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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MCPE-13550] Blaze spawner</title>
                <link>https://bugs.mojang.com/browse/MCPE-13550</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Blazes spawner wont stop spawning even at light level 15!&lt;br/&gt;
Test: I installed 4 dispenser one block apart from blazes spawn, and added bucket of lava in them, when I triggered the dispenser and lava flowed down, the blazes still didnt stop spawning!&lt;/p&gt;</description>
            <key id="134410">MCPE-13550</key>
            <summary>Blaze spawner</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                            <reporter username="Anas007">Anas ahmed</reporter>
                        <labels>
                    </labels>
                <created>Mon, 15 Feb 2016 05:13:42 +0100</created>
                <updated>Thu, 11 Aug 2016 17:29:39 +0200</updated>
                            <resolved>Fri, 27 May 2016 03:55:57 +0200</resolved>
                                    <version>0.14.0 Beta 7</version>
                                                                        <votes>0</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="324899" author="mravens84" created="Thu, 11 Aug 2016 17:29:39 +0200"  >&lt;p&gt;I believe this may still be a glitch when the chunk loads or something.&lt;/p&gt;

&lt;p&gt;I have a similar lava lighting system in 0.15.6 and the chunk almost always loads with 1 or 2 blazes spawned regardless of whether the lighting is left on.&lt;/p&gt;

&lt;p&gt;I am able to replicate in 0.15.6, I know my lava lighting is on, I remove all blazes, leave the area, and come back and have more blazes. Maybe the chunk is just glitched for me.&lt;/p&gt;</comment>
                            <comment id="307852" author="depressed-pho" created="Fri, 27 May 2016 03:55:57 +0200"  >&lt;p&gt;Great. Thank you very much &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Mega_Spud&quot; class=&quot;user-hover&quot; rel=&quot;Mega_Spud&quot;&gt;Mega_Spud&lt;/a&gt; for your inspection. Closed as &quot;Works As Intended&quot;.&lt;/p&gt;</comment>
                            <comment id="307565" author="mega_spud" created="Thu, 26 May 2016 10:28:26 +0200"  >&lt;p&gt;I think &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=depressed-pho&quot; class=&quot;user-hover&quot; rel=&quot;depressed-pho&quot;&gt;depressed-pho&lt;/a&gt; is right.  Having looked into this more, the spawner &lt;em&gt;can&lt;/em&gt; be disabled with the correct lighting.  In a 9x9 room, any lava as light sources would need to spaced as pictured here:&lt;br/&gt;
&lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;a id=&quot;117859_thumb&quot; href=&quot;https://bugs.mojang.com/secure/attachment/117859/117859_scrnsht149.jpg&quot; title=&quot;scrnsht149.jpg&quot; file-preview-type=&quot;image&quot; file-preview-id=&quot;117859&quot; file-preview-title=&quot;scrnsht149.jpg&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/thumbnail/117859/_thumb_117859.png&quot; style=&quot;border: 0px solid black&quot; role=&quot;presentation&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;If my taxicab geometry is correct, then this would give a lighting level of &amp;gt;12 in the entire area, as shown here:&lt;br/&gt;
&lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;a id=&quot;117858_thumb&quot; href=&quot;https://bugs.mojang.com/secure/attachment/117858/117858_scrnsht151.jpg&quot; title=&quot;scrnsht151.jpg&quot; file-preview-type=&quot;image&quot; file-preview-id=&quot;117858&quot; file-preview-title=&quot;scrnsht151.jpg&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/thumbnail/117858/_thumb_117858.png&quot; style=&quot;border: 0px solid black&quot; role=&quot;presentation&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;The above layout successfully prevented any Blaze mobs from spawning.&lt;/p&gt;</comment>
                            <comment id="307116" author="depressed-pho" created="Wed, 25 May 2016 04:05:39 +0200"  >&lt;p&gt;A monster spawner can spawn mobs within an 8&#215;3&#215;8 block volume (8 wide, 8 long, and 3 high) centered on the center of the block (See &lt;a href=&quot;http://minecraft.gamepedia.com/Monster_Spawner#Mechanics&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Monster Spawner#Mechanics&lt;/a&gt;), and blazes can spawn if the light level is 11 or darker (See &lt;a href=&quot;http://minecraft.gamepedia.com/Spawn#Spawn_conditions&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Spawn#Spawn_conditions&lt;/a&gt;). Anas ahmed, are you sure the entire 8&#215;3&#215;8 area is well lit to level &amp;gt;11? Attach a screenshot if possible.&lt;/p&gt;</comment>
                            <comment id="306966" author="mega_spud" created="Tue, 24 May 2016 13:31:46 +0200"  >&lt;p&gt;&lt;del&gt;Affects 0.14.3&lt;/del&gt;&lt;/p&gt;</comment>
                            <comment id="306444" author="rodrigo294" created="Sun, 22 May 2016 05:51:32 +0200"  >&lt;p&gt;I think this works as expected. I tested on MCPC and works the same way. Only sky light stops the spawn.&lt;/p&gt;</comment>
                            <comment id="285612" author="missmarzenia" created="Mon, 15 Feb 2016 11:11:23 +0100"  >&lt;p&gt;I have reported this issue for testing. &lt;/p&gt;</comment>
                    </comments>
                    <attachments>
                            <attachment id="117859" name="scrnsht149.jpg" size="670920" author="Mega_Spud" created="Thu, 26 May 2016 10:28:25 +0200"/>
                            <attachment id="117858" name="scrnsht151.jpg" size="55299" author="Mega_Spud" created="Thu, 26 May 2016 10:28:25 +0200"/>
                            <attachment id="117860" name="scrnsht152.jpg" size="729316" author="Mega_Spud" created="Thu, 26 May 2016 10:28:25 +0200"/>
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