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    <title>Mojang Studios Jira</title>
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    <language>en</language>    <build-info>
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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-13660] Game crashes when trying to load a world</title>
                <link>https://bugs.mojang.com/browse/MCPE-13660</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;When I try to load an old world of mine the game just crashes. &lt;/p&gt;</description>
            <key id="134993">MCPE-13660</key>
            <summary>Game crashes when trying to load a world</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                            <reporter username="Brendo68">Brendon Frump</reporter>
                        <labels>
                    </labels>
                <created>Fri, 19 Feb 2016 09:55:58 +0100</created>
                <updated>Wed, 30 Mar 2016 19:30:55 +0200</updated>
                            <resolved>Wed, 2 Mar 2016 01:25:02 +0100</resolved>
                                    <version>0.14.0</version>
                                                                        <votes>2</votes>
                                    <watches>5</watches>
                                                                            <comments>
                            <comment id="297571" author="kaleb418" created="Wed, 30 Mar 2016 19:29:40 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=bossmanmj&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;@Dave Messner&lt;/a&gt; This issue was resolved as a duplicate. &lt;b&gt;Please post any relevant comments on that page: &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-12732&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;MCPE-12732&lt;/a&gt;&lt;/b&gt;&lt;/p&gt;</comment>
                            <comment id="297563" author="bossmanmj" created="Wed, 30 Mar 2016 19:16:30 +0200"  >&lt;p&gt;I have this issue. I run MCPE on a Samsung S3. I&apos;ve had the world stop loading (loads about 80-90%) with as little as 2.3 MB in size. The crash can occur from 0 times (very very rarely) to as much as 8 times in a row. I even try to load other saved worlds either first or after the first crash.&lt;/p&gt;</comment>
                            <comment id="291540" author="albee12" created="Wed, 2 Mar 2016 02:46:43 +0100"  >&lt;p&gt;@Liam Actually I found this before any other dupes showed up, did a search when 0.14.0 came out and this was the only one I found. So I believe the others are duplicates if this was the first one to my knowledge.&lt;/p&gt;</comment>
                            <comment id="291511" author="gatharian" created="Wed, 2 Mar 2016 01:25:02 +0100"  >&lt;p&gt;Thank you for your report! However, this issue has already been reported as &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-12732&quot; title=&quot;Game Crash when openning pre-created worlds&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-12732&quot;&gt;&lt;del&gt;MCPE-12732&lt;/del&gt;&lt;/a&gt;. Consider doing a search next time, to check if a report on the issue you&apos;re submitting doesn&apos;t already exist.&lt;/p&gt;</comment>
                            <comment id="289037" author="awesoman3000" created="Wed, 24 Feb 2016 18:09:39 +0100"  >&lt;p&gt;Even if you turn Multiplayer Game off, it still crashes&lt;/p&gt;</comment>
                            <comment id="288885" author="albee12" created="Tue, 23 Feb 2016 23:38:31 +0100"  >&lt;p&gt;@Connor Seems to be the case, I wonder if it&apos;s because the game encounters an error when trying to start a multiplayer (LAN) server on the device?&lt;/p&gt;</comment>
                            <comment id="288876" author="awesoman3000" created="Tue, 23 Feb 2016 23:21:27 +0100"  >&lt;p&gt;If you turn off wifi it seems to load fine.&lt;/p&gt;</comment>
                            <comment id="288782" author="awesoman3000" created="Tue, 23 Feb 2016 16:53:46 +0100"  >&lt;p&gt;Seems to have fixed itself?&lt;/p&gt;</comment>
                            <comment id="288736" author="somerandomnerd" created="Tue, 23 Feb 2016 12:56:44 +0100"  >&lt;p&gt;Having the same issue in the official release.&lt;br/&gt;
v0.14.0&lt;br/&gt;
238.1MB world, Survival&lt;br/&gt;
iPhone 6s Plus, 64gb (8.4Gb available), iOS 9.2.1.&lt;br/&gt;
Had it 3 times - reset/reboot fixed the issue, making me think its probably a RAM issue. (Been experimenting with a railway network, so could be loading more of the map than usual? Hadn&apos;t seen the issue before the update though.)&lt;/p&gt;</comment>
                            <comment id="288620" author="awesoman3000" created="Mon, 22 Feb 2016 20:47:31 +0100"  >&lt;p&gt;Confirmed on my old 0.4.0 world. rest in rip.&lt;/p&gt;</comment>
                            <comment id="288074" author="albee12" created="Sat, 20 Feb 2016 17:05:53 +0100"  >&lt;p&gt;Can confirm on iPhone 5S, iOS 9.2.1; seems to happen mostly with worlds larger than a few megabytes (doesn&apos;t happen with those around 4-5 MB, but always with those that are 10+ MB). Also, after first try/crash, worlds generally can be loaded on the second attempt.&lt;/p&gt;</comment>
                    </comments>
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            <issuekey id="132496">MCPE-12732</issuekey>
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