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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-1172] Chests missing items in multiplayer</title>
                <link>https://bugs.mojang.com/browse/MCPE-1172</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Put the summary of the bug you&apos;re having here&lt;/p&gt;

&lt;p&gt;When there are two players or more the person puts into the chest their items and they are gone the next time opening the game.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;What I expected to happen was...:&lt;/b&gt;&lt;br/&gt;
Describe what you thought should happen here&lt;/p&gt;

&lt;p&gt;The items put into the chest should stay.&lt;/p&gt;


&lt;p&gt;&lt;b&gt;What actually happened was...:&lt;/b&gt;&lt;br/&gt;
Describe what happened here&lt;br/&gt;
We were playing with iPad and iPhone three players then the player that wanted to exit put all of their items into a chest. When the other player opened the chest all was gone.  When the player that put the items into the chest all was gone also. &lt;/p&gt;

&lt;p&gt;&lt;b&gt;Steps to Reproduce:&lt;/b&gt;&lt;br/&gt;
1. Two or more players&lt;br/&gt;
2. One player puts in all of their items (iron sword, arrows, and other things)&lt;br/&gt;
3. That player exits game&lt;br/&gt;
4. When the other player opens chest the items are not there&lt;br/&gt;
5. The player that put the items into the chest goes back into game&lt;br/&gt;
6. All items are gone!!!!!!!&lt;/p&gt;


&lt;p&gt;3. ...&lt;/p&gt;</description>
            <key id="21335">MCPE-1172</key>
            <summary>Chests missing items in multiplayer</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                            <reporter username="sigridrose">Sigrid Manon de Nijs Blake </reporter>
                        <labels>
                            <label>chest</label>
                            <label>missing</label>
                    </labels>
                <created>Sat, 26 Jan 2013 04:44:58 +0100</created>
                <updated>Sun, 6 Sep 2015 22:19:50 +0200</updated>
                            <resolved>Wed, 30 Jan 2013 20:19:35 +0100</resolved>
                                    <version>0.5.0</version>
                                                                        <votes>0</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="41232" author="ezekielelin" created="Wed, 30 Jan 2013 20:19:35 +0100"  >&lt;p&gt;Duplicate of &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-1214&quot; title=&quot;Opening chest disconnects client in multiplayer&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-1214&quot;&gt;&lt;del&gt;MCPE-1214&lt;/del&gt;&lt;/a&gt;, please use the &lt;a href=&quot;https://mojang.atlassian.net/secure/IssueNavigator.jspa&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;search function&lt;/a&gt; to see if your bug has already been submitted. Currently over 50% of tickets are being closed as duplicate.&lt;/p&gt;</comment>
                            <comment id="39988" author="do" created="Sat, 26 Jan 2013 12:44:47 +0100"  >&lt;p&gt;Is this all during the course of one game session? I mean, was the host running the game the entire time, or was it stopped and started again?&lt;/p&gt;</comment>
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