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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-13029] Frequent Crashes in Multiplayer</title>
                <link>https://bugs.mojang.com/browse/MCPE-13029</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;When trying to play multiplayer, the game frequently crashes,closes or looses connection.&lt;/p&gt;

&lt;p&gt;I try to play with a dedicated &quot;server-phone&quot;, which should host the world via LAN. TIll 0.13. this worked quite well (till we stopped playing being frustrated about disappearing mobs)&lt;/p&gt;

&lt;p&gt;With 0.14b3 , the game frequently closes down. Some times (1 out of 10), the client will reappear in a cave without any inventory - i suspect it to be at x:0,y:0, but can&apos;t confirm, as i didn&apos;t dig up there without any pick axe...&lt;/p&gt;

&lt;p&gt;Sometimes, the last changes made by the client aren&apos;t visible when the world is reloaded.&lt;/p&gt;

</description>
            <key id="133149">MCPE-13029</key>
            <summary>Frequent Crashes in Multiplayer</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
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                                    <resolution id="3">Duplicate</resolution>
                                            <reporter username="chrisx50">Christian</reporter>
                        <labels>
                    </labels>
                <created>Tue, 2 Feb 2016 18:39:14 +0100</created>
                <updated>Thu, 11 Feb 2016 17:21:45 +0100</updated>
                            <resolved>Thu, 11 Feb 2016 17:21:45 +0100</resolved>
                                    <version>0.14.0 Beta 3</version>
                                                                        <votes>0</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="284553" author="rplatham" created="Thu, 11 Feb 2016 17:21:45 +0100"  >&lt;p&gt;Please comment any new information you have on the parent ticket: &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-12347&quot; title=&quot;Crashes causing rollback on Realm or shared multiplayer world&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-12347&quot;&gt;MCPE-12347&lt;/a&gt; so we can help the developers fix this faster.  Thanks!&lt;/p&gt;</comment>
                            <comment id="283297" author="chrisx50" created="Fri, 5 Feb 2016 21:14:19 +0100"  >&lt;p&gt;This has gotten much better with beta 4- no/very few crashes until now.&lt;/p&gt;

&lt;p&gt;But as i connected today, i was again at a random point near spawn (neither spawn, nor bed - with no inventory&lt;/p&gt;

&lt;p&gt;:-/&lt;/p&gt;</comment>
                            <comment id="282647" author="skribe" created="Wed, 3 Feb 2016 14:54:48 +0100"  >&lt;p&gt;I have similar issues where a crash or a guest disconnect (but not quit) will result in the guest reconnecting at spawn and without any inventory.&lt;/p&gt;

&lt;p&gt;Samsung Tab 4 on Android 5.0.2&lt;/p&gt;</comment>
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