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    <title>Mojang Studios Jira</title>
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    <description>This file is an XML representation of an issue</description>
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        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MCPE-10631] withered skeleton BUG</title>
                <link>https://bugs.mojang.com/browse/MCPE-10631</link>
                <project id="10200" key="MCPE">Minecraft (Bedrock codebase)</project>
                    <description>&lt;p&gt;Well,I am a Chinese student,so my English is bad,sorry&lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;br/&gt;
Today I found a bug is that when a withered skeleton cross the neither gate(I can&apos;t express it)and come to the main world,it can shoot arrows like a normal skeleton.&lt;/p&gt;

&lt;p&gt;Also another problem:an biology will be clear if player far away from it.&lt;/p&gt;

&lt;p&gt;That&apos;s all,thanks.&lt;/p&gt;</description>
            <key id="121207">MCPE-10631</key>
            <summary>withered skeleton BUG</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                            <reporter username="Lzzdyyy">lzzdyyy</reporter>
                        <labels>
                    </labels>
                <created>Fri, 11 Sep 2015 16:28:50 +0200</created>
                <updated>Tue, 30 Jan 2018 19:10:50 +0100</updated>
                            <resolved>Tue, 20 Oct 2015 03:01:22 +0200</resolved>
                                    <version>0.12.1</version>
                                                                        <votes>0</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="431994" author="lzzdyyy" created="Tue, 30 Jan 2018 19:10:50 +0100"  >&lt;p&gt;Yeah I just think so!&lt;/p&gt;





&lt;p&gt;------------------ &#21407;&#22987;&#37038;&#20214; ------------------&lt;br/&gt;
&#21457;&#20214;&#20154;: &quot;Anomonous Anomonous (JIRA)&quot;&amp;lt;bugs@mojang.com&amp;gt;; &lt;br/&gt;
&#21457;&#36865;&#26102;&#38388;: 2015&#24180;9&#26376;21&#26085;(&#26143;&#26399;&#19968;) &#20940;&#26216;1:01&lt;br/&gt;
&#25910;&#20214;&#20154;: &quot;lzzyyy&quot;&amp;lt;739853369@qq.com&amp;gt;; &lt;br/&gt;
&#20027;&#39064;: &lt;span class=&quot;error&quot;&gt;&amp;#91;JIRA&amp;#93;&lt;/span&gt; (&lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-10631&quot; title=&quot;withered skeleton BUG&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-10631&quot;&gt;&lt;del&gt;MCPE-10631&lt;/del&gt;&lt;/a&gt;) withered skeleton BUG&lt;/p&gt;



&lt;p&gt;                                                                                                                                                                                  Anomonous Anomonous commented on an issue                                                      &lt;/p&gt;


&lt;p&gt;                                                                                                                                                                       Re: withered skeleton BUG                                                                               &lt;/p&gt;


&lt;p&gt;I have a guess as to why it happens. Maybe the code for skeletons in pocket for whether they shoot arrows or attack melee is by checking which dimension it is in? So if a wither skeleton goes through a nether portal to the overworld the game checks the dimension and finds it is in the overworld and shoots arrows. Just a thought.&lt;/p&gt;


&lt;p&gt;                                                                                                                                                                                                                                                                                                                                                                                                                                      Add Comment                                                                                                      &lt;/p&gt;




&lt;p&gt;                                                                                                                                                                                                                                                                      Minecraft Pocket Edition &amp;amp; Windows 10 Beta Edition /  &lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-10631&quot; title=&quot;withered skeleton BUG&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-10631&quot;&gt;&lt;del&gt;MCPE-10631&lt;/del&gt;&lt;/a&gt;                                                                                      &lt;br/&gt;
                                                                                        withered skeleton BUG                                                                                       &lt;br/&gt;
                                                                                                                                                                                                                                                                       Well,I am a Chinese student,so my English is bad,sorry&lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt; &lt;br/&gt;
 Today I found a bug is that when a withered skeleton cross the neither gate(I can&apos;t express it)and come to the main world,it can shoot arrows like a normal skeleton. &lt;/p&gt;

&lt;p&gt; Also another problem:an biology will be clear if player far away from it. &lt;/p&gt;

&lt;p&gt; That&apos;s all,thanks.                                                                                              &lt;/p&gt;




&lt;p&gt;                                                                                                                                           This message was sent by Atlassian JIRA (v6.1.6#6162-sha1:7af547c)&lt;/p&gt;</comment>
                            <comment id="256575" author="aman4700" created="Tue, 20 Oct 2015 03:01:22 +0200"  >&lt;p&gt;This bug has already been reported! Please go here -&amp;gt; (&lt;a href=&quot;https://bugs.mojang.com/browse/MCPE-10474&quot; title=&quot;Wither skeleton shoots arrows like a skeleton instead of using sword&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MCPE-10474&quot;&gt;&lt;del&gt;MCPE-10474&lt;/del&gt;&lt;/a&gt;) and make sure to &lt;b&gt;do a quick search for your bug&lt;/b&gt; before just writing a duplicate ticket. Currently &lt;b&gt;51% of resolved tickets&lt;/b&gt; have been duplicates!&lt;/p&gt;</comment>
                            <comment id="251005" author="5tr4" created="Sun, 20 Sep 2015 18:59:56 +0200"  >&lt;p&gt;I have a guess as to why it happens. Maybe the code for skeletons in pocket for whether they shoot arrows or attack melee is by checking which dimension it is in? So if a wither skeleton goes through a nether portal to the overworld the game checks the dimension and finds it is in the overworld and shoots arrows. Just a thought.&lt;/p&gt;</comment>
                    </comments>
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                            <issuelinktype id="10102">
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