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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-9382] Crash with 512x texture pack</title>
                <link>https://bugs.mojang.com/browse/MC-9382</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;I used this texture pack: &lt;a href=&quot;http://www.planetminecraft.com/texture_pack/unibluecraft---a-minecraft-hd-project-512x512/&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://www.planetminecraft.com/texture_pack/unibluecraft---a-minecraft-hd-project-512x512/&lt;/a&gt; and i used the &quot;unstitcher&quot; from the Wiki, and tried to apply texture, crashing the client. I cannot enter the game again (it crashes AFTER the Mojang screen unless i change my texture pack in the options.txt file. I have attached my crash report. My client will not enter the game even on my gaming machine. here are my system specs:&lt;/p&gt;

&lt;p&gt;OS Name	Microsoft Windows 7 Professional&lt;br/&gt;
Version	6.1.7600 Build 7600&lt;br/&gt;
Other OS Description 	Not Available&lt;br/&gt;
OS Manufacturer	Microsoft Corporation&lt;br/&gt;
System Name	LUKE-PC&lt;br/&gt;
System Manufacturer	ECS&lt;br/&gt;
System Model	P67H2-A3&lt;br/&gt;
System Type	x64-based PC&lt;br/&gt;
Processor	Intel(R) Core(TM) i5-2500 CPU @ 3.30GHz, 3292 Mhz, 4 Core(s), 4 Logical Processor(s)&lt;br/&gt;
BIOS Version/Date	American Megatrends Inc. 4.6.5, 5/24/2012&lt;br/&gt;
SMBIOS Version	2.7&lt;br/&gt;
Windows Directory	C:\Windows&lt;br/&gt;
System Directory	C:\Windows\system32&lt;br/&gt;
Boot Device	\Device\HarddiskVolume3&lt;br/&gt;
Locale	United States&lt;br/&gt;
Hardware Abstraction Layer	Version = &quot;6.1.7600.16385&quot;&lt;br/&gt;
User Name	Luke-PC\Luke&lt;br/&gt;
Time Zone	Central Standard Time&lt;br/&gt;
Installed Physical Memory (RAM)	16.0 GB&lt;br/&gt;
Total Physical Memory	16.0 GB&lt;br/&gt;
Available Physical Memory	13.3 GB&lt;br/&gt;
Total Virtual Memory	31.9 GB&lt;br/&gt;
Available Virtual Memory	27.9 GB&lt;br/&gt;
Page File Space	16.0 GB&lt;br/&gt;
Page File	C:\pagefile.sys&lt;/p&gt;</description>
                <environment></environment>
        <key id="22974">MC-9382</key>
            <summary>Crash with 512x texture pack</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="iamdarkyoshi">iamdarkyoshi</reporter>
                        <labels>
                            <label>crash</label>
                    </labels>
                <created>Fri, 8 Feb 2013 00:42:03 +0100</created>
                <updated>Sun, 7 Jun 2015 19:49:22 +0200</updated>
                            <resolved>Tue, 26 Feb 2013 17:30:32 +0100</resolved>
                                    <version>Snapshot 13w06a</version>
                    <version>Snapshot 13w07a</version>
                                    <fixVersion>Snapshot 13w09b</fixVersion>
                                                        <votes>2</votes>
                                    <watches>5</watches>
                                                                            <comments>
                            <comment id="230150" author="miguelplayzmc" created="Sun, 7 Jun 2015 19:47:03 +0200"  >&lt;p&gt;I Tried To Open A x512 Texture Pack, And My Minecraft Crashed. How Do I Fix This Issue?&lt;/p&gt;</comment>
                            <comment id="48495" author="mincrmatt12" created="Thu, 28 Feb 2013 23:52:21 +0100"  >&lt;p&gt;You guys, it isnt ram, its the terrain sticher. Read the crash report&lt;/p&gt;</comment>
                            <comment id="47928" author="adigregorio" created="Wed, 27 Feb 2013 12:30:10 +0100"  >&lt;p&gt;Thanks a ton! &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/biggrin.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="47706" author="grum" created="Tue, 26 Feb 2013 17:30:32 +0100"  >&lt;p&gt;Limit will be moved to whatever your videocard reports to support.&lt;/p&gt;</comment>
                            <comment id="47547" author="kumasasa" created="Mon, 25 Feb 2013 08:16:40 +0100"  >&lt;p&gt;Ignore the bot.&lt;/p&gt;</comment>
                            <comment id="47537" author="adigregorio" created="Mon, 25 Feb 2013 05:56:39 +0100"  >&lt;p&gt;---- Minecraft Crash Report ----&lt;br/&gt;
// There are four lights!&lt;/p&gt;

&lt;p&gt;Time: 2/7/13 9:21 AM&lt;br/&gt;
Description: Rendering screen&lt;/p&gt;

&lt;p&gt;java.lang.Error: Couldn&apos;t stitch terrain together.&lt;br/&gt;
	at bht.b(SourceFile:85)&lt;br/&gt;
	at bfh.c(SourceFile:429)&lt;br/&gt;
	at bfh.b(SourceFile:357)&lt;br/&gt;
	at biz.a(SourceFile:148)&lt;br/&gt;
	at axe.a(SourceFile:175)&lt;br/&gt;
	at biy.a(SourceFile:111)&lt;br/&gt;
	at bet.b(SourceFile:764)&lt;br/&gt;
	at net.minecraft.client.Minecraft.K(SourceFile:597)&lt;br/&gt;
	at net.minecraft.client.Minecraft.run(SourceFile:526)&lt;br/&gt;
	at java.lang.Thread.run(Unknown Source)&lt;/p&gt;


&lt;p&gt;A detailed walkthrough of the error, its code path and all known details is as follows:&lt;br/&gt;
---------------------------------------------------------------------------------------&lt;/p&gt;

&lt;p&gt;&amp;#8211; Head &amp;#8211;&lt;br/&gt;
Stacktrace:&lt;br/&gt;
	at bht.b(SourceFile:85)&lt;br/&gt;
	at bfh.c(SourceFile:429)&lt;br/&gt;
	at bfh.b(SourceFile:357)&lt;br/&gt;
	at biz.a(SourceFile:148)&lt;br/&gt;
	at axe.a(SourceFile:175)&lt;br/&gt;
	at biy.a(SourceFile:111)&lt;/p&gt;

&lt;p&gt;&amp;#8211; Screen render details &amp;#8211;&lt;br/&gt;
Details:&lt;br/&gt;
	Screen name: biy&lt;br/&gt;
	Mouse location: Scaled: (195, 178). Absolute: (781, 365)&lt;br/&gt;
	Screen size: Scaled: (480, 270). Absolute: (1920, 1080). Scale factor of 4&lt;br/&gt;
Stacktrace:&lt;br/&gt;
	at bet.b(SourceFile:764)&lt;br/&gt;
	at net.minecraft.client.Minecraft.K(SourceFile:597)&lt;br/&gt;
	at net.minecraft.client.Minecraft.run(SourceFile:526)&lt;br/&gt;
	at java.lang.Thread.run(Unknown Source)&lt;/p&gt;

&lt;p&gt;&amp;#8211; System Details &amp;#8211;&lt;br/&gt;
Details:&lt;br/&gt;
	Minecraft Version: 13w06a&lt;br/&gt;
	Operating System: Windows 7 (amd64) version 6.1&lt;br/&gt;
	Java Version: 1.7.0_09, Oracle Corporation&lt;br/&gt;
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation&lt;br/&gt;
	Memory: 968617824 bytes (923 MB) / 1029046272 bytes (981 MB) up to 1029046272 bytes (981 MB)&lt;br/&gt;
	JVM Flags: 2 total; -Xmx1024m -Xms1024m&lt;br/&gt;
	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used&lt;br/&gt;
	Suspicious classes: No suspicious classes found.&lt;br/&gt;
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0&lt;br/&gt;
	LWJGL: 2.4.2&lt;br/&gt;
	OpenGL: GeForce GT 440/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation&lt;br/&gt;
	Is Modded: Probably not. Jar signature remains and client brand is untouched.&lt;br/&gt;
	Type: Client (map_client.txt)&lt;br/&gt;
	Texture Pack: TP 2x512.zip&lt;br/&gt;
	Profiler Position: N/A (disabled)&lt;br/&gt;
	Vec3 Pool Size: ~&lt;sub&gt;ERROR&lt;/sub&gt;~ NullPointerException: null&lt;/p&gt;</comment>
                            <comment id="47511" author="spamgolem" created="Mon, 25 Feb 2013 03:55:10 +0100"  >&lt;p&gt;I could not find any existing issue that contains any of the crashes mentioned here. However, all of the crash reports that you have provided are from a modded version of Minecraft. Please try to reproduce the crash in a vanilla (non-modded) version of Minecraft and attach that report or this may be dismissed as being caused by a mod.&lt;/p&gt;</comment>
                            <comment id="46197" author="iamdarkyoshi" created="Sun, 17 Feb 2013 05:16:36 +0100"  >&lt;p&gt;I&apos;ll say.  Photoshop wont lag with that size though...  I have cs6&lt;/p&gt;</comment>
                            <comment id="46196" author="adigregorio" created="Sun, 17 Feb 2013 05:04:15 +0100"  >&lt;p&gt;The amount of RAM you allocate to the game will not matter.  The game can NOT stitch together 512x textures.  I am assuming this is &quot;as intended&quot;.  Check your minecraft folder for the &quot;fake terrain&quot; file.  (IE: C:\Users\Anthony\AppData\Roaming\.minecraft\stitched_terrain.png)&lt;/p&gt;

&lt;p&gt;4096x is the size of that file, and it should be double that for 512 textures.  Of course a 8192x PNG gives Photoshop the lags...&lt;/p&gt;

&lt;p&gt;Seems, to me, the only fix would be to have Minecraft not use a terrain.png (fake or real...)&lt;/p&gt;</comment>
                            <comment id="46189" author="iamdarkyoshi" created="Sun, 17 Feb 2013 03:50:28 +0100"  >&lt;p&gt;i will try mcpatcher, as 128x lags pretty bad on my ATI graphics cards, which each have 2gb of vram.&lt;/p&gt;</comment>
                            <comment id="46176" author="meta" created="Sun, 17 Feb 2013 02:57:04 +0100"  >&lt;p&gt;Tried a 512x512 pack too, got the same crash. (attached crash-2013-02-17_02.53.55-client.txt)&lt;/p&gt;</comment>
                            <comment id="45904" author="adigregorio" created="Fri, 15 Feb 2013 17:37:19 +0100"  >&lt;p&gt;Still happening as of Snapshot 13w07a.  Reading up on the new texturing format, I am forced to ask: Is this working as intended?  Since the game makes a &quot;fake terrain.png&quot; file, and that file seems to be limited in size (4096x or 256x textures)&lt;/p&gt;

&lt;p&gt;Like I said before, running the MCPatcher HD textures, I can get up to 2048x before any lag shows up.  So it&apos;s not a memory issue, well I suppose it is.  MCPatcher uses the memory more efficiently than vanilla HD...&lt;/p&gt;</comment>
                            <comment id="44969" author="adigregorio" created="Sun, 10 Feb 2013 05:37:32 +0100"  >&lt;p&gt;I can confirm that this is happening, here is a link to my pack made specifically for/with the snapshots.  (IE no unstitching)  As I finished the textures, the game progressively got laggier, until I completed the IronDoorLower.  Once that was done, the game wouldn&apos;t even load (Locks up after &quot;Mojang&quot; splash)  Got in, same workaround as OPoster here, and when I tried to switch to my pack.  Boom!  (Same crash report)&lt;/p&gt;

&lt;p&gt;I would also like to state, using MCPatcher (before the vanilla HD snapshots) I could get up to 2048x resolution before ANY lag.&lt;/p&gt;

&lt;p&gt;Lastly, if one hits escape (single or multiplayer) the lag/FPS drop vanishes.  (At least it does for me.)&lt;/p&gt;

&lt;p&gt;Pack: &lt;a href=&quot;https://dl.dropbox.com/u/95865616/TP%202x512.zip&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;https://dl.dropbox.com/u/95865616/TP%202x512.zip&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="44443" author="cubethethird" created="Fri, 8 Feb 2013 05:00:45 +0100"  >&lt;p&gt;Although your system has lots of ram, your client is only using up to 1GB. I would recommend increasing the maximum if you intend to keep using very large textures.&lt;/p&gt;</comment>
                            <comment id="44421" author="iamdarkyoshi" created="Fri, 8 Feb 2013 02:19:00 +0100"  >&lt;p&gt;i doubt it, i have 16GB of ddr3 gaming ram, dual 2gb vram graphics cards, an i5 3.3ghz, and a REALLY crappy hard drive&lt;/p&gt;</comment>
                            <comment id="44417" author="meta" created="Fri, 8 Feb 2013 01:50:38 +0100"  >&lt;p&gt;I guess those 139 MB of texture stuff may be too much for your RAM?&lt;/p&gt;</comment>
                    </comments>
                    <attachments>
                            <attachment id="21327" name="crash-2013-02-07_17.18.23-client.txt" size="4653" author="iamdarkyoshi" created="Fri, 8 Feb 2013 00:42:03 +0100"/>
                            <attachment id="21933" name="crash-2013-02-17_02.53.55-client.txt" size="2059" author="meta" created="Sun, 17 Feb 2013 02:57:04 +0100"/>
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