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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-8307] Fog causes white edges on Leaves, Vines, Tall grass (HD Textures)</title>
                <link>https://bugs.mojang.com/browse/MC-8307</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Fog disrupts leaves texture.&lt;br/&gt;
More info:&lt;br/&gt;
I used LB Photo Realism x128, I converted it using the unstitcher tool&lt;/p&gt;</description>
                <environment></environment>
        <key id="21225">MC-8307</key>
            <summary>Fog causes white edges on Leaves, Vines, Tall grass (HD Textures)</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="7">Invalid</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="thegogeta999">jomik layug</reporter>
                        <labels>
                            <label>edges</label>
                            <label>fog</label>
                            <label>leaves</label>
                            <label>pack</label>
                            <label>resource-pack</label>
                            <label>texture</label>
                            <label>vines</label>
                    </labels>
                <created>Fri, 25 Jan 2013 09:24:00 +0100</created>
                <updated>Tue, 11 Aug 2020 20:38:10 +0200</updated>
                            <resolved>Tue, 12 Mar 2013 18:42:57 +0100</resolved>
                                    <version>Snapshot 13w04a</version>
                    <version>Snapshot 13w05a</version>
                                                                        <votes>0</votes>
                                    <watches>5</watches>
                                                                            <comments>
                            <comment id="52072" author="kumasasa" created="Tue, 12 Mar 2013 18:44:28 +0100"  >&lt;p&gt;@Sphax: Thanx for the feedback. &lt;br/&gt;
If the mipmapping is &lt;b&gt;forced&lt;/b&gt; in the driver, there is no way for Minecraft to disable it, so it should be left on &quot;off&quot; or &quot;application&quot;.&lt;/p&gt;</comment>
                            <comment id="51988" author="sphax" created="Tue, 12 Mar 2013 10:43:14 +0100"  >&lt;p&gt;Kumasasa: This issue is due to mipmapping when it is activated (forced) in the graphiccard settings. Minecraft 3D engine seems to not be able to manage it well. It&apos;s solved when forcing mipmapping disabled.&lt;/p&gt;</comment>
                            <comment id="50687" author="sphax" created="Thu, 7 Mar 2013 15:29:23 +0100"  >&lt;p&gt;I agree with Jomik, it totally 2 different problems.&lt;/p&gt;

&lt;p&gt;This one is related to alpha transparency AND fog. The result is &quot;white&quot; pixels in textures&quot;.&lt;/p&gt;

&lt;p&gt;The other one is not related to alpha transparency NOR fog... The result is &quot;white&quot; lines like between polygons.&lt;/p&gt;</comment>
                            <comment id="50673" author="thegogeta999" created="Thu, 7 Mar 2013 14:26:08 +0100"  >&lt;p&gt;im pretty sure its different cuz &lt;a href=&quot;https://bugs.mojang.com/browse/MC-1794&quot; title=&quot;White stitching on polygon edges / White lines or black dots between blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-1794&quot;&gt;MC-1794&lt;/a&gt; only has white lines between blocks and is not related to hd textures&lt;br/&gt;
ps. dont just read the title, also see the screenshots&lt;/p&gt;</comment>
                            <comment id="49649" author="kumasasa" created="Mon, 4 Mar 2013 19:32:26 +0100"  >&lt;p&gt;Resolved as duplicate of &lt;a href=&quot;https://bugs.mojang.com/browse/MC-1794&quot; title=&quot;White stitching on polygon edges / White lines or black dots between blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-1794&quot;&gt;MC-1794&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="42921" author="sphax" created="Sat, 2 Feb 2013 20:27:40 +0100"  >&lt;p&gt;This bug is due to alpha transparency on textures. However, it&apos;s still a bug because we don&apos;t know if Minecraft is actually supporting alpha transparency on textures or not... Some textures need to be semi-transparent (water, ice, rain, firework flash...), however some others are creating glitches (grass, vines, leaves...).&lt;/p&gt;</comment>
                            <comment id="41795" author="bljat" created="Thu, 31 Jan 2013 18:03:29 +0100"  >&lt;p&gt;Reopened.&lt;/p&gt;</comment>
                            <comment id="40643" author="grygrflzr" created="Mon, 28 Jan 2013 12:33:54 +0100"  >&lt;p&gt;Duplicate of &lt;a href=&quot;https://bugs.mojang.com/browse/MC-1794&quot; title=&quot;White stitching on polygon edges / White lines or black dots between blocks&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-1794&quot;&gt;MC-1794&lt;/a&gt;, please use the &lt;a href=&quot;https://mojang.atlassian.net/secure/IssueNavigator.jspa&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;search function&lt;/a&gt; to see if your bug has already been submitted. Currently &lt;b&gt;over 50%&lt;/b&gt; of tickets are being closed as duplicate.&lt;/p&gt;</comment>
                            <comment id="39949" author="thegogeta999" created="Sat, 26 Jan 2013 05:54:13 +0100"  >&lt;p&gt;I don&apos;t think it&apos;s my graphics card cuz it&apos;s Nvidia Geforce GT220.&lt;/p&gt;</comment>
                            <comment id="39948" author="thegogeta999" created="Sat, 26 Jan 2013 05:51:48 +0100"  >&lt;p&gt;vanilla texture is normal.&lt;br/&gt;
it&apos;s only with the HD ones.&lt;br/&gt;
maybe the unstitcher does something wrong in converting textures?&lt;br/&gt;
cuz I have tried other texture packs, the leaves were okay but the vines where still white.&lt;br/&gt;
Setting render distance to Far fixes this though.&lt;br/&gt;
it&apos;s something with the fog&lt;/p&gt;</comment>
                            <comment id="39723" author="minerdomera" created="Fri, 25 Jan 2013 13:54:10 +0100"  >&lt;p&gt;may be an HD texture pack bug. will test tonight.&lt;/p&gt;</comment>
                            <comment id="39702" author="fuj1n" created="Fri, 25 Jan 2013 13:08:44 +0100"  >&lt;p&gt;Try it with vanilla texture pack, if it still occurs, then comment back.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="22029">MC-8788</issuekey>
        </issuelink>
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