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    <title>Mojang Studios Jira</title>
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    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-15733] Fall damage glitches and bugs in multiplayer for horses and players</title>
                <link>https://bugs.mojang.com/browse/MCPE-15733</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;When you play in multiplayer, you will take fall damage from server lag. For example: If you fall from three blocks high and hit the ground then quickly fall from one or more, you will take fall damage. And when a non-hosting player and rides a horse jumping from 3 or more blocks high, the horse will take damage.&lt;/p&gt;</description>
            <key id="144334">MCPE-15733</key>
            <summary>Fall damage glitches and bugs in multiplayer for horses and players</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="5">Cannot Reproduce</resolution>
                                            <reporter username="RobloPro3090">RobloxPro300090</reporter>
                        <labels>
                            <label>fall-damage</label>
                            <label>multiplayer</label>
                    </labels>
                <created>Mon, 20 Jun 2016 06:46:06 +0200</created>
                <updated>Wed, 3 Oct 2018 10:50:20 +0200</updated>
                            <resolved>Tue, 5 Jun 2018 18:03:29 +0200</resolved>
                                    <version>0.15.0</version>
                    <version>0.15.4</version>
                    <version>0.15.6</version>
                    <version>0.15.7</version>
                    <version>0.15.10</version>
                    <version>0.16.2</version>
                    <version>1.0.0.2</version>
                    <version>1.0.0</version>
                                                                        <votes>5</votes>
                                    <watches>5</watches>
                                                                            <comments>
                            <comment id="458528" author="mega_spud" created="Tue, 5 Jun 2018 18:03:29 +0200"  >&lt;p&gt;Cleaning up old tickets:  This ticket has not been updated recently (1 year+) so is being closed as &lt;em&gt;Cannot Reproduce&lt;/em&gt;.  If you feel this is still a valid issue then please comment, or create a new ticket following the &lt;a href=&quot;http://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft&quot; title=&quot;How To Write helpful bug reports&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Issue Guidelines&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Quick Links&lt;/b&gt;:&lt;br/&gt;
&#128211; &lt;a href=&quot;http://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft&quot; title=&quot;How To Write Awesome Tickets! &#128175;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Issue Guidelines&lt;/a&gt; &amp;#8211; &#128172; &lt;a href=&quot;https://www.reddit.com/r/MCPE/&quot; title=&quot;Help From the Minecraft Community &#128377;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Community Support&lt;/a&gt; &amp;#8211; &#128231; &lt;a href=&quot;https://feedback.minecraft.net/&quot; title=&quot;Feedback and Suggestions &#9997;&#65039;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Feedback&lt;/a&gt; &amp;#8211; &#128214; &lt;a href=&quot;http://minecraft.gamepedia.com/Minecraft_Wiki&quot; title=&quot;Official Minecraft Wiki &#127891;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Game Wiki&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="347105" author="roblopro3090" created="Sat, 3 Dec 2016 17:06:56 +0100"  >&lt;p&gt;I happened to notice another not-so-big of a deal problem, but it seems that depending on where you mounted the horse from, you are offset. I&apos;ve only seen this in the current version.&lt;/p&gt;</comment>
                            <comment id="347104" author="roblopro3090" created="Sat, 3 Dec 2016 16:58:57 +0100"  >&lt;p&gt;Just tried it and it seems the issue is worse: the horses take fall damage from 1-2 blocks high from jumping, but not falling. It&apos;s hard to get server lag with the new router we have, so once I get server lag I can reply back on that.&lt;/p&gt;</comment>
                            <comment id="346365" author="mega_spud" created="Mon, 28 Nov 2016 11:32:50 +0100"  >&lt;p&gt;This affects 0.16.2 LAN multiplayer also.&lt;/p&gt;</comment>
                            <comment id="346136" author="576874" created="Sat, 26 Nov 2016 21:53:49 +0100"  >&lt;p&gt;@AMAN4700 this is still an issue as of 0.16.2. Tested on realms &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/warning.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="344271" author="aman4700" created="Fri, 18 Nov 2016 05:34:31 +0100"  >&lt;p&gt;This is a bulk resolve of issues that haven&apos;t been updated to 0.16.0+ yet. Please comment below (To open the ticket) and update your affected versions. If you cannot reproduce the bug, please write in the comments so we can resolve it as &quot;Cannot Reproduce&quot;. Thank You!&lt;/p&gt;</comment>
                            <comment id="328652" author="depressed-pho" created="Mon, 5 Sep 2016 09:23:28 +0200"  >&lt;p&gt;I have experienced it on a realm with 0.15.7. When a mule jumped to the maximum height it took a fall damage by hitting the ground.&lt;/p&gt;</comment>
                            <comment id="325319" author="roblopro3090" created="Sun, 14 Aug 2016 16:09:48 +0200"  >&lt;p&gt;I&apos;ve also noticed a little bug where when people playing from a device other than the host ride a horse, the horse takes fall damage from around 3-2 blocks or higher.&lt;/p&gt;</comment>
                            <comment id="324172" author="roblopro3090" created="Mon, 8 Aug 2016 05:12:16 +0200"  >&lt;p&gt;I tried reproducing both the horse and player fall damage glitch in LAN in MC 0.15.4 with server lag, and the problem still occured for both. This time though, the horse takes damage like the player does, even if the horse is being ridden, it takes damage as it should, just when the server lags, it adds up all of the falling distance while the server is lagging. So the problem I would say is 33.3% resolved.&lt;/p&gt;</comment>
                            <comment id="323767" author="aman4700" created="Mon, 8 Aug 2016 03:49:12 +0200"  >&lt;p&gt;Please respond and add the current version if you can reproduce this issue.&lt;/p&gt;</comment>
                            <comment id="315273" author="roblopro3090" created="Tue, 21 Jun 2016 00:43:56 +0200"  >&lt;p&gt;It&apos;s from all multiplayer server types: Realms, LAN, External, and Xbox Broadcasting. It&apos;s because of occasional server lag for players, and some bug of ridden hores&apos;s falling info being sent after dismounting. The horse takes as much fall damage as the total fall height as if it really fell that high, and once the falling info is sent for the player, it sums that up too, but it doesn&apos;t send info after an event occurs,&lt;/p&gt;</comment>
                    </comments>
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                                        <issuelink>
            <issuekey id="153547">MCPE-17950</issuekey>
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            <issuelink>
            <issuekey id="156538">MCPE-18737</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="168971">MCPE-21420</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="157189">REALMS-229</issuekey>
        </issuelink>
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