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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-11013] Autojump allows you to jump over fences and cobblestone walls</title>
                <link>https://bugs.mojang.com/browse/MCPE-11013</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Players &lt;del&gt;(and maybe mobs too)&lt;/del&gt; can jump over fences, cobblestone walls (and gates) when autojump is enabled when the entity is moving towards the fence/gate and autojump is triggered right before the fence.  This also works every time you place soul sand inside a fenced area where the fencing is on solid blocks. Chests that are placed near the fence 1 block deep also allow the player to jump over the fence. (see 15 - 1.png and Screenshot_2016-03-29-01-39-32.png)  The player sinks in the soul sand, autojump pulls them out and over the fence. Walking over a chest that is slightly in the ground allows the player to jump over the fence behind it. The soul sand method doesn&apos;t work for mobs.  &lt;/p&gt;

&lt;p&gt;&lt;b&gt;I expected&lt;/b&gt; that players and mobs could never jump fences.&lt;/p&gt;

&lt;p&gt;Attempts to reproduce by jumping without autojump enabled or where the fencing is on level ground have failed so far. The player doesn&apos;t need to jump (autojump does all the work).&lt;/p&gt;

&lt;p&gt;In Screenshot_2015-10-05-22-18-04.png, approach the fence at an angle as in the photo so the player falls into the pit a bit but autojump triggers.  The player will clear the fence.&lt;/p&gt;</description>
            <key id="123185">MCPE-11013</key>
            <summary>Autojump allows you to jump over fences and cobblestone walls</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="rplatham">rplatham</reporter>
                        <labels>
                    </labels>
                <created>Wed, 7 Oct 2015 04:21:24 +0200</created>
                <updated>Wed, 10 May 2017 13:38:29 +0200</updated>
                            <resolved>Thu, 1 Sep 2016 01:31:38 +0200</resolved>
                                    <version>0.12.1</version>
                    <version>0.12.2</version>
                    <version>0.12.3</version>
                    <version>0.13.0 Beta 1</version>
                    <version>0.13.0 Beta 2</version>
                    <version>0.13.0 Beta 3</version>
                    <version>0.13.0 Beta 4</version>
                    <version>0.13.0 Beta 5</version>
                    <version>0.13.0</version>
                    <version>0.14.0 Beta 5</version>
                    <version>0.14.0</version>
                    <version>0.14.1</version>
                    <version>0.15.0 Realms Alpha build 1</version>
                    <version>0.15.0 Realms Alpha build 2</version>
                    <version>0.14.2</version>
                    <version>0.14.3</version>
                    <version>0.15.0 Realms Alpha build 4</version>
                    <version>0.15.0 Beta build 1</version>
                    <version>0.15.0 Beta build 2</version>
                    <version>0.15.0 Beta build 3</version>
                    <version>0.15.0</version>
                    <version>0.15.1 Beta 1</version>
                    <version>0.15.1</version>
                    <version>0.15.2</version>
                    <version>0.15.3</version>
                    <version>0.15.6</version>
                                    <fixVersion>0.15.90.0</fixVersion>
                                                        <votes>1</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="297344" author="kaleb418" created="Tue, 29 Mar 2016 16:29:02 +0200"  >&lt;p&gt;Works with any block that is less than one block high.&lt;/p&gt;</comment>
                            <comment id="297306" author="gatharian" created="Tue, 29 Mar 2016 10:28:05 +0200"  >&lt;p&gt;Affects 0.14.0 - Soul sand and what you do in figure 2015-10-29 21.44.01.png can still allow the player to auto-jump the fence.&lt;/p&gt;</comment>
                            <comment id="283698" author="gandobar" created="Sun, 7 Feb 2016 21:45:59 +0100"  >&lt;p&gt;I can reproduce it in version 0.14.0 build 5&lt;br/&gt;
Device Samsung Galaxy Note3 Android 5.0 &lt;/p&gt;</comment>
                            <comment id="273022" author="depressed-pho" created="Fri, 18 Dec 2015 06:29:38 +0100"  >&lt;p&gt;Yes, still affects 0.13.1.&lt;/p&gt;</comment>
                            <comment id="272996" author="gatharian" created="Fri, 18 Dec 2015 02:04:03 +0100"  >&lt;p&gt;Does this bug affect 0.13.1? If so please respond.&lt;/p&gt;</comment>
                            <comment id="259489" author="rplatham" created="Thu, 29 Oct 2015 14:56:38 +0100"  >&lt;p&gt;Thanks &lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=depressed-PHO&quot; class=&quot;user-hover&quot; rel=&quot;depressed-pho&quot;&gt;depressed-PHO&lt;/a&gt;, I can confirm your structure creates the bug on Android and Win10 (trying both touch and mouse &amp;amp; keyboard on Win10).  When mouse &amp;amp; keyboard are used on Win10, the autojump button can be disabled and when it is disabled, none of the above structures can be jumped over (as expected).  Being unable to turn off autojump is another ticket: &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-9378&quot; title=&quot;Auto-jump cannot be turned off when using touch controls on any platform, but works as expected with controllers&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-9378&quot;&gt;&lt;del&gt;MCPE-9378&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="259481" author="depressed-pho" created="Thu, 29 Oct 2015 14:04:31 +0100"  >&lt;p&gt;There is another pattern of fences that triggers the glitch. In &lt;span class=&quot;nobr&quot;&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/attachment/103089/103089_2015-10-29+21.44.01.png&quot; title=&quot;2015-10-29 21.44.01.png attached to MCPE-11013&quot;&gt;2015-10-29 21.44.01.png&lt;sup&gt;&lt;img class=&quot;rendericon&quot; src=&quot;https://bugs.mojang.com/images/icons/link_attachment_7.gif&quot; height=&quot;7&quot; width=&quot;7&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/sup&gt;&lt;/a&gt;&lt;/span&gt; you see two platforms made of stone bricks, each having fences on edge. While the left one the fences prevents you from falling off the platform (which is the correct behavior), the right one allows you to auto-jump onto the fences. I confirmed this on 0.12.3 / iOS.&lt;/p&gt;</comment>
                            <comment id="255693" author="5tr4" created="Thu, 15 Oct 2015 21:53:59 +0200"  >&lt;p&gt;I confirmed it yesterday while playing around with soul sand in a creative world. Works with all types of fences. Is it the fence hit box or the soul sand that needs to be fixed. &lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="145407">MCPE-15899</issuekey>
        </issuelink>
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                                    </issuelinktype>
                            <issuelinktype id="10103">
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                                        <issuelink>
            <issuekey id="138363">MCPE-14013</issuekey>
        </issuelink>
                            </outwardlinks>
                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="139289">MCPE-14127</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
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                            <attachment id="101254" name="15 - 1.png" size="347084" author="rplatham" created="Wed, 7 Oct 2015 04:21:24 +0200"/>
                            <attachment id="103089" name="2015-10-29 21.44.01.png" size="1630852" author="depressed-pho" created="Thu, 29 Oct 2015 14:04:31 +0100"/>
                            <attachment id="101255" name="Screenshot_2015-10-06-22-18-04.png" size="1004634" author="rplatham" created="Wed, 7 Oct 2015 04:21:24 +0200"/>
                            <attachment id="114876" name="Screenshot_2016-03-29-01-39-32.png" size="597376" author="gatharian" created="Tue, 29 Mar 2016 10:58:34 +0200"/>
                            <attachment id="101287" name="Tutorial.mp4" size="7897034" author="Skyladd" created="Wed, 7 Oct 2015 17:23:12 +0200"/>
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