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    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-8898] Player hitbox is rendered in inventory</title>
                <link>https://bugs.mojang.com/browse/MC-8898</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;While poking around with F3+B to check if &lt;a href=&quot;https://bugs.mojang.com/browse/MC-4077&quot; title=&quot;Player hitboxes in debug mode are rendered too high&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-4077&quot;&gt;&lt;del&gt;MC-4077&lt;/del&gt;&lt;/a&gt; has been fixed yet, I&apos;ve noticed that player hitbox is also rendered in invetory dialogue for no good reason (and obscures a button in creative inventory). &lt;/p&gt;

&lt;p&gt;Decided to create a new report because by the day &lt;a href=&quot;https://bugs.mojang.com/browse/MC-4077&quot; title=&quot;Player hitboxes in debug mode are rendered too high&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-4077&quot;&gt;&lt;del&gt;MC-4077&lt;/del&gt;&lt;/a&gt; will get fixed &quot;Decorative blocks&quot; button in creative inventory should become unobscured by hitbox, but the hitbox rendering in inventory will still remain quite pointless. Sorry for possible inconvenience.&lt;/p&gt;</description>
                <environment>Win 7 x64, java 1.7.0_10</environment>
        <key id="22234">MC-8898</key>
            <summary>Player hitbox is rendered in inventory</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="kuubaku">kbk</reporter>
                        <labels>
                            <label>hitbox</label>
                            <label>inventory</label>
                    </labels>
                <created>Fri, 1 Feb 2013 10:02:36 +0100</created>
                <updated>Wed, 6 May 2015 21:04:05 +0200</updated>
                            <resolved>Sun, 9 Feb 2014 22:58:42 +0100</resolved>
                                    <version>Snapshot 13w05a</version>
                    <version>Minecraft 1.7.4</version>
                                    <fixVersion>Minecraft 14w06b</fixVersion>
                                                        <votes>0</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="139615" author="kumasasa" created="Mon, 10 Feb 2014 22:14:12 +0100"  >&lt;p&gt;The major issue &quot;Obscured decorative blocks&quot; is fixed. &lt;br/&gt;
That the hitbox is rendered also in the inventory is caused by the entity render function, either the hitboxes are rendered for &lt;b&gt;all&lt;/b&gt; entites or for &lt;b&gt;no&lt;/b&gt; entity.&lt;/p&gt;</comment>
                            <comment id="139550" author="kuubaku" created="Mon, 10 Feb 2014 15:56:52 +0100"  >&lt;p&gt;Well, Kumasasa, your image shows that hitbox and colbox positions indeed are now aligned properly with the player model. But this report was mostly about the fact that boxes&apos; very appearance in inventory makes no practical sense. &lt;br/&gt;
I&apos;d be glad if this gets voted and reopened.&lt;/p&gt;</comment>
                            <comment id="139449" author="kumasasa" created="Sun, 9 Feb 2014 22:58:42 +0100"  >&lt;p&gt;Fixed in 14w06b&lt;/p&gt;</comment>
                            <comment id="42391" author="bljat" created="Fri, 1 Feb 2013 16:11:59 +0100"  >&lt;p&gt;This information could be added to &lt;a href=&quot;https://bugs.mojang.com/browse/MC-4077&quot; title=&quot;Player hitboxes in debug mode are rendered too high&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-4077&quot;&gt;&lt;del&gt;MC-4077&lt;/del&gt;&lt;/a&gt; instead of creating a new ticket.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="85525">MC-58345</issuekey>
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                            <issuelinktype id="10103">
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            <issuekey id="16405">MC-4077</issuekey>
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                <attachments>
                            <attachment id="20544" name="2013-02-01_12.37.05.png" size="123991" author="kuubaku" created="Fri, 1 Feb 2013 10:02:36 +0100"/>
                            <attachment id="56512" name="2014-02-08_13.59.35.png" size="121374" author="waffledoctor87" created="Sun, 9 Feb 2014 22:49:33 +0100"/>
                            <attachment id="56516" name="2014-02-09_22.57.53.png" size="84358" author="kumasasa" created="Sun, 9 Feb 2014 22:58:06 +0100"/>
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