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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-10710] No mobs spawned in the nether!</title>
                <link>https://bugs.mojang.com/browse/MCPE-10710</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Just now, I went to the nether in creative (Before I went in I set the difficulty to peaceful and then set back to normal, after I set it back to normal I went to the nether). And I found nothing spawned like ghasts, pigmen, etc.&lt;/p&gt;

&lt;p&gt;What I expected to happen was...:&lt;br/&gt;
The nether would have some pigmen and ghast.&lt;/p&gt;

&lt;p&gt;What actually happened was...:&lt;br/&gt;
Instead, nothing spawned and I&apos;m alone.&lt;/p&gt;

&lt;p&gt;Steps to Reproduce:&lt;br/&gt;
1. Before going to nether, set to peaceful and then set to normal.&lt;br/&gt;
2. Go in the nether.&lt;br/&gt;
3. Notice that nothing spawned. How I&apos;m supposed to have fun in the nether    now? (Note: It doesn&apos;t always happens)&lt;/p&gt;
</description>
            <key id="121476">MCPE-10710</key>
            <summary>No mobs spawned in the nether!</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                            <reporter username="Cyruschan2003">Renaming</reporter>
                        <labels>
                    </labels>
                <created>Sun, 13 Sep 2015 14:03:11 +0200</created>
                <updated>Mon, 16 Nov 2015 23:17:49 +0100</updated>
                            <resolved>Mon, 16 Nov 2015 23:17:49 +0100</resolved>
                                    <version>0.12.1</version>
                                    <fixVersion>0.13.0 Beta 5</fixVersion>
                                                        <votes>5</votes>
                                    <watches>1</watches>
                                                                            <comments>
                            <comment id="255831" author="missmarzenia" created="Fri, 16 Oct 2015 16:21:25 +0200"  >&lt;p&gt;Mobs do spawn in the Nether but they are very rare, we are aware of this issue. &lt;/p&gt;</comment>
                            <comment id="255746" author="d4n13" created="Fri, 16 Oct 2015 05:31:53 +0200"  >&lt;p&gt;@&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Illidicia&quot; class=&quot;user-hover&quot; rel=&quot;Illidicia&quot;&gt;Illidicia&lt;/a&gt; I created a fresh world on 0.12.2 (Nexus 5 / Androd Marshmallow), and built it up till I got a portal and I found the same behavior.  After wondering for about a half hour, I did eventually find one ghast, but still no magmas / skeletons / wither skeletons.  Just zombie pigmen.&lt;/p&gt;

&lt;p&gt;Difficulty is set to hard (next to hardest setting).&lt;/p&gt;

&lt;p&gt;Am I possibly corrupting my worlds?  Is copy/pasting the directory still an acceptable method of backup, or might this contribute to the issue?&lt;/p&gt;</comment>
                            <comment id="255462" author="d4n13" created="Thu, 15 Oct 2015 00:35:21 +0200"  >&lt;p&gt;@&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=Illidicia&quot; class=&quot;user-hover&quot; rel=&quot;Illidicia&quot;&gt;Illidicia&lt;/a&gt; I&apos;ll start a fresh level on Android 0.12.2 (Nexus 5 / Marshmellow) and see if it reproduces.  It will take me a while to get back to the nether starting from scratch.&lt;/p&gt;</comment>
                            <comment id="255446" author="illidicia" created="Wed, 14 Oct 2015 23:14:14 +0200"  >&lt;p&gt;Cannot confirm for 0.12.1 or 0.12.2 on iPhone 6 Plus (iOS 9.0.2). New monsters (blazes and wither skeletons in/around nether fortresses, zombie pigman, magma cubes and ghasts everywhere else) continue to spawn following the death of the formers.&lt;/p&gt;</comment>
                            <comment id="255238" author="d4n13" created="Wed, 14 Oct 2015 14:31:03 +0200"  >&lt;p&gt;I can confirm on Android 0.12.1 / 0.12.2 (nexus 5).  My world was always survival, but the nether was first rendered when difficulty was EASY (not peaceful).  I went to the nether and found wither, skeletons, magmas, ghasts, and blazes in two working blaze spawners.  I went about building my structures in the nether killing all hostile mobs I found.  Eventually all that was left is zombie pigmen.  No new hostile mobs spawned (except blazes in spawners).  I have now set the difficulty to NORMAL and found one magma spawn, but nothing since.  Played probably 3 hours in the nether over many many chunks.&lt;/p&gt;</comment>
                    </comments>
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                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="123126">MCPE-10993</issuekey>
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                            <attachment id="99911" name="Photo 13-9-15 19 32 18.png" size="1197236" author="Cyruschan2003" created="Sun, 13 Sep 2015 14:03:11 +0200"/>
                            <attachment id="99912" name="Photo 13-9-15 19 32 33.png" size="2288878" author="Cyruschan2003" created="Sun, 13 Sep 2015 14:03:11 +0200"/>
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