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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MCPE-11908] Some Trees&apos; Leaves/Logs get cut off at chunk borders prior to world generation</title>
                <link>https://bugs.mojang.com/browse/MCPE-11908</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Some trees grown at the time of the created world generation will apear cut off at or near chunk borders.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Edit by&lt;/b&gt; &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=depressed-pho&quot; class=&quot;user-hover&quot; rel=&quot;depressed-pho&quot;&gt;depressed-pho&lt;/a&gt;:&lt;br/&gt;
This affects giant mushrooms too. You can easily find those shrooms in swamps because they are more eye-catching than trees.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Steps to reproduce by&lt;/b&gt; &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=DrAwesome4333&quot; class=&quot;user-hover&quot; rel=&quot;DrAwesome4333&quot;&gt;DrAwesome4333&lt;/a&gt;:&lt;br/&gt;
Steps to reproduce in &lt;b&gt;1.1.0.0&lt;/b&gt;:&lt;br/&gt;
Load this &lt;a href=&quot;https://drive.google.com/file/d/0BzSXVDrvyfLubVlzUHRXOElscDQ/view?usp=drivesdk&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Resource Pack&lt;/a&gt; that will display chunk boundaries.&lt;br/&gt;
Set render distance to 8 chunks.&lt;br/&gt;
Create a new infinite creative world with the seed &lt;b&gt;Tree&lt;/b&gt;&lt;br/&gt;
Once spawned, you should be on a red line. Turn to face the sun (Note this is in 1.1.0.0) and fly up.&lt;br/&gt;
Now go towards the sun crossing 6 red lines below you (not counting the one you spawned on).&lt;br/&gt;
After passing 6 lines turn 90 deg to the right and pass 6 blue lines.&lt;br/&gt;
Turn right 90deg again and cross 6 red lines.&lt;br/&gt;
Turn right 90deg again and cross 12 blue lines.&lt;br/&gt;
Turn right 90deg once more and cross 11 red lines.&lt;br/&gt;
There should now be 2 birch trees to your right that have been cut off at the chunk boundry (shown in blue).&lt;/p&gt;

&lt;p&gt;To compare, create a new world with the seed &lt;b&gt;Tree&lt;/b&gt; again.&lt;br/&gt;
Cross you 11 red lines while facing the sun.&lt;br/&gt;
Turn left 90deg and cross 6 blue lines to see the same trees(now a little behind you) not cut off at the border.&lt;/p&gt;</description>
            <key id="127993">MCPE-11908</key>
            <summary>Some Trees&apos; Leaves/Logs get cut off at chunk borders prior to world generation</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="4" iconUrl="https://bugs.mojang.com/images/icons/statuses/reopened.png" description="This issue was once resolved, but the resolution was deemed incorrect. From here issues are either marked assigned or resolved.">Reopened</status>
                    <statusCategory id="2" key="new" colorName="default"/>
                                    <resolution id="-1">Unresolved</resolution>
                                            <reporter username="Coolcam6578">Cameron Johnson</reporter>
                        <labels>
                    </labels>
                <created>Tue, 1 Dec 2015 01:29:52 +0100</created>
                <updated>Thu, 2 Jan 2025 19:27:15 +0100</updated>
                                            <version>1.21.60.21 Preview</version>
                    <version>1.13.0.1 Beta</version>
                    <version>1.12.0.14 Beta</version>
                    <version>0.12.1</version>
                    <version>1.19.0.27 Preview</version>
                    <version>1.19.0.26 Beta</version>
                    <version>1.18.0.27 Beta</version>
                    <version>1.17.30.21 Beta</version>
                    <version>1.17.11 Hotfix</version>
                    <version>1.13.1</version>
                    <version>1.12.0.13 Beta</version>
                    <version>0.13.0</version>
                    <version>0.14.3</version>
                    <version>0.15.1</version>
                    <version>0.15.9</version>
                    <version>1.1.0.0</version>
                    <version>1.11.4</version>
                    <version>1.14.30 Hotfix</version>
                    <version>1.14.60 Hotfix</version>
                    <version>1.16.1</version>
                    <version>1.16.10</version>
                    <version>1.16.20</version>
                    <version>1.16.40 Hotfix</version>
                    <version>1.17.0</version>
                    <version>1.17.32</version>
                    <version>1.17.41 Hotfix</version>
                    <version>1.18.0</version>
                    <version>1.18.2 Hotfix</version>
                    <version>1.18.12 Hotfix</version>
                    <version>1.19.0</version>
                    <version>1.19.2 Hotfix</version>
                    <version>1.19.62</version>
                    <version>1.20.0</version>
                    <version>1.20.32 Hotfix</version>
                    <version>1.21.2 Hotfix</version>
                    <version>1.21.30</version>
                    <version>1.21.51 Hotfix</version>
                                                                        <votes>49</votes>
                                    <watches>24</watches>
                                                                            <comments>
                            <comment id="1358844" author="JIRAUSER763599" created="Sat, 5 Oct 2024 23:30:27 +0200"  >&lt;p&gt;I am also encountering this on 1.21.31, this one really ought to be fixed since it impacts dark forest/pale forest more, and that&apos;s a big part of the upcoming release.&lt;/p&gt;

&lt;p&gt;In some biomes (like the dark forest, and it&apos;s pale variant), even if you delete the chunks and cause them to regenerate, the problem remains because the trees do not generate in the same way each time.&#160;&lt;/p&gt;</comment>
                            <comment id="1356690" author="JIRAUSER762485" created="Sun, 22 Sep 2024 15:31:25 +0200"  >&lt;p&gt;Affects 1.21.30 too.&lt;/p&gt;</comment>
                            <comment id="1345877" author="JIRAUSER597277" created="Wed, 14 Aug 2024 00:02:56 +0200"  >&lt;p&gt;Is this a problem for anyone else in new worlds? Note that already corrupted worlds cannot remove previously generated trees.&lt;/p&gt;</comment>
                            <comment id="1275387" author="JIRAUSER490405" created="Fri, 18 Aug 2023 09:42:33 +0200"  >
&lt;p&gt;It still affects 1.20.15&lt;br/&gt;
I&apos;ve met a couple within a few blocks&apos; distance&lt;/p&gt;</comment>
                            <comment id="1084717" author="goldenhelmet" created="Tue, 5 Oct 2021 23:05:28 +0200"  >&lt;p&gt;Following the reproduction process I identified for &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-23416&quot; title=&quot;No chests in desert or jungle temple&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-23416&quot;&gt;&lt;del&gt;MCPE-23416&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-97295&quot; title=&quot;Nether Fortresses Not Generating Blaze Spawners&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-97295&quot;&gt;&lt;del&gt;MCPE-97295&lt;/del&gt;&lt;/a&gt;, and &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-141499&quot; title=&quot;Too many pillagers and golems can spawn at outpost.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-141499&quot;&gt;&lt;del&gt;MCPE-141499&lt;/del&gt;&lt;/a&gt;, I discovered that a similar process can cause the generation of terrain features to be cut off at chunk borders. When a terrain feature such as a tree crosses a chunk border and only one of the two chunks has come within a player&apos;s simulation distance, the part of the feature in the neighboring chunk can fail to generate if the player moves in such a way that the never-simulated chunk is unrendered and then comes within simulation distance of the player during auto-saving.&lt;/p&gt;

&lt;h4&gt;&lt;a name=&quot;Stepstoreproduce&quot;&gt;&lt;/a&gt;Steps to reproduce&lt;/h4&gt;
&lt;ol&gt;
	&lt;li&gt;Set render distance to 8 and turn on the auto-save icon.&lt;/li&gt;
	&lt;li&gt;Create a world with creative mode, seed 1686104715, simulation distance 6, with coordinates on.&lt;/li&gt;
	&lt;li&gt;Move to 130, -12 without going any farther north than Z = -12. Notice the red mushroom tree in the distance.&lt;/li&gt;
	&lt;li&gt;Move to 130, 100 and wait.&lt;/li&gt;
	&lt;li&gt;When the auto-save icon appears, fly straight north to the red mushroom tree you saw in step (3).&lt;/li&gt;
&lt;/ol&gt;


&lt;h4&gt;&lt;a name=&quot;Expectedresult&quot;&gt;&lt;/a&gt;Expected result&lt;/h4&gt;
&lt;p&gt;You arrive at a complete mushroom tree.&lt;/p&gt;

&lt;h4&gt;&lt;a name=&quot;Observedresult&quot;&gt;&lt;/a&gt;Observed result&lt;/h4&gt;
&lt;p&gt;You arrive at a slice of the mushroom tree cut off at the Z = -112 to -113 chunk border. See &lt;a href=&quot;https://bugs.mojang.com/secure/attachment/445159/How%20to%20cut%20off%20generation%20at%20a%20chunk%20line%20.mp4&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;https://bugs.mojang.com/secure/attachment/445159/How%20to%20cut%20off%20generation%20at%20a%20chunk%20line%20.mp4&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;If you don&apos;t get it, try again--I reproduced this 3 times in 7 or 8 tries. I think the key may be simulating the mushroom tree chunk ASAP once auto-saving starts.&lt;/p&gt;</comment>
                            <comment id="1072579" author="natthan" created="Thu, 16 Sep 2021 18:18:02 +0200"  >&lt;p&gt;Affects 1.17.40.20&lt;/p&gt;</comment>
                            <comment id="1052865" author="deefeecee" created="Tue, 10 Aug 2021 11:52:47 +0200"  >&lt;p&gt;Affects 1.17.10/11 Hotfix &amp;amp; &lt;span class=&quot;error&quot;&gt;&amp;#91;Ex&amp;#93;&lt;/span&gt;&lt;/p&gt;</comment>
                            <comment id="973116" author="JIRAUSER285006" created="Thu, 15 Apr 2021 21:14:03 +0200"  >&lt;p&gt;Yes this is still an issue&lt;/p&gt;</comment>
                            <comment id="966195" author="skaijie" created="Wed, 7 Apr 2021 03:38:32 +0200"  >&lt;p&gt;Does this still affect 1.16.220/1.16.230.52?&lt;/p&gt;</comment>
                            <comment id="853756" author="deefeecee" created="Tue, 1 Dec 2020 00:56:43 +0100"  >&lt;p&gt;To reword what I think @77Tigers said: the &quot;branch&quot; chunk is loaded &amp;amp; then the &quot;trunk&quot; chunk is loaded. If the tree isn&apos;t present to generate, the branches don&apos;t cross the chunk border. But then the trunk is generated with branches that were supposed to hang over pregenerated chunks, which cannot happen (yet?).&lt;br/&gt;
To simplify, imagine chunk 0 is the trunk chunk &amp;amp; chunk 1 is the branch chunk. Chunk 1 is loaded first &amp;amp; because there is no tree populated in that chunk, no tree generates. Chunk 0 is then generated &amp;amp; the game is told that some branches need to be in chunk 1. Unfortunately, chunk 1 has already been generated &amp;amp; the result is a spliced tree.&lt;/p&gt;</comment>
                            <comment id="777154" author="JIRAUSER442238" created="Thu, 30 Jul 2020 16:40:31 +0200"  >&lt;p&gt;Affects 1.16.10&lt;/p&gt;</comment>
                            <comment id="688489" author="77tigers" created="Mon, 4 May 2020 16:11:02 +0200"  >&lt;p&gt;I think this might happen because the chunk with the tree in is loaded, then the tree is generated while nearby chunks are still unloaded.&lt;/p&gt;</comment>
                            <comment id="687745" author="JIRAUSER442238" created="Sun, 3 May 2020 18:29:17 +0200"  >&lt;p&gt;This is still an issue in 1.14.60 on W10, they are forming along chunk borders.&lt;/p&gt;

&lt;p&gt;&lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;a id=&quot;290032_thumb&quot; href=&quot;https://bugs.mojang.com/secure/attachment/290032/290032_Minecraft+3.05.2020+19_45_04.png&quot; title=&quot;Minecraft 3.05.2020 19_45_04.png&quot; file-preview-type=&quot;image&quot; file-preview-id=&quot;290032&quot; file-preview-title=&quot;Minecraft 3.05.2020 19_45_04.png&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/thumbnail/290032/_thumb_290032.png&quot; style=&quot;border: 0px solid black&quot; role=&quot;presentation&quot;/&gt;&lt;/a&gt;&lt;/span&gt; &lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;a id=&quot;290031_thumb&quot; href=&quot;https://bugs.mojang.com/secure/attachment/290031/290031_Minecraft+3.05.2020+19_43_39.png&quot; title=&quot;Minecraft 3.05.2020 19_43_39.png&quot; file-preview-type=&quot;image&quot; file-preview-id=&quot;290031&quot; file-preview-title=&quot;Minecraft 3.05.2020 19_43_39.png&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/thumbnail/290031/_thumb_290031.png&quot; style=&quot;border: 0px solid black&quot; role=&quot;presentation&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;</comment>
                            <comment id="532257" author="supercat95" created="Sun, 7 Apr 2019 02:06:30 +0200"  >&lt;p&gt;I created a world last week on the latest Bedrock release (with Experimental Gameplay turned off) and encountered this bug (see screenshot above).&lt;/p&gt;

&lt;p&gt;Seed:&#160;425558590&lt;/p&gt;

&lt;p&gt;Coordinates: 155, 64, 186&lt;/p&gt;

&lt;p&gt;Hardware: 2017 MacBook Pro&lt;/p&gt;

&lt;p&gt;Software: Windows 10, latest version, on a Virtual Machine&lt;/p&gt;</comment>
                            <comment id="446310" author="mega_spud" created="Wed, 11 Apr 2018 20:26:51 +0200"  >&lt;p&gt;Cleaning up old tickets:  This ticket has not been updated recently (1 year+) so is being closed as &lt;em&gt;Cannot Reproduce&lt;/em&gt;.  If you feel this is still a valid issue then please comment, or create a new ticket following the &lt;a href=&quot;http://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft&quot; title=&quot;How To Write helpful bug reports&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Issue Guidelines&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Quick Links&lt;/b&gt;:&lt;br/&gt;
&#128211; &lt;a href=&quot;http://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft&quot; title=&quot;How To Write Awesome Tickets! &#128175;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Issue Guidelines&lt;/a&gt; &amp;#8211; &#128172; &lt;a href=&quot;https://www.reddit.com/r/MCPE/&quot; title=&quot;Help From the Minecraft Community &#128377;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Community Support&lt;/a&gt; &amp;#8211; &#128231; &lt;a href=&quot;https://feedback.minecraft.net/&quot; title=&quot;Feedback and Suggestions &#9997;&#65039;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Feedback&lt;/a&gt; &amp;#8211; &#128214; &lt;a href=&quot;http://minecraft.gamepedia.com/Minecraft_Wiki&quot; title=&quot;Official Minecraft Wiki &#127891;&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Game Wiki&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="375891" author="drawesome4333" created="Mon, 3 Apr 2017 21:46:30 +0200"  >&lt;p&gt;Devices where the above steps worked:&lt;br/&gt;
Samsung Galaxy s4 Android 4.4.2&lt;br/&gt;
Samsung Galaxy Tab 4 10.1 Android 5.0.2&lt;/p&gt;</comment>
                            <comment id="375888" author="drawesome4333" created="Mon, 3 Apr 2017 21:39:30 +0200"  >&lt;p&gt;Steps to reproduce in &lt;b&gt;1.1.0.0&lt;/b&gt;:&lt;br/&gt;
Load this &lt;a href=&quot;https://drive.google.com/file/d/0BzSXVDrvyfLubVlzUHRXOElscDQ/view?usp=drivesdk&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Resource Pack&lt;/a&gt; that will display chunk boundaries.&lt;br/&gt;
Set render distance to 8 chunks.&lt;br/&gt;
Create a new infinite creative world with the seed &lt;b&gt;Tree&lt;/b&gt;&lt;br/&gt;
Once spawned, you should be on a red line. Turn to face the sun (Note this is in 1.1.0.0) and fly up.&lt;br/&gt;
Now go towards the sun crossing 6 red lines below you (not counting the one you spawned on).&lt;br/&gt;
After passing 6 lines turn 90 deg to the right and pass 6 blue lines.&lt;br/&gt;
Turn right 90deg again and cross 6 red lines.&lt;br/&gt;
Turn right 90deg again and cross 12 blue lines.&lt;br/&gt;
Turn right 90deg once more and cross 11 red lines.&lt;br/&gt;
There should now be 2 birch trees to your right that have been cut off at the chunk boundry (shown in blue).&lt;/p&gt;

&lt;p&gt;To compare, create a new world with the seed &lt;b&gt;Tree&lt;/b&gt; again.&lt;br/&gt;
Cross you 11 red lines while facing the sun.&lt;br/&gt;
Turn left 90deg and cross 6 blue lines to see the same trees(now a little behind you) not cut off at the border.&lt;/p&gt;</comment>
                            <comment id="347824" author="asferot" created="Thu, 8 Dec 2016 15:29:10 +0100"  >&lt;p&gt;Found the bug in 0.16.2. The leaves still disappear.&lt;/p&gt;</comment>
                            <comment id="339979" author="drawesome4333" created="Thu, 3 Nov 2016 13:11:41 +0100"  >&lt;p&gt;I can&apos;t confirm this a bug in 0.16 0&lt;br/&gt;
I believe this has been fixed as tress can be seen generated in new chunks have some of their leaves generated in old chunks. This is most visible in snowy biomes where snow will partially generate under part of the tree with none on top of that part with the rest if the tree covered in snow with no snow on the ground. &lt;/p&gt;</comment>
                            <comment id="339766" author="nighter" created="Wed, 2 Nov 2016 11:34:23 +0100"  >&lt;p&gt;Please reply and update affected versions if you&apos;re still able to reproduce this issue. &lt;/p&gt;</comment>
                            <comment id="331160" author="asferot" created="Mon, 26 Sep 2016 18:20:49 +0200"  >&lt;p&gt;Can confirm. Happens on Windows 10 edition. Version 0.15.9.&lt;/p&gt;</comment>
                            <comment id="318229" author="drawesome4333" created="Wed, 29 Jun 2016 08:32:44 +0200"  >&lt;p&gt;Also affects Realms as of 0.15.1&lt;/p&gt;</comment>
                            <comment id="317981" author="drawesome4333" created="Tue, 28 Jun 2016 07:58:51 +0200"  >&lt;p&gt;Affects 0.15.1 as well&lt;/p&gt;</comment>
                            <comment id="308439" author="drawesome4333" created="Mon, 30 May 2016 04:21:17 +0200"  >&lt;p&gt;Affects 0.14.3&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="143611">MCPE-15355</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="247073">MCPE-47695</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="271733">MCPE-56840</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="291006">MCPE-63737</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="309951">MCPE-71268</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="313783">MCPE-73297</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="357308">MCPE-92750</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="366602">MCPE-97288</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="381210">MCPE-104130</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="446452">MCPE-131708</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="448456">MCPE-132516</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="461322">MCPE-138482</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="462533">MCPE-139038</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="464353">MCPE-139937</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="464540">MCPE-140023</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="465109">MCPE-140291</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="472578">MCPE-143668</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="482447">MCPE-148191</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="485626">MCPE-149249</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="486655">MCPE-149644</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="489422">MCPE-150486</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="495630">MCPE-152557</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="500103">MCPE-154560</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="505443">MCPE-156950</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="506715">MCPE-157557</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="536676">MCPE-171819</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="537055">MCPE-172021</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="543746">MCPE-175803</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="565191">MCPE-184997</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="569601">MCPE-186809</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                            <issuelinktype id="10103">
                    <name>Relates</name>
                                            <outwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="192298">MC-125007</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="175708">MCPE-23416</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="366610">MCPE-97295</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="468166">MCPE-141499</issuekey>
        </issuelink>
                            </outwardlinks>
                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="122971">MCPE-10960</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="160668">MCPE-19774</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="250154">MCPE-48622</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
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