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        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-14297] Depth off in Gear VR version</title>
                <link>https://bugs.mojang.com/browse/MCPE-14297</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;When playing Minecraft PE in Gear VR full immersive mode the depth scaling is way off on the X &amp;amp; Y directions vs the Z direction, so height wise things look tall where expected but how far away is way off, for example I have a very large room in my game, playing it normally it looks very large, but in Gear VR immersive mode the room looks very small in comparison, maybe 1/3 to 1/4 the size expected. This also shows on stairs that look extremely steep due to the depth issue. Height scaling also seems somewhat off vs non immersive, no where to the extent of the X &amp;amp; Y direction depth, but things seem a bit shorter than expected.&lt;/p&gt;

&lt;p&gt;This is on a Galaxy S7 edge in the consumer edition gear VR.&lt;/p&gt;</description>
            <key id="140038">MCPE-14297</key>
            <summary>Depth off in Gear VR version</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                            <reporter username="shizuma">Sandra Hiltz</reporter>
                        <labels>
                    </labels>
                <created>Fri, 29 Apr 2016 19:44:18 +0200</created>
                <updated>Thu, 2 Jun 2016 16:45:10 +0200</updated>
                            <resolved>Thu, 2 Jun 2016 16:45:10 +0200</resolved>
                                    <version>0.14.2</version>
                                                                        <votes>0</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="309203" author="aman4700" created="Thu, 2 Jun 2016 16:45:10 +0200"  >&lt;p&gt;&lt;b&gt;This issue works as intended.&lt;/b&gt; If you have a request for &lt;em&gt;Minecraft Pocket Edition&lt;/em&gt;, please go to the &lt;a href=&quot;http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-discussion/mcpe-suggestions&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;&lt;em&gt;Minecraft Forums -&amp;gt; MCPE: Suggestions.&lt;/em&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="302699" author="shizuma" created="Mon, 2 May 2016 18:38:29 +0200"  >&lt;p&gt;Yup, I did turn on the 3d rendering mode right away when I started playing so that isn&apos;t the cause of it. I took pictures thru the gear VR lens with another phone and attached them to show how different the scale looks, both are standing in the same spot, I just tapped the touch pad to switch between default and immersive mode, as you can see thru the picture the immersive mode makes the room look tiny by comparison.&lt;/p&gt;</comment>
                            <comment id="302686" author="nicktierman@gmail.com" created="Mon, 2 May 2016 18:03:56 +0200"  >&lt;p&gt;3D rendering is disabled by default to preserve performance on lower spec devices. Did you try turning it on in the settings?&lt;/p&gt;</comment>
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                            <attachment id="116625" name="default mode.JPG" size="2037082" author="shizuma" created="Mon, 2 May 2016 18:35:05 +0200"/>
                            <attachment id="116626" name="immersive mode.JPG" size="4365886" author="shizuma" created="Mon, 2 May 2016 18:35:05 +0200"/>
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