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    <title>Mojang Studios Jira</title>
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    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-8239] Game glitches out when Creeper kills you</title>
                <link>https://bugs.mojang.com/browse/MC-8239</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Hello,&lt;br/&gt;
Ive noticed since the first snapshots this year, that when creepers explode, you get blown into the air, and then when you think you&apos;re going to fall to the ground, you glitch out in mid-air!&lt;br/&gt;
---------&lt;br/&gt;
How to recreate: 1. Stand next to a creeper in survival.&lt;br/&gt;
                 2. Be blown up by the Creeper&lt;/p&gt;</description>
                <environment>Windows 7 x64, Java 7 Update 11</environment>
        <key id="21156">MC-8239</key>
            <summary>Game glitches out when Creeper kills you</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="mitchyc99">Mitchell Carter</reporter>
                        <labels>
                            <label>creepers</label>
                    </labels>
                <created>Thu, 24 Jan 2013 22:25:34 +0100</created>
                <updated>Tue, 5 May 2015 23:43:52 +0200</updated>
                            <resolved>Thu, 24 Jan 2013 22:28:19 +0100</resolved>
                                    <version>Snapshot 13w04a</version>
                                                                        <votes>0</votes>
                                    <watches>0</watches>
                                                                            <comments>
                            <comment id="39555" author="mitchyc99" created="Thu, 24 Jan 2013 23:33:48 +0100"  >&lt;p&gt;I had originally meant that if there is a solid block beneath the player, they would fall onto that. And if there is no valid block, then they would glitch out, like I had described.&lt;/p&gt;

&lt;p&gt;PS: I know it&apos;s a little picky, but it does annoy me. &lt;/p&gt;</comment>
                            <comment id="39553" author="banana478" created="Thu, 24 Jan 2013 23:29:03 +0100"  >&lt;p&gt;You&apos;d eventually crash the game by having a giant negative y-coord.&lt;/p&gt;</comment>
                            <comment id="39527" author="kellbyb" created="Thu, 24 Jan 2013 22:52:39 +0100"  >&lt;p&gt;And that would be bad because...?&lt;/p&gt;

&lt;p&gt;I&apos;m missing something.&lt;/p&gt;</comment>
                            <comment id="39520" author="bljat" created="Thu, 24 Jan 2013 22:28:19 +0100"  >&lt;p&gt;If it wouldn&apos;t stop midair, you could fall endlessly into the void.&lt;/p&gt;</comment>
                    </comments>
                    <attachments>
                            <attachment id="19675" name="2013-01-25_07.22.50.png" size="523028" author="mitchyc99" created="Thu, 24 Jan 2013 22:25:34 +0100"/>
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