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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-1660] Minecraft PE - Worlds from muliplayer game are not correctly saved (only loaded chunk is saved)</title>
                <link>https://bugs.mojang.com/browse/MCPE-1660</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;This bug is connected to the &quot;Quit and save map&quot; function in multiplayer games. It seems that only chunks loaded in devices&apos;s memory get saved.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;What I expected to happen was...:&lt;/b&gt;&lt;br/&gt;
When I was leaving a multiplayer world with a &quot;Quit and save map&quot; feature, I expected that the whole map will be saved, including all the changes, buildings, mines etc. I expected, I could be able able to use this feature to copy my maps or to save other people&apos;s creations.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;What actually happened was...:&lt;/b&gt;&lt;br/&gt;
I quit and saved the map. When I opened the map again, I have found that parts of the map reversed to their original state before the players made any changes to them - i.e.: buildings were saved incorrectly, most of the creations were broken. It seems that only the parts of the map, which were loaded into memory were saved. I have tested this many times on multiple devices (both iOS and Android)&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Steps to Reproduce:&lt;/b&gt;&lt;br/&gt;
1. You need two devices (I tried iPhone 4S, iPad 2 and Nexus 7) - the bug affects all of them.&lt;br/&gt;
2. On the first device, open a survival map, to which a lot of changes has been made (lots of farms, buildings, mines etc.)&lt;br/&gt;
3. On the second device, connect to this first device&apos;s map as a second player.&lt;br/&gt;
4. On the second device, quit with the &quot;Quit and save map&quot; option&lt;br/&gt;
5. On the second device, start a game and select the map, you have saved&lt;br/&gt;
5. Walk through the map to see that some of your creations were not saved and that some parts of the map reversed themselves to the original seed.&lt;/p&gt;

&lt;p&gt;See the two attached images for comparison of what should have been saved and what was saved.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;What would I want it to do?&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;I would like the &quot;Quit and save map&quot; function to crawl the whole map, load it into memory, chunk by chunk and save it exactly as it was on my friend&apos;s device.&lt;/p&gt;</description>
            <key id="22445">MCPE-1660</key>
            <summary>Minecraft PE - Worlds from muliplayer game are not correctly saved (only loaded chunk is saved)</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                            <reporter username="czepersi">Ijustwanttoreportabugthatisall whatdoyouneedmynamefor</reporter>
                        <labels>
                            <label>multiplayer</label>
                            <label>server</label>
                            <label>world</label>
                    </labels>
                <created>Sat, 2 Feb 2013 13:33:33 +0100</created>
                <updated>Mon, 4 May 2015 03:02:45 +0200</updated>
                            <resolved>Tue, 2 Apr 2013 19:22:39 +0200</resolved>
                                    <version>0.5.0</version>
                    <version>0.6.0</version>
                    <version>0.6.1</version>
                                                                        <votes>0</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="57263" author="alex_willy" created="Tue, 26 Mar 2013 13:04:06 +0100"  >&lt;p&gt;Duplicate of &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-586&quot; title=&quot;Multiplayer World Copying&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-586&quot;&gt;&lt;del&gt;MCPE-586&lt;/del&gt;&lt;/a&gt; &lt;/p&gt;</comment>
                            <comment id="43832" author="luisrobles" created="Tue, 5 Feb 2013 22:33:02 +0100"  >&lt;p&gt;This bug still exists since i bought Minecraft PE v0.3.0.... uuuufffffff&lt;/p&gt;</comment>
                    </comments>
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                            <issuelinktype id="10102">
                    <name>Duplicate</name>
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                                        <issuelink>
            <issuekey id="15002">MCPE-586</issuekey>
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                                                        </issuelinktype>
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                            <attachment id="20726" name="2013-02-02 13.21.58.png" size="894167" author="czepersi" created="Sat, 2 Feb 2013 13:33:33 +0100"/>
                            <attachment id="20725" name="2013-02-02 13.22.02.png" size="565720" author="czepersi" created="Sat, 2 Feb 2013 13:33:33 +0100"/>
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