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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-8206] Slabs beyond data value of 7 are placed as upper slabs / named &quot;stone slab&quot; regardless of type</title>
                <link>https://bugs.mojang.com/browse/MC-8206</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;First: Yes I used search. &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/tongue.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;

&lt;p&gt;The blocks 43:8-43:14 all say &quot;Stone Slab&quot; regardless of type. These aren&apos;t legitimately obtainable, but it&apos;s still a bug. (It would also help to note all the Block 43 data values as &quot;Double XYZ Slab&quot; or &quot;XYZ Double-Slab,&quot; but I don&apos;t want this to be a feature request...)&lt;/p&gt;

&lt;p&gt;Also, 44:8-44:14 are bugged as well, and will always place upside-down and can&apos;t be combined into Block 43, not to mention the fact that they, similarly to 43, always say &quot;Stone Slab.&quot;&lt;/p&gt;</description>
                <environment>Windows 7</environment>
        <key id="21122">MC-8206</key>
            <summary>Slabs beyond data value of 7 are placed as upper slabs / named &quot;stone slab&quot; regardless of type</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="7">Invalid</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="roadsguy">Roadsguy</reporter>
                        <labels>
                    </labels>
                <created>Thu, 24 Jan 2013 18:46:57 +0100</created>
                <updated>Fri, 1 Feb 2013 19:55:17 +0100</updated>
                            <resolved>Wed, 30 Jan 2013 22:10:55 +0100</resolved>
                                    <version>Snapshot 13w04a</version>
                                                                        <votes>0</votes>
                                    <watches>1</watches>
                                                                            <comments>
                            <comment id="42476" author="roadsguy" created="Fri, 1 Feb 2013 19:55:17 +0100"  >&lt;p&gt;Smart, you took a useless part that was mostly an oversight and re-added a removed feature that the community liked, also conveniently adding a new Sandstone block.&lt;/p&gt;

&lt;p&gt;Now do the reverse with Locked Chests. &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/wink.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="42354" author="dinnerbone" created="Fri, 1 Feb 2013 15:01:01 +0100"  >&lt;p&gt;Single slabs have 1 bit reserved for &quot;is this the upper or lower part of a block&quot;. Double slabs did not use this bit for anything, because they were full blocks. We changed that bit to mean &quot;should this use the normal textures or a top-only texture&quot; for double slabs. This is all completely intentional.&lt;/p&gt;</comment>
                            <comment id="42348" author="roadsguy" created="Fri, 1 Feb 2013 14:58:02 +0100"  >&lt;p&gt;In the changelog for one of the snapshots, it said that 43:8 would now be the &quot;smooth double-slab,&quot; and would stay so. I spawned the single-slab version to see what it was, and thought it was a bug. I do see why this is invalid, though. &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/tongue.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="42325" author="immibis" created="Fri, 1 Feb 2013 14:28:18 +0100"  >&lt;p&gt;@Roadsguy:&lt;br/&gt;
They&apos;re &lt;b&gt;invalid&lt;/b&gt; data values. There is no correct way for them to be placed.&lt;br/&gt;
As an analogy, you can&apos;t try to write a program by mashing your keyboard, complain when it doesn&apos;t work, and say you expected &quot;the program to run correctly.&quot;&lt;/p&gt;

&lt;p&gt;I&apos;m not sure what you&apos;re even trying to achieve by spawning invalid items.&lt;/p&gt;</comment>
                            <comment id="41548" author="dinnerbone" created="Thu, 31 Jan 2013 09:21:47 +0100"  >&lt;p&gt;I don&apos;t consider cheats part of vanilla gameplay! Part of vanilla, yes, but not its gameplay &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/sad.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="41431" author="roadsguy" created="Thu, 31 Jan 2013 02:43:24 +0100"  >&lt;p&gt;Oh, so that&apos;s how it works...&lt;/p&gt;

&lt;p&gt;Did /giving yourself the double-slab versions of them in the past always put the top on all sides or is this new and permanent?&lt;/p&gt;

&lt;p&gt;And technically you can get them in vanilla unless you don&apos;t consider /give vanilla despite the fact that it&apos;s not a mod or even an outside tool. &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/tongue.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="41286" author="dinnerbone" created="Wed, 30 Jan 2013 22:10:55 +0100"  >&lt;p&gt;Obtaining items with the bits set to place on the upper half of a block is not a bug when it starts placing on the upper half of the block. In addition, you cannot get these in the vanilla gameplay.&lt;/p&gt;</comment>
                            <comment id="40899" author="roadsguy" created="Tue, 29 Jan 2013 13:58:42 +0100"  >&lt;p&gt;Slabs placing correctly, forming double-slabs, and being named properly, of course.&lt;/p&gt;

&lt;p&gt;I figured that went without saying, but maybe not. Next time I&apos;ll actually fill out the form. &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/tongue.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="40858" author="immibis" created="Tue, 29 Jan 2013 05:44:30 +0100"  >&lt;p&gt;What is the expected behaviour?&lt;/p&gt;</comment>
                            <comment id="40447" author="bljat" created="Sun, 27 Jan 2013 20:22:40 +0100"  >&lt;p&gt;Confirmed.&lt;/p&gt;</comment>
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