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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MCPE-1067] Lighting bug when building at height limit</title>
                <link>https://bugs.mojang.com/browse/MCPE-1067</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;This probably affects both creative and survival. The bug is when you build a structure up to the build limit, the lighting is not effected, even if there is a roof. It just stays bright. I have an image.&lt;/p&gt;</description>
            <key id="18099">MCPE-1067</key>
            <summary>Lighting bug when building at height limit</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="2">Won&apos;t Fix</resolution>
                                            <reporter username="kolomistraf">bill caster</reporter>
                        <labels>
                            <label>lighting</label>
                            <label>world</label>
                    </labels>
                <created>Fri, 28 Dec 2012 21:04:54 +0100</created>
                <updated>Fri, 25 Dec 2020 19:58:08 +0100</updated>
                            <resolved>Tue, 14 Nov 2017 11:15:14 +0100</resolved>
                                    <version>0.5.0</version>
                    <version>0.15.2</version>
                    <version>0.15.6</version>
                    <version>0.15.90.2</version>
                    <version>0.15.10</version>
                    <version>0.16.0</version>
                    <version>0.17.0.1</version>
                    <version>1.0.0.0</version>
                    <version>1.0.0</version>
                    <version>1.0.2</version>
                    <version>1.0.3</version>
                    <version>1.0.4.1</version>
                    <version>1.2.0.11</version>
                                                                        <votes>2</votes>
                                    <watches>5</watches>
                                                                            <comments>
                            <comment id="398982" author="drawesome4333" created="Sat, 12 Aug 2017 07:55:44 +0200"  >&lt;p&gt;It is sort of fixed in 1.2.0.11. I tested it and at first it matched the results of the bug. I went to try again and it acted as expected blocking light.&lt;/p&gt;</comment>
                            <comment id="371155" author="aspergerian" created="Wed, 8 Mar 2017 11:02:15 +0100"  >&lt;p&gt;Affects 1.0.4.1.&lt;/p&gt;</comment>
                            <comment id="342462" author="drawesome4333" created="Mon, 14 Nov 2016 23:03:21 +0100"  >&lt;p&gt;Affects 0.17.0.1 but the mobs burning part now is different see &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-18421&quot; title=&quot;Placing blocks at build height causes area below to be treated as shade by undead mobs.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-18421&quot;&gt;&lt;del&gt;MCPE-18421&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="342363" author="zebulanstanphill@gmail.com" created="Mon, 14 Nov 2016 15:49:53 +0100"  >&lt;p&gt;Removed pictures unrelated to the bug stated in the issue.&lt;/p&gt;</comment>
                            <comment id="334321" author="zebulanstanphill@gmail.com" created="Mon, 10 Oct 2016 06:27:18 +0200"  >&lt;p&gt;Affects 0.15.10. (Tested on Windows 10.)&lt;/p&gt;</comment>
                            <comment id="324956" author="zebulanstanphill@gmail.com" created="Thu, 11 Aug 2016 19:16:05 +0200"  >&lt;p&gt;Confirmed for 0.15.6. (Tested on Windows 10.)&lt;/p&gt;</comment>
                            <comment id="320603" author="kaleb418" created="Tue, 12 Jul 2016 20:40:26 +0200"  >&lt;p&gt;Confirmed for 0.15.2 via a confidential source.&lt;/p&gt;</comment>
                            <comment id="320538" author="drawesome4333" created="Tue, 12 Jul 2016 06:56:19 +0200"  >&lt;p&gt;&lt;a href=&quot;https://bugs.mojang.com/secure/ViewProfile.jspa?name=abiessu&quot; class=&quot;user-hover&quot; rel=&quot;abiessu&quot;&gt;abiessu&lt;/a&gt; This part of the bug tracker is for issues with Pocket Edition not Console Edition. There is a separate project on JIRA set up for issues on the Console Editions.&lt;br/&gt;
&lt;a href=&quot;https://bugs.mojang.com/browse/MCCE&quot; class=&quot;external-link&quot; rel=&quot;nofollow&quot;&gt;https://bugs.mojang.com/browse/MCCE&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="320535" author="abiessu" created="Tue, 12 Jul 2016 06:15:47 +0200"  >&lt;p&gt;Bug1.JPG: Looking out from a sugar cane at the bottom of the ocean, daytime&lt;/p&gt;

&lt;p&gt;Bug1_1.JPG: Looking out &quot;around the edge&quot; from the same sugar cane as Bug1, daytime&lt;/p&gt;

&lt;p&gt;Bug1_2.JPG: Looking out from another sugar cane &quot;around the edge&quot; at the bottom of the ocean, nighttime&lt;/p&gt;

&lt;p&gt;Bug1_3.JPG: Looking out through the same sugar cane as Bug1_2, nighttime&lt;/p&gt;</comment>
                            <comment id="320522" author="drawesome4333" created="Tue, 12 Jul 2016 01:12:58 +0200"  >&lt;p&gt;This bug still affects 0.15.2&lt;br/&gt;
Here is a better description.&lt;br/&gt;
If you place a block at the height limit it doesn&apos;t block the sky light. This can be shown by these 2 images.&lt;/p&gt;

&lt;p&gt;Skeletons will burn on the right side with the roof at height limit but not to  the left with the roof 1 block lower.&lt;br/&gt;
&lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;a id=&quot;121769_thumb&quot; href=&quot;https://bugs.mojang.com/secure/attachment/121769/121769_Screenshot_2016-07-11-17-06-19.png&quot; title=&quot;Screenshot_2016-07-11-17-06-19.png&quot; file-preview-type=&quot;image&quot; file-preview-id=&quot;121769&quot; file-preview-title=&quot;Screenshot_2016-07-11-17-06-19.png&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/thumbnail/121769/_thumb_121769.png&quot; style=&quot;border: 0px solid black&quot; role=&quot;presentation&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;And here it just shows the lighting differences (note the same results happen if the lamp is replaced with dirt, it was just what I had on my hot bar when I accidentally broke the dirt.)&lt;br/&gt;
&lt;span class=&quot;image-wrap&quot; style=&quot;&quot;&gt;&lt;a id=&quot;121770_thumb&quot; href=&quot;https://bugs.mojang.com/secure/attachment/121770/121770_Screenshot_2016-07-11-17-06-09.png&quot; title=&quot;Screenshot_2016-07-11-17-06-09.png&quot; file-preview-type=&quot;image&quot; file-preview-id=&quot;121770&quot; file-preview-title=&quot;Screenshot_2016-07-11-17-06-09.png&quot;&gt;&lt;img src=&quot;https://bugs.mojang.com/secure/thumbnail/121770/_thumb_121770.png&quot; style=&quot;border: 0px solid black&quot; role=&quot;presentation&quot;/&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;So please reopen.&lt;/p&gt;</comment>
                            <comment id="320514" author="abiessu" created="Tue, 12 Jul 2016 00:25:05 +0200"  >&lt;p&gt;This bug continues to (partially) affect the XBox 360 version (current as of 7/11/2016):&lt;/p&gt;

&lt;p&gt;Build at the height limit (place a block at height 256) above water in Survival mode.  The surface (gravel, sand, etc.) below the water will be lit at each square where a block has been placed at the height limit.  The light level will decrease radially outward from each such location as if the source was the water location immediately above that block at the bottom of the water.&lt;/p&gt;

&lt;p&gt;So far this has been tested with wood planks placed at the height limit.&lt;/p&gt;

&lt;p&gt;If a sand block is placed at the lit location at the bottom of the water, the light temporarily disappears.  Placing an additional block above that (e.g. sugar cane) brings the light back.&lt;/p&gt;</comment>
                            <comment id="176281" author="tommaso checchi" created="Thu, 17 Jul 2014 10:31:04 +0200"  >&lt;p&gt;Cleaning up all the old issues - please reply if this affects 0.9.3.&lt;/p&gt;</comment>
                            <comment id="59740" author="bljat" created="Wed, 10 Apr 2013 18:32:11 +0200"  >&lt;p&gt;Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10103">
                    <name>Relates</name>
                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="371902">MCPE-99830</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                    </issuelinks>
                <attachments>
                            <attachment id="121770" name="Screenshot_2016-07-11-17-06-09.png" size="193901" author="DrAwesome4333" created="Tue, 12 Jul 2016 01:10:20 +0200"/>
                            <attachment id="121769" name="Screenshot_2016-07-11-17-06-19.png" size="346964" author="DrAwesome4333" created="Tue, 12 Jul 2016 01:10:20 +0200"/>
                            <attachment id="16189" name="image.png" size="217088" author="kolomistraf" created="Fri, 28 Dec 2012 21:04:54 +0100"/>
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