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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-11287] Chunks don&apos;t update properly</title>
                <link>https://bugs.mojang.com/browse/MCPE-11287</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;I&apos;m using MCPE 0.13.0 on Mediacom M-MP75S23G.&lt;/p&gt;

&lt;p&gt;When I break blocks, these still appears and I have to wait or random move to make them disappear; same when I place blocks.&lt;/p&gt;

&lt;p&gt;NOTE: Every issue that is related about delay when placing/breaking/open etc. is related to the chunks issue.&lt;/p&gt;

&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=gatharian&quot; class=&quot;user-hover&quot; rel=&quot;gatharian&quot;&gt;gatharian&lt;/a&gt; added:&lt;br/&gt;
Tested by placing blocks or breaking blocks in a Village will produce a delay. Igniting 1 block of tnt in the village will also show a significant delay in destruction. Seed for testing that has a village: 1388582293&lt;/p&gt;</description>
            <key id="125767">MCPE-11287</key>
            <summary>Chunks don&apos;t update properly</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="AnThOnEx">Anthony Calabretta</reporter>
                        <labels>
                    </labels>
                <created>Tue, 3 Nov 2015 18:02:25 +0100</created>
                <updated>Sun, 17 Apr 2016 16:36:21 +0200</updated>
                            <resolved>Mon, 16 Nov 2015 23:34:57 +0100</resolved>
                                    <version>0.13.0 Beta 1</version>
                                    <fixVersion>0.13.0 Beta 4</fixVersion>
                                                        <votes>3</votes>
                                    <watches>7</watches>
                                                                            <comments>
                            <comment id="300597" author="darkelord" created="Sun, 17 Apr 2016 16:36:21 +0200"  >&lt;p&gt;Not fixed. Still in 0.15.0 Realms Alpha build 2. Device: Prestigio Multipad 4 Diamond 7.85 3G. Android: 4.2.2.&lt;/p&gt;</comment>
                            <comment id="268705" author="depressed-pho" created="Fri, 27 Nov 2015 17:16:00 +0100"  >&lt;p&gt;Oops, there was already a separate issue &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-11297&quot; title=&quot;Redstone Torch updates too slow&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-11297&quot;&gt;&lt;del&gt;MCPE-11297&lt;/del&gt;&lt;/a&gt; for my problem. Sorry for the noise.&lt;/p&gt;</comment>
                            <comment id="268661" author="depressed-pho" created="Fri, 27 Nov 2015 13:00:38 +0100"  >&lt;p&gt;Someone with a right authority, could you please reopen this issue? It&apos;s not really fixed in 0.13.0 as described above. Or should I create a separate issue instead?&lt;/p&gt;</comment>
                            <comment id="268435" author="depressed-pho" created="Thu, 26 Nov 2015 14:51:56 +0100"  >&lt;p&gt;While the block breaking / placement lag only rarely occurs in 0.13.0 / iOS, redstone update lag is rather common. In my screenshot &lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/105662/105662_cascaded-NOT-gates.png&quot; title=&quot;cascaded-NOT-gates.png attached to MCPE-11287&quot;&gt;cascaded-NOT-gates.png&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt; you see cascaded NOT gates with 10 redstone torches. If you press the button, you expect the redstone lamp activates for 15 ticks (1.5 sec) after 10 ticks (1 sec) delay. But in reality, the delay time (caused by 10 torches) and the duration of pulse (generated by the button) randomly changes each time you press the button, and the lamp sometimes does not even emit any light, which means the 15 ticks pulse ends before the lamp gets updated. Note that the game itself isn&apos;t laggy at all. Only the block updates like this is laggy.&lt;/p&gt;</comment>
                            <comment id="268166" author="thatrandomguy" created="Wed, 25 Nov 2015 17:06:33 +0100"  >&lt;p&gt;It still persist until this update :/&lt;/p&gt;</comment>
                            <comment id="263539" author="gatharian" created="Tue, 10 Nov 2015 01:32:16 +0100"  >&lt;p&gt;Affects 0.13.0 build 4. There is less lag but there is still some noticeable lag. Try setting off 1 block of tnt in a villager, it takes 1 second after tnt blows up to see its destruction.&lt;/p&gt;</comment>
                            <comment id="263490" author="mrcrafty14" created="Mon, 9 Nov 2015 21:57:40 +0100"  >&lt;p&gt;There are less lags in Beta 4, but they are still here.&lt;/p&gt;</comment>
                            <comment id="263339" author="mrcrafty14" created="Mon, 9 Nov 2015 09:58:33 +0100"  >&lt;p&gt;Problem is still here in 0.13.0 Beta 1, 2 and 3 on Galaxy Tab 3 10.1 Wifi&lt;/p&gt;</comment>
                            <comment id="262874" author="joepcool14" created="Sat, 7 Nov 2015 23:47:28 +0100"  >&lt;p&gt;Still a problem in 0.13.0 build 2.&lt;/p&gt;</comment>
                            <comment id="261653" author="aman4700" created="Wed, 4 Nov 2015 21:16:54 +0100"  >&lt;p&gt;This is not fixed in build 2 &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/sad.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;

&lt;p&gt;Confirmed on Samsung Galaxy Note 5. Android 5.1.1 Version: 0.13.0 Build 2&lt;/p&gt;</comment>
                            <comment id="261533" author="luisrobles" created="Wed, 4 Nov 2015 16:10:45 +0100"  >&lt;p&gt;This will be fixed in 0.13.0 build 2, that&apos;s what Ola said on the G+ community.&lt;/p&gt;</comment>
                            <comment id="261446" author="gatharian" created="Wed, 4 Nov 2015 01:00:36 +0100"  >&lt;p&gt;The game will also crash sometimes, but I am still not sure how to explain that just yet.&lt;/p&gt;</comment>
                            <comment id="261340" author="luisrobles" created="Tue, 3 Nov 2015 20:46:36 +0100"  >&lt;p&gt;Confirmed in Samsung Galaxy Tab S 8.4&apos;&apos;&lt;/p&gt;</comment>
                    </comments>
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                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="125794">MCPE-11303</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="125808">MCPE-11309</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="125872">MCPE-11342</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="126032">MCPE-11393</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="126175">MCPE-11432</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="126237">MCPE-11452</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="126289">MCPE-11464</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="126460">MCPE-11526</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="126461">MCPE-11527</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="126462">MCPE-11528</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="126463">MCPE-11529</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="126472">MCPE-11535</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="126488">MCPE-11546</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="126711">MCPE-11592</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="126726">MCPE-11595</issuekey>
        </issuelink>
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                <attachments>
                            <attachment id="105662" name="cascaded-NOT-gates.png" size="1614795" author="depressed-pho" created="Thu, 26 Nov 2015 14:51:56 +0100"/>
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