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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-9540] Adult chickens eventually die if caged near solid blocks</title>
                <link>https://bugs.mojang.com/browse/MC-9540</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;I built two simple cells with a 4x4 base and 3-high walls of glass or stone.  Then I used eggs to spawn baby chickens.  The babies lived happily in either enclosure but soon after becoming adults the chickens enclosed in stone began suffocating.  Eventually all died.  I changed the floor to hoppers to show the results.  With 16 chicks to begin with, glass results in lots of eggs, and stone results in a few eggs and 16 chicken (meat) and a similar number of feathers.&lt;/p&gt;

&lt;p&gt;Four pictures illustrate the setup and the bug.&lt;/p&gt;

&lt;p&gt;The same problem occurs if any of the surrounding blocks are solid.  In my pictures three of four walls were stone in the deadly case, but chickens will die if only one of the wall-blocks is solid. &lt;/p&gt;</description>
                <environment>Mac</environment>
        <key id="23163">MC-9540</key>
            <summary>Adult chickens eventually die if caged near solid blocks</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="randalonel">Randal Jones</reporter>
                        <labels>
                            <label>chickens</label>
                            <label>solid</label>
                            <label>suffocate</label>
                            <label>walls</label>
                    </labels>
                <created>Sun, 10 Feb 2013 04:23:13 +0100</created>
                <updated>Thu, 11 Apr 2013 03:01:53 +0200</updated>
                            <resolved>Sun, 7 Apr 2013 17:20:31 +0200</resolved>
                                    <version>Snapshot 13w06a</version>
                    <version>Snapshot 13w07a</version>
                    <version>Snapshot 13w09a</version>
                    <version>Snapshot 13w09b</version>
                    <version>Snapshot 13w09c</version>
                                                                        <votes>20</votes>
                                    <watches>4</watches>
                                                                            <comments>
                            <comment id="59257" author="bljat" created="Sun, 7 Apr 2013 17:20:31 +0200"  >&lt;p&gt;Resolving to one ticket: &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9568&quot; title=&quot;Mobs suffocate / go through blocks when growing up near a solid block&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9568&quot;&gt;&lt;del&gt;MC-9568&lt;/del&gt;&lt;/a&gt;.&lt;/p&gt;</comment>
                            <comment id="53450" author="chrisva" created="Fri, 15 Mar 2013 10:56:29 +0100"  >&lt;p&gt;Still happen in the latest Pre 13w11a. But not something has been fixed only 2/3 die when growing up.&lt;br/&gt;
The chicken were pushed on solid blocks with water during growing up.&lt;br/&gt;
So maybe they are not pushed back before growing and then stuck in the block witch the larger Hitbox.&lt;/p&gt;</comment>
                            <comment id="51825" author="age2empires2020" created="Mon, 11 Mar 2013 16:31:43 +0100"  >&lt;p&gt;Mark This as Duplicate.&lt;/p&gt;

&lt;p&gt;Keep &lt;a href=&quot;https://bugs.mojang.com/browse/MC-119&quot; title=&quot;Mobs visually sinking through solid blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-119&quot;&gt;&lt;del&gt;MC-119&lt;/del&gt;&lt;/a&gt; Going downward through solid blocks, causing suffocation, death of entries, and entities escaping &lt;br/&gt;
Keep &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2025&quot; title=&quot;Mobs going out of fenced areas/suffocate in blocks when loading chunks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2025&quot;&gt;&lt;del&gt;MC-2025&lt;/del&gt;&lt;/a&gt; Going forward through solid blocks, causing suffocation, death of entries, and entities escaping&lt;/p&gt;</comment>
                            <comment id="51793" author="age2empires2020" created="Mon, 11 Mar 2013 15:54:40 +0100"  >&lt;p&gt;This is related to my post of,,, MC-11349&lt;br/&gt;
&lt;a href=&quot;https://mojang.atlassian.net/browse/MC-11349&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://mojang.atlassian.net/browse/MC-11349&lt;/a&gt;&lt;br/&gt;
which is aparently a duplicate of this according to mods.&lt;br/&gt;
&lt;a href=&quot;https://mojang.atlassian.net/browse/MC-2025&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://mojang.atlassian.net/browse/MC-2025&lt;/a&gt;&lt;br/&gt;
These are also related to it &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10&quot; title=&quot;Mobs temporarily glitch out of fenced areas / into blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10&quot;&gt;&lt;del&gt;MC-10&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-18&quot; title=&quot;Livestock jumping through 1-high fences&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-18&quot;&gt;&lt;del&gt;MC-18&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-119&quot; title=&quot;Mobs visually sinking through solid blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-119&quot;&gt;&lt;del&gt;MC-119&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-1029&quot; title=&quot;Animals going into blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-1029&quot;&gt;&lt;del&gt;MC-1029&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-1524&quot; title=&quot;Baby mob collision boxes are too large.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-1524&quot;&gt;&lt;del&gt;MC-1524&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2025&quot; title=&quot;Mobs going out of fenced areas/suffocate in blocks when loading chunks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2025&quot;&gt;&lt;del&gt;MC-2025&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2037&quot; title=&quot;Black Sheep glitching through walls&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2037&quot;&gt;&lt;del&gt;MC-2037&lt;/del&gt;&lt;/a&gt;, MC-3140, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-3753&quot; title=&quot;Mobs can get out of a fence&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-3753&quot;&gt;&lt;del&gt;MC-3753&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-4707&quot; title=&quot;Mobs glitch through floor/walls on chunk loading&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-4707&quot;&gt;&lt;del&gt;MC-4707&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-5187&quot; title=&quot;Cows have an odd tendency to glitch through cobblestone walls. World originally made in 1.3.2.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-5187&quot;&gt;&lt;del&gt;MC-5187&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-5230&quot; title=&quot;Cows walking through fences.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-5230&quot;&gt;&lt;del&gt;MC-5230&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-5369&quot; title=&quot;Animals Leaving Fenced-In Areas&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-5369&quot;&gt;&lt;del&gt;MC-5369&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-5401&quot; title=&quot;Animals dying through suffocation.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-5401&quot;&gt;&lt;del&gt;MC-5401&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-6115&quot; title=&quot;in some custom maps for example herobrines mansion  some mobs begin glitching on the block it happened on version 1.4.6&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-6115&quot;&gt;&lt;del&gt;MC-6115&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-6393&quot; title=&quot;Mobs get stuck in ground sometimes&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-6393&quot;&gt;&lt;del&gt;MC-6393&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-6396&quot; title=&quot;My sheep keep glitching into dirt blocks and turning into black sheep for a while (only when part of their body is in the dirt. As soon as they get teleported back to where they should be, they become white again. Heres a few pics: &quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-6396&quot;&gt;&lt;del&gt;MC-6396&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-6398&quot; title=&quot;Chicken glitching through Hoppers&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-6398&quot;&gt;&lt;del&gt;MC-6398&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-6465&quot; title=&quot;Chickens Sinking into Blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-6465&quot;&gt;&lt;del&gt;MC-6465&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-6653&quot; title=&quot;Sheep and cows can jump over fences&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-6653&quot;&gt;&lt;del&gt;MC-6653&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-6707&quot; title=&quot;Mobs walk through fence hitbox&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-6707&quot;&gt;&lt;del&gt;MC-6707&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-7392&quot; title=&quot;Animals escaping with no way to escape&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-7392&quot;&gt;&lt;del&gt;MC-7392&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-7462&quot; title=&quot;Animals Glitch though Cobblestone wall&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-7462&quot;&gt;&lt;del&gt;MC-7462&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-8390&quot; title=&quot;Mob  going through fence&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-8390&quot;&gt;&lt;del&gt;MC-8390&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-8707&quot; title=&quot;Mobs go through fences on world load&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-8707&quot;&gt;&lt;del&gt;MC-8707&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9039&quot; title=&quot;mobs can glitch through walls&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9039&quot;&gt;&lt;del&gt;MC-9039&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9393&quot; title=&quot;Pigs do not react to wheat, dogs stay sitting if left too long or when next play.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9393&quot;&gt;&lt;del&gt;MC-9393&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9476&quot; title=&quot;fences&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9476&quot;&gt;&lt;del&gt;MC-9476&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9483&quot; title=&quot;Animals in pens randomlly walk into walls and suffocate&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9483&quot;&gt;&lt;del&gt;MC-9483&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9503&quot; title=&quot;Animals can get through fences&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9503&quot;&gt;&lt;del&gt;MC-9503&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9525&quot; title=&quot;Baby Animals Glitch Through Blocks (Cows and Pigs)&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9525&quot;&gt;&lt;del&gt;MC-9525&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9540&quot; title=&quot;Adult chickens eventually die if caged near solid blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9540&quot;&gt;&lt;del&gt;MC-9540&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9568&quot; title=&quot;Mobs suffocate / go through blocks when growing up near a solid block&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9568&quot;&gt;&lt;del&gt;MC-9568&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9626&quot; title=&quot;Glitching mob that kill them&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9626&quot;&gt;&lt;del&gt;MC-9626&lt;/del&gt;&lt;/a&gt; , &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9635&quot; title=&quot;Baby chickens glitching into solid blocks and dying&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9635&quot;&gt;&lt;del&gt;MC-9635&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9742&quot; title=&quot;Mobs suffocating by walking into walls&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9742&quot;&gt;&lt;del&gt;MC-9742&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9753&quot; title=&quot;Death of livestock&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9753&quot;&gt;&lt;del&gt;MC-9753&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9772&quot; title=&quot;Sheeps bugging out of fences, &amp;#39;cause they want to eat grass&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9772&quot;&gt;&lt;del&gt;MC-9772&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9777&quot; title=&quot;Failing Fences&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9777&quot;&gt;&lt;del&gt;MC-9777&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9805&quot; title=&quot;Mobs walking into walls and suffocating&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9805&quot;&gt;&lt;del&gt;MC-9805&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9838&quot; title=&quot;Baby sheeps disappear&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9838&quot;&gt;&lt;del&gt;MC-9838&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9894&quot; title=&quot;Animals Chunk Bug&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9894&quot;&gt;&lt;del&gt;MC-9894&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9926&quot; title=&quot;Animals walk through fences&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9926&quot;&gt;&lt;del&gt;MC-9926&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9976&quot; title=&quot;Breaded animals (babies) are disappearing somehow and rare mob spawning&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9976&quot;&gt;&lt;del&gt;MC-9976&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-9988&quot; title=&quot;Animals can pass through fences.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-9988&quot;&gt;&lt;del&gt;MC-9988&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10012&quot; title=&quot;Hitbox for child mobs error when growing up&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10012&quot;&gt;&lt;del&gt;MC-10012&lt;/del&gt;&lt;/a&gt; , &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10116&quot; title=&quot;animal hit box &quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10116&quot;&gt;&lt;del&gt;MC-10116&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10157&quot; title=&quot;Animals suffocate in walls&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10157&quot;&gt;&lt;del&gt;MC-10157&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10181&quot; title=&quot;Dying animals&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10181&quot;&gt;&lt;del&gt;MC-10181&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10229&quot; title=&quot;Mobs suffocate in walls upon growing into adults&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10229&quot;&gt;&lt;del&gt;MC-10229&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10231&quot; title=&quot;Extreme Animal Glitches&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10231&quot;&gt;&lt;del&gt;MC-10231&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10268&quot; title=&quot;Mob&amp;#39;s collision boxed don&amp;#39;t update when they grow, but their hit boxes do EDIT: sorry, its fixed on 07a&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10268&quot;&gt;&lt;del&gt;MC-10268&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10311&quot; title=&quot;animals are getting out of fenced areas&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10311&quot;&gt;&lt;del&gt;MC-10311&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10370&quot; title=&quot;13w06a: Rare Baby Animal hitbox bug, grows up to die by suffocating itself in a wall&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10370&quot;&gt;&lt;del&gt;MC-10370&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10422&quot; title=&quot;Fencis bug&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10422&quot;&gt;&lt;del&gt;MC-10422&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10552&quot; title=&quot;Cows getting damage from blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10552&quot;&gt;&lt;del&gt;MC-10552&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10725&quot; title=&quot;The animals leave the farm&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10725&quot;&gt;&lt;del&gt;MC-10725&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10797&quot; title=&quot;Random animal death&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10797&quot;&gt;&lt;del&gt;MC-10797&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10894&quot; title=&quot;Mobs escaping Fenced off enclosures.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10894&quot;&gt;&lt;del&gt;MC-10894&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-11009&quot; title=&quot;Mobs glitching through fences&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-11009&quot;&gt;&lt;del&gt;MC-11009&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-11022&quot; title=&quot;Stacked baby animals/villagers glitch through walls upon relogging&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-11022&quot;&gt;&lt;del&gt;MC-11022&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-11052&quot; title=&quot;My chickens teleport over fence or stuck in it, when I close game and re-enter it.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-11052&quot;&gt;&lt;del&gt;MC-11052&lt;/del&gt;&lt;/a&gt;, MC-11086, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-11203&quot; title=&quot;13w10b Baby animals spawn outside of fenced in areas when world is loaded&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-11203&quot;&gt;&lt;del&gt;MC-11203&lt;/del&gt;&lt;/a&gt;, &lt;a href=&quot;https://bugs.mojang.com/browse/MC-11252&quot; title=&quot;Farm animals actually phasing through fences/glass panes--not just old visual glitch&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-11252&quot;&gt;&lt;del&gt;MC-11252&lt;/del&gt;&lt;/a&gt; ....&lt;/p&gt;</comment>
                            <comment id="51367" author="xantar" created="Sat, 9 Mar 2013 17:47:37 +0100"  >&lt;p&gt;Pre 1.5.  I can confirm that the same exact thing is happening as my previous post.&lt;/p&gt;</comment>
                            <comment id="51209" author="jamesloon" created="Sat, 9 Mar 2013 03:32:55 +0100"  >&lt;p&gt;I agree that this is still happening in 1.5 pre&lt;br/&gt;
Edit: and with server running on Ubuntu LTS and played on a windows vista computer&lt;/p&gt;</comment>
                            <comment id="51066" author="nilness" created="Fri, 8 Mar 2013 19:55:55 +0100"  >&lt;p&gt;Just upgraded my latest work from 1.4.7 to 1.5 pre last night. I&apos;d been using a chicken tower; smooth stone tower with a 4x4 opening. Signs on the walls supporting a 4x4x1 layer of water for the chickens to float in. Pretty standard except maybe that I&apos;d been using stone instead of glass. No issues at all with the setup; I&apos;d been getting 100+ adults, then killing all of them, then restocking from eggs that had been collected and saved. Rinse and repeat probably a dozen times at least.&lt;/p&gt;

&lt;p&gt;After upgrading to 1.5, I didn&apos;t seem to have any issues with the adults or if I did I didn&apos;t notice them. Cruised around the nether for about 30 minutes. Came back and decided to slaughter chickens. Killed all the adults and restocked with a full dispenser&apos;s worth of eggs. Didn&apos;t count the number of babies, but it should be in the ball park of 18. Reloaded the dispenser for the next restocking. Ran over to my xp grinder for a bit.&lt;/p&gt;

&lt;p&gt;Came back and all the chickens are gone as well as the eggs from the dispenser. At first I thought maybe a weird issue reloading the chunk when I came back, then I thought maybe they were suffocating in the stone walls. So I replaced all the stone with glass blocks and put some more eggs in the dispenser. My redstone system for the dispenser broke in 1.5, so I manually get it to dispense enough eggs to get a couple of chicks. I stand under and watch. After a short period (wasn&apos;t timing it but I&apos;d guess &amp;lt; 1 min) first one chick then the other just &quot;fell over&quot; (as much as they can floating in water!) and disappeared with a puff of smoke.&lt;/p&gt;

&lt;p&gt;As an aside, I figured out that my dispenser was spontaneously firing 8-10 eggs at a time, so that explained where my eggs went. And clearly the chicks are dying so that explains where the chicks went.&lt;/p&gt;

&lt;p&gt;A final note, after this I decided to breed my herd of cows, and then slaughter the adults. As I was doing so I remember at one point reaching the back corner of the pen and finding cow droppings - beef and leather - on the ground and thinking to myself &quot;That&apos;s odd, I hadn&apos;t made it back to this corner yet...&quot; but just put it down to a mistake on my part. Today I decided to check here and now I think one of the adult cows suffocated in the corner - cobblestone fence if it matters.&lt;/p&gt;

&lt;p&gt;tl;dr - yep still happening in 1.5 pre&lt;/p&gt;</comment>
                            <comment id="50816" author="the_evidence" created="Thu, 7 Mar 2013 20:50:48 +0100"  >&lt;p&gt;Reproduced in 1.5 pre. It seems to be less common but it still happens.&lt;/p&gt;</comment>
                            <comment id="50768" author="chrisva" created="Thu, 7 Mar 2013 19:39:13 +0100"  >&lt;p&gt;Since 13w10 I can&apos;t reproduce it. Might be fixed with the Cow-HitBox bug.&lt;/p&gt;</comment>
                            <comment id="50718" author="shufboyardee" created="Thu, 7 Mar 2013 17:21:31 +0100"  >&lt;p&gt;In 1.5 I&apos;m not able to reproduce this with chickens or with sheep as Carl Zulauf describes.  Anyone else?&lt;/p&gt;</comment>
                            <comment id="49506" author="insomniac_lemon" created="Mon, 4 Mar 2013 02:59:08 +0100"  >&lt;p&gt;I&apos;m playing in 13w09c in a village and this bug (or one like it) is killing all of my animals. It does not seem to happen to villagers, and rarely happens to sheep, but frequently kills cows and chickens.&lt;/p&gt;

&lt;p&gt;What happens? They walk into the corners of buildings and take suffocation damage. This isn&apos;t caused by being pushed into blocks by other animals, or by growing up near blocks, the mobs actually walk straight into the blocks. I&apos;ve seen it happen quite a few times, and they just walk into corner blocks.&lt;/p&gt;</comment>
                            <comment id="48745" author="examancer" created="Fri, 1 Mar 2013 19:01:24 +0100"  >&lt;p&gt;I continue to see issues in 13w09c. However, I only see the issue when a baby animal hits maturity. Adult sheep/cow/chicken seem to be fine in an area enclosed by blocks, but once any baby animals around them mature an existing adult almost always suffocates in the wall. This happens even in relatively sparsely populated cages and oddly the number of existing adults killed almost always equals the number of maturing babies.&lt;/p&gt;

&lt;p&gt;Example: A 4x4 pen area surrounded by solid blocks two blocks high or higher. Place 4 sheep into pen. Breed them or otherwise produce 2 baby sheep. Wait until babies become adults. Two of the existing adults will suffocate in the wall.&lt;/p&gt;

&lt;p&gt;Also, baby animals seem to drown in even the most shallow water. Not sure if this is related.&lt;/p&gt;</comment>
                            <comment id="48733" author="chrisva" created="Fri, 1 Mar 2013 18:09:09 +0100"  >&lt;p&gt;Look at my first report: &lt;a href=&quot;https://mojang.atlassian.net/browse/MC-9435&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://mojang.atlassian.net/browse/MC-9435&lt;/a&gt;&lt;br/&gt;
This description combine these crowded issues to the same Problem, when chicken walk (or pushed e.g. by water or other mobs (crowded cage) ) into a solid block the Movementcheck uses a different (smaler) hitbox than the suffocating check. So the Chicken weren&apos;t pushed back from the block and suffocate inside it.&lt;/p&gt;</comment>
                            <comment id="48729" author="randalonel" created="Fri, 1 Mar 2013 18:00:10 +0100"  >&lt;p&gt;Three bugs force the design of chicken and other animal farms in this version to be very different from those of the past the past: Animals living in and &quot;leaking&quot; through transparent blocks, dying because of solid blocks and babies dying in water. I am amazed that it seems these bugs are not assigned nor being addressed before the next release.  These bugs are illogical and seriously detrimental to gameplay and they will break many currently working farms and complicate any new redstone designs that are attempted.  Mojang--are you listening?&lt;/p&gt;</comment>
                            <comment id="48722" author="randalonel" created="Fri, 1 Mar 2013 17:50:42 +0100"  >&lt;p&gt;There seems to be some inconsistency in the death-rate for chickens caged by solid blocks and surprisingly, fewer deaths occur when it&apos;s very crowded.  More details on request.&lt;/p&gt;</comment>
                            <comment id="48668" author="chrisva" created="Fri, 1 Mar 2013 16:42:24 +0100"  >&lt;p&gt;It&apos;s still in 13w09c.&lt;/p&gt;

&lt;p&gt;The Hitbox Render (F3+B) in SMP is correct.&lt;/p&gt;</comment>
                            <comment id="48624" author="examancer" created="Fri, 1 Mar 2013 13:48:30 +0100"  >&lt;p&gt;Just wanted to confirm that I am still seeing this issue in 13w09b. I can provide more details on duplicating it, but previous comments suggest the steps are the same in the latest snapshot.&lt;/p&gt;</comment>
                            <comment id="46580" author="xantar" created="Tue, 19 Feb 2013 17:58:59 +0100"  >&lt;p&gt;I am able to reproduce this easily and have more information. PC 13w07a. I have built rebuilt several chicken farms. My farm is a 2*2 hole several blocks deep. I throw about a whole small chest full of eggs into the whole and end up with large amounts of baby chickens, 50-90(give or take).  Now during the 20 min maturation, the baby chickens get pushed into the surrounding blocks. After the 20 min is up and they start growing 2 things may happen. 1. Solid blocks; chickens suffocate and die.  2a. Transparent block space behind, x amount of chickens get pushed through the block entirely. 2b.  Transparent block, solid behind;  chickens stay in the trans block until they wander out after enough room has been made. &lt;br/&gt;
Edit: the transparent block i used is glowstone. Dont know if it makes a difference though.   &lt;/p&gt;</comment>
                            <comment id="46573" author="radiant9d" created="Tue, 19 Feb 2013 17:13:32 +0100"  >&lt;p&gt;I am also having this problem. It seems to happen even faster in water. I am building an auto-chicken farm where the chickens are supposed to float on a level of water and drop their eggs below. If I hatch baby chickens into the water they seem to suffocate almost immediately. Adult chickens die quickly as well. I am about to test this while using a non-solid block at both the level the water is on and the one just above the water. I will report my findings after I am done.&lt;/p&gt;</comment>
                            <comment id="46227" author="gulden" created="Sun, 17 Feb 2013 13:06:22 +0100"  >&lt;p&gt;I can confirm this with chickens in 13w06a.&lt;br/&gt;
Really annoying&lt;/p&gt;</comment>
                            <comment id="46092" author="randalonel" created="Sat, 16 Feb 2013 18:50:02 +0100"  >&lt;p&gt;It&apos;s not just chickens.  Cows and pigs die if there is a solid block at their head-level.  They might be pushed into a block by others or they might wander into it themselves.  Another, probably related, issue is that occationally mobs escape their cage for no apparent reason.  They dream of walking free and sometimes they don&apos;t return.  As a result, cows and pigs wander around the ranch and I frequently find their meat items dropped near solid blocks where they have died own their own.  In my opinion this is a serious and frustrating issue that should be resolved before the next update.  We can live without the lighting improvements but not being able to build enclosures with solid blocks is nearly unacceptable.&lt;/p&gt;</comment>
                            <comment id="45546" author="randalonel" created="Wed, 13 Feb 2013 19:44:43 +0100"  >&lt;p&gt;Thanks for the respect from ChrisvA who was first with this issue and moderator Tails who reopened my report.  I would have added my thoughts in a comment on ChrisvA&apos;s original report if I had been certain that my observations would be considered a duplicate but since I wasn&apos;t &quot;pushing&quot; the chickens, I thought it might be a separate issue and it may be that fixing the problem I reported will still leave solid blocks deadly if you push the chickens into them.  I hope not. &lt;/p&gt;

&lt;p&gt;Perhaps the workflow needs another designation such as &quot;additional info&quot; or &quot;suplimentary&quot;, which, like &quot;duplicate&quot;, indicates that the report is not first but notes that it contains more information that might be of interest to the community or helpful for the bug-fixers.  Unlike a &quot;duplicate&quot;, &quot;suplimentary&quot; reports should not be marked &quot;resolved&quot;, but remain open gathering comments and such until the problem is actually fixed--as I noted above, it may be that an issue that was marked &quot;suplimentary&quot; remains problematic when the &quot;original&quot; is repaired. &lt;/p&gt;</comment>
                            <comment id="45443" author="bljat" created="Tue, 12 Feb 2013 21:05:02 +0100"  >&lt;p&gt;Reopened.&lt;/p&gt;</comment>
                            <comment id="45440" author="chrisva" created="Tue, 12 Feb 2013 20:55:27 +0100"  >&lt;p&gt;I don&apos;t want to waste your effords. I comment to combine these two bug-reports.&lt;br/&gt;
It seems that always the first report is used and all the others are marked as duplicate. But it&apos;s also linked on my bug-report.&lt;/p&gt;</comment>
                            <comment id="45439" author="randalonel" created="Tue, 12 Feb 2013 20:47:22 +0100"  >&lt;p&gt;Does the fact that my bug report was flagged as a duplicate mean that I wasted my efforts to experiment, understand, and document the problem?  I feel that my report is more detailed and helpful than the one it &quot;duplicates&quot; to the programmers who will try to fix the problem.  I want to be helpful, not waste my time.&lt;/p&gt;</comment>
                            <comment id="45316" author="chrisva" created="Mon, 11 Feb 2013 20:01:57 +0100"  >&lt;p&gt;See also: &lt;a href=&quot;https://mojang.atlassian.net/browse/MC-9435&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://mojang.atlassian.net/browse/MC-9435&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="45306" author="randalonel" created="Mon, 11 Feb 2013 19:33:29 +0100"  >&lt;p&gt;Death occurs even if there is a solid block in a corner, which does not present a wall-face to the chickens.  In other words, a 4x4 enclosure can be made with 8 wall blocks and 4 optional corner blocks.  Adult chickens die if even one of the corner blocks is solid.  This applies only to the first course of blocks sitting on ground level.  Second-story blocks (above the chicken&apos;s eye-level) may be solid without causing a problem.&lt;/p&gt;</comment>
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