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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-13726] minecart not moving until I follow it</title>
                <link>https://bugs.mojang.com/browse/MCPE-13726</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;I made a rail system that takes a minecart with a chest from A to B. It loads stuff to the cart from a chest at A and is then supposed to go to B to unload in a chest there, return and repeat. What happens is the cart starts moving and goes out of sight but never returns. So I go and check on it and when I get to the point where I last saw it, it starts moving again. It&apos;s like it just pauses when it goes out of sight of the player. Everything works fine if I just fallow the cart all the way from A to B and back but that really defeats the purpose of the rail system. &lt;/p&gt;

&lt;p&gt;Length between the A and B is somewhere between 500 and 1000m I think(blocks) I can&apos;t be sure because we don&apos;t have the F3 function in this version to show the coordinates.&lt;/p&gt;</description>
            <key id="135340">MCPE-13726</key>
            <summary>minecart not moving until I follow it</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                            <reporter username="hugebamboo">Ing&#243;lfur Dan&#237;el Sigur&#240;sson</reporter>
                        <labels>
                    </labels>
                <created>Sun, 21 Feb 2016 22:59:47 +0100</created>
                <updated>Thu, 7 Apr 2016 17:10:11 +0200</updated>
                            <resolved>Thu, 3 Mar 2016 12:37:46 +0100</resolved>
                                    <version>0.14.0</version>
                                                                        <votes>0</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="298969" author="depressed-pho" created="Thu, 7 Apr 2016 17:10:11 +0200"  >&lt;p&gt;&lt;em&gt;Still affects 0.14.1 while I&apos;m not sure whether this is a bug.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;I&apos;ve found a possible workaround for this. When I (accidentally) let my tamed wolf ride on a cart, it somehow kept moving no matter how far it goes. Mobs on a cart may prevent chunks from being unloaded.&lt;/p&gt;</comment>
                            <comment id="288427" author="hugebamboo" created="Mon, 22 Feb 2016 02:36:36 +0100"  >&lt;p&gt;To me that makes no sense, the chunks shouldn&apos;t have to be loaded for the functionality of the cart to continue, to me that is a bug. I don&apos;t know how the cart functionality is coded in the game but I don&apos;t think it would be that hard to have this work. And in theory it should take very little processing because you don&apos;t have to load the whole chunks in graphics you just need to keep track of the rails and redstone objects. That&apos;s my opinion at least &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="288420" author="depressed-pho" created="Mon, 22 Feb 2016 01:26:00 +0100"  >&lt;p&gt;I don&apos;t think minecarts gone that far are supposed to move because chunks having those carts are unloaded.&lt;/p&gt;</comment>
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