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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-830] Desert Temple TNT trap may detonate prematurely</title>
                <link>https://bugs.mojang.com/browse/MC-830</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;I started this world with 1.3.1 and found a desert temple.  I updated to 1.4.2, deleted the region file that contained the temple and re-visited it.  As I approached the temple I heard an explosion.  The TNT trap in the temple went of before I reached the temple.  The TNT was probably ignited as soon as the chunk was generated.&lt;/p&gt;</description>
                <environment></environment>
        <key id="12110">MC-830</key>
            <summary>Desert Temple TNT trap may detonate prematurely</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="bmenrigh">Brandon Enright</reporter>
                        <labels>
                    </labels>
                <created>Sat, 27 Oct 2012 03:50:09 +0200</created>
                <updated>Sat, 30 Dec 2023 12:55:05 +0100</updated>
                            <resolved>Sat, 27 Oct 2012 06:53:41 +0200</resolved>
                                    <version>Minecraft 1.4.2</version>
                                                                        <votes>0</votes>
                                    <watches>5</watches>
                                                                            <comments>
                            <comment id="1178928" author="spgoding" created="Fri, 1 Jul 2022 22:32:25 +0200"  >&lt;p&gt;For general reference, the resolution of this ticket has been reviewed by Mojang and left unchanged.&lt;/p&gt;</comment>
                            <comment id="1150863" author="awesoman3000" created="Thu, 31 Mar 2022 15:37:33 +0200"  >&lt;p&gt;Have Mojang ever explicitly confirmed this to be intentional game design?&lt;/p&gt;</comment>
                            <comment id="14258" author="bmenrigh" created="Sat, 27 Oct 2012 05:05:49 +0200"  >&lt;p&gt;Gotcha.  That&apos;s somewhat likely too since I&apos;m on peaceful but have spawn-monsters on so they blink in and out of existence like crazy.&lt;/p&gt;</comment>
                            <comment id="14247" author="detachablemonkey" created="Sat, 27 Oct 2012 04:03:47 +0200"  >&lt;p&gt;There is always the possibility that a mob spawned in the low light levels inside the temple where the pressure plate is. If it walks on the plate, the trap will trigger.&lt;/p&gt;</comment>
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            <issuekey id="113822">MC-82785</issuekey>
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            <issuelink>
            <issuekey id="234353">MC-147577</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="330548">MC-186283</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="380354">MC-202741</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="403839">MC-211110</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="548542">MC-267681</issuekey>
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