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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MCPE-11664] Slow and Laggy after the 0.13.0 Update!</title>
                <link>https://bugs.mojang.com/browse/MCPE-11664</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;I have a map size of 559.2MB and before the update (0.13.0) I used to play okay in it. &lt;/p&gt;

&lt;p&gt;After the update, game start fast and nicely flowing but after a short while it starts to get really slow and laggy and it comes to I could not even turn the head of the Steve Dude! Front, back, right, left and on creative up and down fly works just fine but all gets loaded very slow and laggy as time passes within the game. &lt;/p&gt;

&lt;p&gt;When I get out of the game for even geting out of the game it makes me to wait for the buttons to catch the clicks. When I get out safe and sound (No Crash) and when I get back into the game all starts well and as I roam in the map/game it starts to get slow and laggy again.&lt;/p&gt;

&lt;p&gt;This happens only when monster grinders provide tons of monsters that game gets laggy and slow and now on regular play after the update 0.13.0&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=gatharian&quot; class=&quot;user-hover&quot; rel=&quot;gatharian&quot;&gt;gatharian&lt;/a&gt; added:&lt;br/&gt;
All related issues to lag are pretty much about the same thing.&lt;/p&gt;</description>
            <key id="127197">MCPE-11664</key>
            <summary>Slow and Laggy after the 0.13.0 Update!</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="semstr8">Semih TURKER</reporter>
                        <labels>
                            <label>Lag</label>
                    </labels>
                <created>Thu, 19 Nov 2015 22:26:36 +0100</created>
                <updated>Sun, 15 May 2016 12:36:47 +0200</updated>
                            <resolved>Tue, 29 Mar 2016 12:34:40 +0200</resolved>
                                    <version>0.13.0</version>
                    <version>0.13.1</version>
                                    <fixVersion>0.14.0</fixVersion>
                                                        <votes>4</votes>
                                    <watches>5</watches>
                                                                            <comments>
                            <comment id="304781" author="semstr8" created="Sun, 15 May 2016 12:36:47 +0200"  >&lt;p&gt;Unfortunately after 3 or 4 times playing it with crashes, now the game is not playable again. When I try to start the map, game crashes to main screen. So, I need to report this is not fixed for good may be temporary worked or something.&lt;/p&gt;</comment>
                            <comment id="292956" author="semstr8" created="Sun, 6 Mar 2016 16:51:35 +0100"  >&lt;p&gt;I respond, as requested...&lt;br/&gt;
Yes, all is fixed My MAP is playable now, &#305; can play it no problem.&lt;br/&gt;
So, this is fixed for me.&lt;/p&gt;</comment>
                            <comment id="291107" author="luisrobles" created="Tue, 1 Mar 2016 05:42:05 +0100"  >&lt;p&gt;Does this issue still affects 0.14?, if so, please respond&lt;/p&gt;</comment>
                            <comment id="287619" author="depressed-pho" created="Fri, 19 Feb 2016 04:45:04 +0100"  >&lt;p&gt;Yes, 0.14.0 alpha runs noticeably faster than previous versions. Redstone update lag, from which I was sufferring, has almost completely gone. It&apos;s really awesome.&lt;/p&gt;</comment>
                            <comment id="287531" author="semstr8" created="Thu, 18 Feb 2016 23:18:18 +0100"  >&lt;p&gt;OK!!!&lt;br/&gt;
Congradulations and thanks to 0.14.0 Update...&lt;br/&gt;
My Map is fixed. &lt;br/&gt;
All is playable again.&lt;br/&gt;
Thanks every one for the fix.&lt;br/&gt;
I do not have this problem any more.&lt;/p&gt;</comment>
                            <comment id="285112" author="druggy79" created="Sat, 13 Feb 2016 15:51:26 +0100"  >&lt;p&gt;Wll, im not kidding either.&lt;br/&gt;
Lags gone for me, 0.14 works perfect or almost perfect&lt;/p&gt;</comment>
                            <comment id="285056" author="semstr8" created="Sat, 13 Feb 2016 10:54:07 +0100"  >&lt;p&gt;Nope!!! Nothing is gone! It lags still. &lt;br/&gt;
My map is still not playable. &lt;br/&gt;
I wonder so much what could be the problem that on every update the old maps are being un-playable lately. &lt;br/&gt;
Whatever they do to make it better, makes it all worst. &lt;br/&gt;
I mean, this is a billion dollar company not some highschool kids doing programming on their parents garage!  &lt;br/&gt;
They are trying to make us see it as it is so ok that they can mess up a game that we have paid for and they are geting paid for on every update they make. &lt;br/&gt;
Check out their tweets for Gods sake! &lt;br/&gt;
They say, we are doing an update but nothing works fine, behold. &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/biggrin.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt; &lt;br/&gt;
Its like joke! &lt;br/&gt;
Plus they accuse other similar games to be the ! copycats ! but hey! &lt;br/&gt;
Those copy cats dont mess up the entire game on each update they publish! &lt;br/&gt;
Those ! copycat ! other games are stable. &lt;br/&gt;
I am sick and tired of loosing my worked hard, time spend maps for some irresponsible programmers act like they dont even know what they are doing, plus they can even tweet about it shouting out hard.&lt;br/&gt;
If I was gonna sue Mojang MCPE for lack of responsibility of their sell, those programmers tweets would be my main evidence on the court-case. &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/biggrin.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;br/&gt;
See!!! No one cares  our maps are gone trash, they have no clue what is wrong with the game to even reply to this title.&lt;br/&gt;
The sad truth! They have no idea what is wrong!&lt;/p&gt;</comment>
                            <comment id="279906" author="druggy79" created="Tue, 26 Jan 2016 04:07:43 +0100"  >&lt;p&gt;0.14 beta - lags gone.&lt;br/&gt;
So it was all about cpu after all lol&lt;/p&gt;</comment>
                            <comment id="279357" author="cliffy80070" created="Fri, 22 Jan 2016 21:15:08 +0100"  >&lt;p&gt;To the comment about it being normal as it requires a better processor, I have the iPad Air 2, which is the latest model except for the iPad pro, and I am experiencing lag as well. If it can&apos;t run on my iPad, it can&apos;t run on anything.&lt;/p&gt;</comment>
                            <comment id="278200" author="druggy79" created="Fri, 15 Jan 2016 17:04:25 +0100"  >&lt;p&gt;I copied a part of the problem chunks using World Edit to new generated map and...&lt;br/&gt;
Its even more worse actually, old map at least works, sometimes.&lt;br/&gt;
New one hangs completely when you reach the area.&lt;/p&gt;

&lt;p&gt;By the way because of the lags me and my gf started a new map, it was all smooth but today we experienced lags without any reasons on both devices? Its playable but it clearly lags&lt;br/&gt;
My device is 2013 korean g2 (snapdragon 800)&lt;br/&gt;
Her device is korean note 3, no idea whats inside.&lt;/p&gt;</comment>
                            <comment id="278110" author="semstr8" created="Fri, 15 Jan 2016 00:22:31 +0100"  >&lt;p&gt;rplatham&lt;br/&gt;
Salute... I purchased the MCPE from AppStore and I do not have purchased the game on any other devices. I am guessing you are saying that I need to buy like Win10 version of the MCPE and try the map on over the Win10 device. If it works than move same map back to iPad. Thats a nice marketing strategy thou! Mojang needs to hire you on sales department. &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt; &lt;/p&gt;

&lt;p&gt;My map wasnt corrupt man! All was working ok and plus you are a gamer, I ve worked my ass off to make that world and collected all the goods in the storages. It was my grand little world and now I can not even enter to that map, it just gets worst now. &lt;/p&gt;

&lt;p&gt;Cannot start all over again, you may know the feeling when you start brand new Survival World and looking around yourself to start chopping wood to get started, meanwhile all your wealth is on the other map which is not playable any more. Its just a hudge setback. I unfortunately dont even play MCPE any more because of this sittuation. &lt;/p&gt;

&lt;p&gt;This is like my 10th best map has been sacrificed to Gods of Mojang whom requires map-sacrifices on every great update they do. Sick and tired of starting all over again. It is like we are not allowed to have worked hard, time spent large maps I guess. I feel like doomed to have a Neanderthal Life form to live in caves and dont do much just survive so your map would not be over 500MBs... &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="277327" author="rplatham" created="Mon, 11 Jan 2016 19:19:08 +0100"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=semstr8&quot; class=&quot;user-hover&quot; rel=&quot;semstr8&quot;&gt;semstr8&lt;/a&gt; regrets if this has already been suggested, but have you tried transferring the world to another device, trying to load it on that device, and if successful, copying that world back to the first device?&lt;/p&gt;

&lt;p&gt;I have previously used that strategy (transferring to a PC running win10 MCPE) to recover corrupt worlds. I know this is trickier where your world files are very large, but there hasn&apos;t been much movement on this issue, so I wanted to try.&lt;/p&gt;</comment>
                            <comment id="276344" author="druggy79" created="Tue, 5 Jan 2016 17:35:40 +0100"  >&lt;p&gt;In my case (Android) it lags only when game loads certain chunks, and it keeps lagging even when the chunk are supposed to be unloaded (Flying far away from it), it is clearly a bug.&lt;br/&gt;
In other areas it works flawless.&lt;/p&gt;

&lt;p&gt;I believe there is a bug in chunk loading, it seems like game wastes the game ticks on nothing.&lt;br/&gt;
Also i just remembered that in the problem chunks even though it is full of lamps, damn spiders spawns everywhere, even inside my well lit house.&lt;/p&gt;</comment>
                            <comment id="276192" author="depressed-pho" created="Mon, 4 Jan 2016 23:21:29 +0100"  >&lt;p&gt;On my iPad 3 the game initially has no lag at all, but it gets slower bit a bit as the duration of time after launching gets longer. I can work around this by quitting and restarting the game so it&apos;s not really a problem for me though.&lt;/p&gt;</comment>
                            <comment id="275636" author="druggy79" created="Sat, 2 Jan 2016 11:41:42 +0100"  >&lt;p&gt;I mean only some of heavy modified chunks are lagging, my map has 5 areas of em, 2 of 5 cause game freeze and fps drop&lt;/p&gt;</comment>
                            <comment id="275635" author="druggy79" created="Sat, 2 Jan 2016 11:40:03 +0100"  >&lt;p&gt;It is not about cpu, cause while the map lags, rest system works butter smooth. When the problem chunks is loaded, game fps drops down from 30 to 1-5, flying away (Forcing chunk unload) doesnt increase the fps unless map is reloaded.&lt;/p&gt;</comment>
                            <comment id="272615" author="semstr8" created="Wed, 16 Dec 2015 15:04:32 +0100"  >&lt;p&gt;Well another update has been released for the iPad and there is no solution in it for this issue. Still could not play the oldmaps we have worked so hard on. Nothing gets loaded first blue sky and when all came could not move because of the lag and slow response of the game. No solutions, nothing. I was hoping for this one! At least could someone say that;&lt;br/&gt;
&quot;You can not play your minecraft pe maps that you made before the 0.13.0 or if it is larger than 500MB&quot; or something.&lt;br/&gt;
Then I will consider to delete my map that I have been playing for more than a year now. Or at least why we have these lags on our good, old maps?&lt;/p&gt;</comment>
                            <comment id="266700" author="semstr8" created="Fri, 20 Nov 2015 17:12:45 +0100"  >&lt;p&gt;Before the 0.13.0 update all were working alright. It is the same world I was playing in. I could not even add anything yet because of the world does not load correct,mostly I wait in a night sky with stars to see the world will be loaded. What have they added to 0.13.0 could not crash iPad2 yet!&lt;br/&gt;
Its easy to blame the processor or devices yet world is not loading correct.&lt;br/&gt;
All was ok and stabile on 0.12.3 and that was normal not this.&lt;/p&gt;</comment>
                            <comment id="266543" author="luisrobles" created="Fri, 20 Nov 2015 03:20:42 +0100"  >&lt;p&gt;This is normal, because newest mcpe versions need a better processor.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="122783">MCPE-10942</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="127705">MCPE-11838</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="127997">MCPE-11911</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="128261">MCPE-11948</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="128309">MCPE-11956</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="129074">MCPE-12082</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="129621">MCPE-12141</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="129696">MCPE-12148</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                            <issuelinktype id="10103">
                    <name>Relates</name>
                                            <outwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="105463">MCPE-7858</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="125784">MCPE-11297</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="126569">MCPE-11568</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="129317">MCPE-12126</issuekey>
        </issuelink>
                            </outwardlinks>
                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="122641">MCPE-10903</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="127273">MCPE-11692</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="129074">MCPE-12082</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="130215">MCPE-12241</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="130604">MCPE-12298</issuekey>
        </issuelink>
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