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        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-967] No fall damage when quit and re-enter the game.</title>
                <link>https://bugs.mojang.com/browse/MC-967</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;I was inspecting a ravine from above, when a creeper came up behind me. The creeper explodes and I started to fall into the ravine. In shock, I paused the game and quit to menu. When I re-enter to that world, I was prepared to die for the fall damage. But no. I get alive, with the health bar full. &lt;/p&gt;

&lt;p&gt;&lt;b&gt;What I expected to happen was...:&lt;/b&gt;&lt;br/&gt;
I should die with the fall damage.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;What actually happened was...:&lt;/b&gt;&lt;br/&gt;
When I re-enter the world, I don&apos;t die.&lt;br/&gt;
&lt;b&gt;Steps to Reproduce:&lt;/b&gt;&lt;br/&gt;
1. Go to a high place.&lt;br/&gt;
2. Throw yourself.&lt;br/&gt;
3. Quit the game.&lt;br/&gt;
4. Re-enter the game.&lt;br/&gt;
5. You will see that there is no fall damage.&lt;/p&gt;

&lt;p&gt;Sorry for my bad english, I am from Argentina.&lt;/p&gt;</description>
                <environment>Windows 7</environment>
        <key id="12264">MC-967</key>
            <summary>No fall damage when quit and re-enter the game.</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="renhox100">Juan Jos&#233; Garc&#237;a Vizioli</reporter>
                        <labels>
                            <label>multiplayer</label>
                            <label>server</label>
                    </labels>
                <created>Sun, 28 Oct 2012 02:41:56 +0200</created>
                <updated>Tue, 5 May 2015 00:06:19 +0200</updated>
                            <resolved>Mon, 17 Jun 2013 20:46:21 +0200</resolved>
                                    <version>Minecraft 1.4.2</version>
                                    <fixVersion>Minecraft 1.4.3</fixVersion>
                                                        <votes>1</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="15859" author="renhox100" created="Wed, 31 Oct 2012 15:22:59 +0100"  >&lt;p&gt;Yeah, I try this bug in a server and in singleplayer and in the two the bug works&lt;/p&gt;</comment>
                            <comment id="14619" author="cadika_orade" created="Sun, 28 Oct 2012 05:18:13 +0100"  >&lt;p&gt;Hrmm... I was under the impression that this bug was fixed. I recall it being fixed for server specifically, at least.&lt;/p&gt;

&lt;p&gt;Can this be duplicated in SMP?&lt;/p&gt;</comment>
                            <comment id="14576" author="mustek" created="Sun, 28 Oct 2012 02:04:50 +0100"  >&lt;p&gt;Duplicate of &lt;a href=&quot;https://bugs.mojang.com/browse/MC-212&quot; title=&quot;Fall damage is ignored for a couple of seconds when reloading into LAN or singleplayer worlds&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-212&quot;&gt;&lt;del&gt;MC-212&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
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                            <issuelinktype id="10102">
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                                        <issuelink>
            <issuekey id="11463">MC-212</issuekey>
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