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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-11506] Zombies not dropping rotten flesh in drowning trap</title>
                <link>https://bugs.mojang.com/browse/MCPE-11506</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;I built a zombie spawner trap to drown zombies to collect rotten flesh, but the zombies do not drop rotten flesh (or anything else) and nothing is in my collection area. I&apos;ve watched dozens of them die in the trap, but nothing has dropped. I tried the wiki, Google, the forums and Jira for any reports of anyone else having the same issue but haven&apos;t seen anything related to zombies not dropping items when drowned in pocket edition, and the same trap works just fine in the desktop edition (same trap outlined in the &quot;Minecraft Survive &amp;amp; Thrive&quot; youtube series).&lt;/p&gt;</description>
            <key id="126409">MCPE-11506</key>
            <summary>Zombies not dropping rotten flesh in drowning trap</summary>
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                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                            <reporter username="samiratou">Charissa Larsen</reporter>
                        <labels>
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                <created>Mon, 9 Nov 2015 02:46:56 +0100</created>
                <updated>Tue, 12 Jan 2016 17:20:17 +0100</updated>
                            <resolved>Tue, 12 Jan 2016 17:20:17 +0100</resolved>
                                    <version>0.12.3</version>
                                                                        <votes>2</votes>
                                    <watches>4</watches>
                                                                            <comments>
                            <comment id="277482" author="illidicia" created="Tue, 12 Jan 2016 17:20:17 +0100"  >&lt;p&gt;Resolved.&lt;/p&gt;</comment>
                            <comment id="277466" author="depressed-pho" created="Tue, 12 Jan 2016 14:28:07 +0100"  >&lt;p&gt;This is a duplicate of &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-11086&quot; title=&quot;All mobs drop nothing unless killed by the player (or spawned or hurt by the player within 5 min of being killed)&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-11086&quot;&gt;&lt;del&gt;MCPE-11086&lt;/del&gt;&lt;/a&gt;, and yes, it affects 0.13.1.&lt;/p&gt;</comment>
                            <comment id="277411" author="aman4700" created="Tue, 12 Jan 2016 04:24:17 +0100"  >&lt;p&gt;Does this bug still appear in 0.13.1? If so please respond.&lt;/p&gt;</comment>
                            <comment id="266459" author="bbblock" created="Thu, 19 Nov 2015 21:52:05 +0100"  >&lt;p&gt;Confirmed for zombies and skeletons for me since 0.12.1 on iOS. Both drowning and falling mobs no longer drop expected items, except for armour. Also, burning undead mobs no longer drop items either when exposed to sunlight.&lt;/p&gt;</comment>
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            <issuekey id="124164">MCPE-11086</issuekey>
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