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    <title>Mojang Studios Jira</title>
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    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-12000] Split Touch Control Block Breaking And Placing Sensitivity - Block Reach Problems - Creative Mode</title>
                <link>https://bugs.mojang.com/browse/MCPE-12000</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;I would like to bring up an issue that has plagued me for quite some time with split touch controls on creative mode. It is even more prevalent on this recent 0.13.0 update.  It is very well known that emulated directional pads on touch screens are not as accurate as a mouse and keyboard setup. In this case trying to accurately place or break a block in the far distance without causing any nearby damage to the artwork or structure is very difficult.&lt;/p&gt;

&lt;p&gt;First when breaking a block, it takes a second to begin removal. Then it maintains that velocity until you remove your finger off of the touch screen. This leads to frequent destruction of blocks if your finger isn&apos;t quick enough to be lifted off the screen in time.&lt;br/&gt;
-My suggestion to fix this issue is to add an additional slight delay after breaking the first block to prevent unwanted destruction of blocks nearby.&lt;/p&gt;

&lt;p&gt;Second, the reach for placing or destroying blocks is too far. Attempting to play the game on smaller screens leads to very frequent mistakes that go unnoticed in the distance. This also occurs on the larger displays. Less than the smaller screens, but still unreliable enough to cause unwanted block placement or removal.&lt;/p&gt;

&lt;p&gt;Please don&apos;t ignore this plea. This needs to be resolved for the benefit of the players/community.&lt;/p&gt;</description>
            <key id="128589">MCPE-12000</key>
            <summary>Split Touch Control Block Breaking And Placing Sensitivity - Block Reach Problems - Creative Mode</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="7">Invalid</resolution>
                                            <reporter username="verenos">Vince</reporter>
                        <labels>
                    </labels>
                <created>Tue, 8 Dec 2015 14:33:31 +0100</created>
                <updated>Mon, 30 May 2016 05:49:38 +0200</updated>
                            <resolved>Mon, 30 May 2016 05:49:38 +0200</resolved>
                                    <version>0.13.0</version>
                                                                        <votes>0</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="308451" author="kaleb418" created="Mon, 30 May 2016 05:49:38 +0200"  >&lt;p&gt;I agree. &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=DrAwesome4333&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;@David Mendenhall&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;This issue is a &lt;b&gt;Feature Request&lt;/b&gt;, and should be redirected to the &lt;a href=&quot;http://www.minecraftforum.net/forum/126-minecraft-pocket-edition/&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Minecraft: Pocket Edition Forums&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="308441" author="drawesome4333" created="Mon, 30 May 2016 04:31:22 +0200"  >&lt;p&gt;I would not call this a bug. It be hard to play like this though, I would recommend sending this to the place where feature requests are put as this feels more like a request than a bug. &lt;/p&gt;</comment>
                            <comment id="273319" author="soniclore" created="Sat, 19 Dec 2015 09:49:39 +0100"  >&lt;p&gt;I tried to add an issue, but the field for the version of Minecraft PE that I&apos;m using refuses to recognize the number I input.  That is annoying.&lt;/p&gt;

&lt;p&gt;Also, the issue I have is that the artwork cannot be removed by tapping, if you alter the FOV slider setting in options.  I have to remove the blocks from under the artwork.  That is annoying.&lt;br/&gt;
Plus, I can place artwork directly on top of other pieces of artwork.  The stack turns into a digital mess.  Then I have to destroy the blocks to get rid of it.&lt;/p&gt;

&lt;p&gt;This is more annoying than a visible fart.&lt;/p&gt;</comment>
                            <comment id="271241" author="verenos" created="Tue, 8 Dec 2015 14:38:34 +0100"  >&lt;p&gt;Turns out somebody posted a similar topic on Reddit related to this matter. &lt;a href=&quot;https://www.reddit.com/r/MCPE/comments/3ti1c8/does_anybody_else_want_to_get_rid_of_that_long/&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://www.reddit.com/r/MCPE/comments/3ti1c8/does_anybody_else_want_to_get_rid_of_that_long/&lt;/a&gt;&lt;/p&gt;</comment>
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