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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-13706] Cannot import maps via &quot;import&quot; function.</title>
                <link>https://bugs.mojang.com/browse/MCPE-13706</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Eventhough I tried making the extension as &quot;.mcworld&quot; it just does not work.&lt;/p&gt;

&lt;p&gt;I basically downloaded a map, extracted it and renamed the main folder as &quot;mapmap.mcworld&quot; as a zip file. Tried checking the maps that are already I played, and they recognizede by the game but not the maps from RedStone showcase. Thanks in advance.&lt;/p&gt;</description>
            <key id="135209">MCPE-13706</key>
            <summary>Cannot import maps via &quot;import&quot; function.</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                            <reporter username="goktr001">gokturk sahin</reporter>
                        <labels>
                    </labels>
                <created>Sat, 20 Feb 2016 20:28:32 +0100</created>
                <updated>Tue, 14 Jun 2016 01:56:33 +0200</updated>
                            <resolved>Tue, 14 Jun 2016 01:56:19 +0200</resolved>
                                    <version>0.14.0</version>
                                                                        <votes>0</votes>
                                    <watches>4</watches>
                                                                            <comments>
                            <comment id="313396" author="gatharian" created="Tue, 14 Jun 2016 01:56:19 +0200"  >&lt;p&gt;&lt;b&gt;This bug report duplicates &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-14002&quot; title=&quot;World Import Button doesn&amp;#39;t work&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-14002&quot;&gt;&lt;del&gt;MCPE-14002&lt;/del&gt;&lt;/a&gt;.&lt;/b&gt; Be sure to preform a search before creating a new report.&lt;/p&gt;</comment>
                            <comment id="313394" author="zebulanstanphill@gmail.com" created="Tue, 14 Jun 2016 01:51:29 +0200"  >&lt;p&gt;I think this probably isn&apos;t even a bug. You can&apos;t just take a world in .zip format and then change its extension to .mcworld. Tried exporting and importing maps on Windows 10 on 0.15.0 and everything appears to be working fine, so I&apos;d say this issue can be closed. You can only import maps that use the .mcworld format, and world saves in .zip format cannot be imported or changed to .mcworld files without exporting them from in-game.&lt;/p&gt;</comment>
                            <comment id="288354" author="goktr001" created="Sun, 21 Feb 2016 21:05:11 +0100"  >&lt;p&gt;If it&apos;s .zip then it does not get recognized by the game. If you have tried, let me know if it works.&lt;/p&gt;</comment>
                            <comment id="288352" author="angeluziel" created="Sun, 21 Feb 2016 20:28:59 +0100"  >&lt;p&gt; just rename the (.mcworld) to (.Zip) ready &lt;/p&gt;</comment>
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            <issuekey id="138258">MCPE-14002</issuekey>
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