a world that had been created in an earlier version, and the naturally generated mobs were running extremely quickly (does not seem affect mobs spawned in with eggs).&lt;/p&gt;

&lt;p&gt;To recreate punch an animal generated in an earlier version, and watch it run!&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                            <outwardlinks description="duplicates">
                                        <issuelink>
            <issuekey id="135464">MCPE-13757</issuekey>
        </issuelink>
                            </outwardlinks>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="149559">MCPE-17052</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="149564">MCPE-17057</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="149589">MCPE-17074</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="149717">MCPE-17151</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="149723">MCPE-17154</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="149740">MCPE-17166</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="149754">MCPE-17174</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="149789">MCPE-17196</issuekey>
        </issuelink>
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