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        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-11933] get kicked out from app</title>
                <link>https://bugs.mojang.com/browse/MCPE-11933</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;we have 2 worlds, one survival and one creative. when entering the world in creative mode, the app closes down. when clicking twice on the home button to see all open apps there is mc survival shown. the survival world works to play in, but not at all the creative. It worked for about 2 days after updating to version 0.13.0 alpha. During these 2 days alot of redstone dust has been layed out and buttons/sensors that goes with the redstone. Also alot of snowmen (2snow1pumpkin) has been made that wanders around making snow tracks. could there be an overload in the creative of either redstone or snow?&lt;/p&gt;</description>
            <key id="128119">MCPE-11933</key>
            <summary>get kicked out from app</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="5">Cannot Reproduce</resolution>
                                            <reporter username="Eddan10">JoAnna &#197;kerman</reporter>
                        <labels>
                    </labels>
                <created>Wed, 2 Dec 2015 21:05:14 +0100</created>
                <updated>Wed, 2 Mar 2016 11:03:29 +0100</updated>
                            <resolved>Wed, 2 Mar 2016 11:03:29 +0100</resolved>
                                    <version>0.13.0</version>
                                                                        <votes>0</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="291640" author="missmarzenia" created="Wed, 2 Mar 2016 11:03:29 +0100"  >&lt;p&gt;I am afraid we can not reproduce this bug in the recent version. Please update affected versions if this bug still occurs.  &lt;/p&gt;</comment>
                            <comment id="278791" author="eddan10" created="Tue, 19 Jan 2016 12:48:15 +0100"  >&lt;p&gt;Hi!&lt;/p&gt;

&lt;p&gt;We created some new worlds, then the old one started to work &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/warning.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;. We also cleared out the cameraroll. All good. &lt;/p&gt;

&lt;p&gt;But now another world freezes and craches. I will try to empty the cameraroll and free up memory in the unit again. &lt;/p&gt;

&lt;p&gt;Thanx!&lt;/p&gt;</comment>
                            <comment id="271272" author="rplatham" created="Tue, 8 Dec 2015 17:29:21 +0100"  >&lt;p&gt;Hi JoAnna, overload seems likely, especially on a 2nd generation iPad.  Do you have another device to which you could transfer the world to see if it works?&lt;/p&gt;</comment>
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