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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MCPE-11594] Can&apos;t put out fire by tap and hold in Survival (but can in Creative)</title>
                <link>https://bugs.mojang.com/browse/MCPE-11594</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Usually, if you press and hold you are able to extinguish fire. But on the 0.13.0 builds, it won&apos;t work on survival.&lt;/p&gt;

&lt;p&gt;Update:&lt;br/&gt;
As of 0.15.2, this bug affects Android users playing single player or as LAN host.  Android Clients connected via LAN are not affected.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Update by &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=nighter&quot; class=&quot;user-hover&quot; rel=&quot;nighter&quot;&gt;nighter&lt;/a&gt;&lt;/b&gt;&lt;br/&gt;
This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided).&lt;br/&gt;
Please avoid duplicate comments. Post only NEW information regarding this bug. &lt;/p&gt;</description>
            <key id="126725">MCPE-11594</key>
            <summary>Can&apos;t put out fire by tap and hold in Survival (but can in Creative)</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="MixedUpGames">Crazy Dude</reporter>
                        <labels>
                    </labels>
                <created>Sat, 14 Nov 2015 02:13:04 +0100</created>
                <updated>Sun, 23 Oct 2016 09:57:31 +0200</updated>
                            <resolved>Fri, 7 Oct 2016 20:52:17 +0200</resolved>
                                    <version>0.13.0 Beta 1</version>
                    <version>0.13.0 Beta 5</version>
                    <version>0.13.0</version>
                    <version>0.15.1 Beta 1</version>
                    <version>0.15.1</version>
                    <version>0.15.2</version>
                    <version>0.15.3</version>
                    <version>0.15.4</version>
                    <version>0.15.8</version>
                    <version>0.15.90.7</version>
                    <version>0.15.9</version>
                    <version>0.15.10</version>
                                    <fixVersion>0.15.90.8</fixVersion>
                                                        <votes>22</votes>
                                    <watches>14</watches>
                                                                            <comments>
                            <comment id="337014" author="lotharmat" created="Sun, 23 Oct 2016 09:57:31 +0200"  >&lt;p&gt;Hi Neil, &lt;/p&gt;

&lt;p&gt;Yes takes about 0.5 seconds hold on the block! &lt;/p&gt;
</comment>
                            <comment id="337008" author="goodign" created="Sun, 23 Oct 2016 08:46:41 +0200"  >&lt;p&gt;Sorry, my mistake, it is fixed, it just feels different to use somehow... longer press perhaps? Cheers.&lt;/p&gt;</comment>
                            <comment id="336711" author="goodign" created="Sat, 22 Oct 2016 14:58:34 +0200"  >&lt;p&gt;Still not fixed in v 16.0.5, update from Google Play - what gives?&lt;/p&gt;</comment>
                            <comment id="334080" author="rplatham" created="Sat, 8 Oct 2016 14:21:30 +0200"  >&lt;p&gt;Basically, anyone who is not a beta tester in android will have to wait for an update to include this fix. It has been fixed,  but hasn&apos;t rolled out to all versions yet. &lt;/p&gt;</comment>
                            <comment id="334079" author="mega_spud" created="Sat, 8 Oct 2016 13:45:53 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=lotharmat&quot; class=&quot;user-hover&quot; rel=&quot;lotharmat&quot;&gt;lotharmat&lt;/a&gt; - This issue is fixed in the latest 0.16 beta update (build number 0.15.90.8, &lt;a href=&quot;https://play.google.com/apps/testing/com.mojang.minecraftpe/join?hl=en-GB&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;available on android to beta testers&lt;/a&gt;).&lt;/p&gt;

&lt;p&gt;&lt;b&gt;Quick Links&lt;/b&gt;:&lt;br/&gt;
&#128211; &lt;a href=&quot;http://help.mojang.com/customer/portal/articles/801354-writing-helpful-bug-reports-for-minecraft&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Issue Guidelines&lt;/a&gt; &amp;#8211; &#128172; &lt;a href=&quot;https://www.reddit.com/r/MCPE/&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Community Support&lt;/a&gt; &amp;#8211; &#128231; &lt;a href=&quot;https://feedback.minecraft.net/&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Feedback&lt;/a&gt; &amp;#8211; &#128214; &lt;a href=&quot;http://minecraft.gamepedia.com/Minecraft_Wiki&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;Game Wiki&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="334045" author="lotharmat" created="Sat, 8 Oct 2016 09:16:08 +0200"  >&lt;p&gt;With respect Rodriguez, &lt;/p&gt;

&lt;p&gt;It is not fixed in 0.15.10.&lt;/p&gt;

&lt;p&gt;Please mark as unresolved. It is still broken. &lt;/p&gt;</comment>
                            <comment id="333910" author="rodrigo294" created="Fri, 7 Oct 2016 20:28:32 +0200"  >&lt;p&gt;Fixed in 0.15.90.8&lt;/p&gt;</comment>
                            <comment id="333791" author="nighter" created="Fri, 7 Oct 2016 11:45:37 +0200"  >&lt;p&gt;Please note that this is not a discussion forum. Post only NEW information regarding this bug. This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided). . &lt;/p&gt;</comment>
                            <comment id="333186" author="lotharmat" created="Tue, 4 Oct 2016 20:16:23 +0200"  >&lt;p&gt;Please add 0.15.10 and please, please, please can you give us an estimate of when this hyper-annoying bug (sorry.. Regression) will be fixed. &lt;/p&gt;</comment>
                            <comment id="330757" author="lotharmat" created="Thu, 22 Sep 2016 17:47:48 +0200"  >&lt;p&gt;Please add 0.15.9 to the Affected versions.... &lt;/p&gt;</comment>
                            <comment id="329975" author="lotharmat" created="Fri, 16 Sep 2016 19:23:43 +0200"  >&lt;p&gt;Please add 0.15.8 to the Affected versions. &lt;/p&gt;

&lt;p&gt;Is &lt;b&gt;anyone&lt;/b&gt; actually working on this regression of functionality? 8 sub-versions later and still broken. &lt;/p&gt;</comment>
                            <comment id="329864" author="missmarzenia" created="Fri, 16 Sep 2016 11:17:42 +0200"  >&lt;p&gt;Yes, it is reported. Please post only bug relevant comments in this bug tracker. &lt;/p&gt;</comment>
                            <comment id="329849" author="goodign" created="Fri, 16 Sep 2016 09:16:45 +0200"  >&lt;p&gt;@&lt;span class=&quot;error&quot;&gt;&amp;#91;Mojang&amp;#93;&lt;/span&gt; MissMarzenia (Aleksandra Zajac)&lt;/p&gt;

&lt;p&gt;I&apos;m sorry, but I think you&apos;re mistaken.&lt;/p&gt;

&lt;p&gt;You DID comment it was reported for testing - in V13&lt;/p&gt;

&lt;p&gt;In v14 it was subsequently fixed.&lt;/p&gt;

&lt;p&gt;In v15 the fault reappeared and this bug was re-opened.&lt;/p&gt;

&lt;p&gt;Since then, you have not told us you have reported this for testing in V15.&lt;/p&gt;

&lt;p&gt;Has this been reported for testing in V15?&lt;/p&gt;

&lt;p&gt;Thanks in anticipation.&lt;/p&gt;</comment>
                            <comment id="323256" author="missmarzenia" created="Thu, 4 Aug 2016 11:28:12 +0200"  >&lt;p&gt;As mentioned before multiple times, we do not assign bugs as we do not use JIRA as our internal tracker. It is counter productive, wastes our time and slows down process of bug fixing in general. I am not here to argue with anyone and my comment is purely informative. Please do not attempt to get into management related conversations on this &lt;b&gt;bug&lt;/b&gt; tracker. Thanks!&lt;/p&gt;</comment>
                            <comment id="323186" author="maplemale" created="Wed, 3 Aug 2016 19:20:59 +0200"  >&lt;p&gt;@&lt;span class=&quot;error&quot;&gt;&amp;#91;Mojang&amp;#93;&lt;/span&gt; MissMarzenia (Aleksandra Zajac) &lt;/p&gt;

&lt;p&gt;No one expects hard dates. But Majong&apos;s kanban/agile hybrid flavor of sprint management which is non-standard to the rest of world tends to frustrate both your tech and non-tech savvy user base. You should consider at least assigning bugs and making your current sprint items visible to the public. Your stories are all cluttered with user comments similar to what @Mat Cooke just asked.&lt;/p&gt;</comment>
                            <comment id="323119" author="missmarzenia" created="Wed, 3 Aug 2016 10:58:02 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=lotharmat&quot; class=&quot;user-hover&quot; rel=&quot;lotharmat&quot;&gt;lotharmat&lt;/a&gt; We rarely report progress of fixes. I commented it was reported for test and fix. Sorry, we are not able to provide dates for implementation of fixes.&lt;/p&gt;</comment>
                            <comment id="322368" author="lotharmat" created="Thu, 28 Jul 2016 09:12:24 +0200"  >&lt;p&gt;Any progress on this?&lt;/p&gt;</comment>
                            <comment id="322233" author="puggoh" created="Tue, 26 Jul 2016 22:11:13 +0200"  >&lt;p&gt;I used to be able to simply tap on burning netherrack and it would go out, no matter what I was holding. I never had to tap and hold.&lt;/p&gt;

&lt;p&gt;Starting in 0.15, the only way to put out fire in the nether is to place a block on it.&lt;/p&gt;</comment>
                            <comment id="321616" author="piravinth" created="Thu, 21 Jul 2016 22:11:53 +0200"  >&lt;p&gt;Plz, someone get this to the attention of the devs, it&apos;s an extremely frustrating bug &lt;/p&gt;</comment>
                            <comment id="321591" author="lotharmat" created="Thu, 21 Jul 2016 17:02:51 +0200"  >&lt;p&gt;When will this be resolved?? &lt;/p&gt;

&lt;p&gt;Still an issue in 0.15.3..&lt;/p&gt;</comment>
                            <comment id="320853" author="mega_spud" created="Thu, 14 Jul 2016 17:06:29 +0200"  >&lt;p&gt;My mistake - it doesn&apos;t affect android Clients when joined to a Win 10 PC Host over LAN.&lt;/p&gt;

&lt;p&gt;If playing on Android as Single Player or as host then you cannot extinguish the fire in survival.&lt;/p&gt;</comment>
                            <comment id="320847" author="lotharmat" created="Thu, 14 Jul 2016 16:52:41 +0200"  >&lt;p&gt;Yup - Still having the issue here - Nexus 7 Android 6.0.1 MCPE 0.15.2&lt;/p&gt;

&lt;p&gt;I have uninstalled MCPE and reinstalled it to no avail.&lt;/p&gt;

&lt;p&gt;Cannot put out fire in survival in new or existing worlds. - In creative you can!&lt;/p&gt;</comment>
                            <comment id="320843" author="mega_spud" created="Thu, 14 Jul 2016 16:44:32 +0200"  >&lt;p&gt;I cannot reproduce this in 0.15.2:&lt;/p&gt;

&lt;p&gt;On Windows 10 PC, a quick tap extinguishes the fire in creative and Survival.&lt;/p&gt;

&lt;p&gt;On Android, a tap and hold is needed to extinguish the fire in Survival and Creative.  Granted, this takes correct timing to not break the block when in creative, but at least the fire can be extinguished.&lt;/p&gt;

&lt;p&gt;Is anyone still having an issue putting out the fire?&lt;/p&gt;
</comment>
                            <comment id="320314" author="lotharmat" created="Sun, 10 Jul 2016 10:43:41 +0200"  >&lt;p&gt;@Liam. In 14.x you only needed to tap on the fire. &lt;/p&gt;

&lt;p&gt;In 15.x (creative) you have to tap and hold (almost half way between a tap and full on block destroy) to extinguish.&lt;/p&gt;

&lt;p&gt;In 15.x survival, it is like the fire extinguish function jut isn&apos;t being called and the block starts to be mined. &lt;/p&gt;

&lt;p&gt;Is it possible to revert back to the 14.x method of just tapping on the block to extinguish the fire? &lt;/p&gt;</comment>
                            <comment id="320313" author="piravinth" created="Sun, 10 Jul 2016 10:32:13 +0200"  >&lt;p&gt;affects 0.15.2 as well Sony Xperia Z3&lt;/p&gt;</comment>
                            <comment id="320272" author="gatharian" created="Sun, 10 Jul 2016 01:03:16 +0200"  >&lt;p&gt;Seams like when you try to extinguish the fire, the game ignores that it&apos;s there, so you end up breaking the block below it instead.&lt;/p&gt;</comment>
                            <comment id="320071" author="lotharmat" created="Fri, 8 Jul 2016 18:50:57 +0200"  >&lt;p&gt;Still a bug in 0.15.2&lt;/p&gt;</comment>
                            <comment id="318077" author="lotharmat" created="Tue, 28 Jun 2016 18:42:40 +0200"  >&lt;p&gt;Just downloaded 0.15.1 still a bug. &lt;/p&gt;

&lt;p&gt;Please re-open &lt;/p&gt;</comment>
                            <comment id="318007" author="piravinth" created="Tue, 28 Jun 2016 10:09:56 +0200"  >&lt;p&gt;It was released yesterday but the MOD marked it as fixed today so I think in future version, this bug will be fixed&lt;/p&gt;</comment>
                            <comment id="317443" author="piravinth" created="Sat, 25 Jun 2016 23:02:58 +0200"  >&lt;p&gt;Affecting 0.15.1 Build 1, Sony Xperia Z3 D6003&lt;/p&gt;</comment>
                            <comment id="314089" author="lotharmat" created="Thu, 16 Jun 2016 09:23:03 +0200"  >&lt;p&gt;I was able to extinguish fire in 0.14.3 but not after the upgrade to 0.15.0&lt;/p&gt;</comment>
                            <comment id="313955" author="mega_spud" created="Wed, 15 Jun 2016 18:35:38 +0200"  >&lt;p&gt;Reopening as still occurs in 0.15.1 b1&lt;/p&gt;

&lt;p&gt;&lt;b&gt;To Reproduce:&lt;/b&gt;&lt;/p&gt;
&lt;ul class=&quot;alternate&quot; type=&quot;square&quot;&gt;
	&lt;li&gt;Enter nether in survival&lt;/li&gt;
	&lt;li&gt;Light netherack&lt;/li&gt;
	&lt;li&gt;Try to extinguish the fire by punching&lt;/li&gt;
&lt;/ul&gt;


</comment>
                            <comment id="280583" author="gatharian" created="Thu, 28 Jan 2016 03:13:52 +0100"  >&lt;p&gt;I&apos;m not experiencing this issue in any builds for 0.14.0 - Tested in Survival&lt;/p&gt;</comment>
                            <comment id="271166" author="missmarzenia" created="Tue, 8 Dec 2015 12:03:11 +0100"  >&lt;p&gt;I have reported this issue for testing, thanks for reporting. &lt;/p&gt;</comment>
                            <comment id="268778" author="zhuowei" created="Fri, 27 Nov 2015 23:12:19 +0100"  >&lt;p&gt;Looks like GameMode::startDestroyBlock isn&apos;t being called; that function is responsible for calling Level::extinguishFire to put out the fire when you punch a block in Survival.&lt;/p&gt;</comment>
                            <comment id="265427" author="rplatham" created="Mon, 16 Nov 2015 19:18:30 +0100"  >&lt;p&gt;Confirmed on Samsung Galaxy S4 Active Android 5.0.1 MCPE 0.13 build 5 in survival single player.&lt;/p&gt;

&lt;p&gt;I started some fires and, with no item in hand, I tapped and held on the fire.  &lt;b&gt;I expected&lt;/b&gt; this action to put the fire out.  Instead, the player mined the block under/behind the fire.  Same results when I had an item in hand. &lt;/p&gt;

&lt;p&gt;When I tried this in creative mode, the tap and hold on the fire put the flames out as expected.&lt;/p&gt;</comment>
                            <comment id="264885" author="mixedupgames" created="Sat, 14 Nov 2015 15:26:15 +0100"  >&lt;p&gt;Exactly, PlantSeed.&lt;/p&gt;</comment>
                            <comment id="264813" author="plantseed" created="Sat, 14 Nov 2015 03:14:03 +0100"  >&lt;p&gt;I think you mean extinguish fire with hand in survival? &lt;/p&gt;</comment>
                            <comment id="264807" author="mixedupgames" created="Sat, 14 Nov 2015 02:14:33 +0100"  >&lt;p&gt;Not just a punch, but actually you tap and hold on fire.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="116178">MCPE-9627</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="127733">MCPE-11840</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="128822">MCPE-12042</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="128869">MCPE-12050</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="142403">MCPE-14786</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="143872">MCPE-15489</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="145299">MCPE-15868</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="145592">MCPE-15966</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="147934">MCPE-16551</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="151238">MCPE-17370</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                            <issuelinktype id="10103">
                    <name>Relates</name>
                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="144013">MCPE-15569</issuekey>
        </issuelink>
                            </inwardlinks>
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