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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-7486] Trapped Chest looks like Regular Chest in inventory / item frame</title>
                <link>https://bugs.mojang.com/browse/MC-7486</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;The trapped chest has the texture of the regular chest in the inventory.&lt;/p&gt;

&lt;p&gt;How to reproduce:&lt;br/&gt;
1. Change the texture of the trapped chest to something very different than the regular chest&lt;br/&gt;
2. Take a look at it in your inventory&lt;br/&gt;
3. It still looks the same&lt;/p&gt;</description>
                <environment></environment>
        <key id="20282">MC-7486</key>
            <summary>Trapped Chest looks like Regular Chest in inventory / item frame</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="jeb">[Mojang] Jeb (Jens Bergensten)</assignee>
                                    <reporter username="timecraftor">Tim Craftor</reporter>
                        <labels>
                            <label>TrappedChest</label>
                            <label>rendering</label>
                            <label>texture</label>
                    </labels>
                <created>Mon, 14 Jan 2013 20:54:32 +0100</created>
                <updated>Tue, 11 Aug 2020 20:38:07 +0200</updated>
                            <resolved>Fri, 5 Jul 2013 10:40:05 +0200</resolved>
                                    <version>Snapshot 13w02b</version>
                    <version>Minecraft 1.5</version>
                    <version>Snapshot 13w11a</version>
                    <version>Minecraft 1.5.1</version>
                    <version>Snapshot 13w16b</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Snapshot 13w17a</version>
                    <version>Snapshot 13w18c</version>
                    <version>Snapshot 13w19a</version>
                    <version>Snapshot 13w21a</version>
                    <version>Snapshot 13w21b</version>
                    <version>Snapshot 13w22a</version>
                    <version>Snapshot 13w23a</version>
                    <version>Snapshot 13w23b</version>
                    <version>Snapshot 13w24a</version>
                    <version>Snapshot 13w24b</version>
                    <version>Snapshot 13w25a</version>
                    <version>Snapshot 13w26a</version>
                    <version>Minecraft 1.6</version>
                    <version>Minecraft 1.6.1</version>
                                    <fixVersion>Minecraft 1.6.2</fixVersion>
                                                        <votes>13</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="83165" author="_zombiehunter" created="Fri, 5 Jul 2013 11:42:01 +0200"  >&lt;p&gt;Thanks for fixing this Jeb &lt;img class=&quot;emoticon&quot; src=&quot;https://bugs.mojang.com/images/icons/emoticons/smile.png&quot; height=&quot;16&quot; width=&quot;16&quot; align=&quot;absmiddle&quot; alt=&quot;&quot; border=&quot;0&quot;/&gt;&lt;/p&gt;</comment>
                            <comment id="78230" author="_zombiehunter" created="Fri, 28 Jun 2013 17:32:16 +0200"  >&lt;p&gt;Confirmed for 1.6.1 !&lt;/p&gt;</comment>
                            <comment id="76928" author="_zombiehunter" created="Tue, 25 Jun 2013 17:18:03 +0200"  >&lt;p&gt;Confirmed for 1.6-pre !&lt;/p&gt;</comment>
                            <comment id="76645" author="_zombiehunter" created="Mon, 24 Jun 2013 18:41:06 +0200"  >&lt;p&gt;Confirmed for 13w26a !&lt;/p&gt;</comment>
                            <comment id="74746" author="_zombiehunter" created="Mon, 17 Jun 2013 16:58:20 +0200"  >&lt;p&gt;Confirmed for 13w25a/b/c !&lt;/p&gt;</comment>
                            <comment id="73280" author="_zombiehunter" created="Thu, 13 Jun 2013 19:36:11 +0200"  >&lt;p&gt;Confirmed for 13w24a/b !&lt;/p&gt;</comment>
                            <comment id="72287" author="_zombiehunter" created="Fri, 7 Jun 2013 19:30:26 +0200"  >&lt;p&gt;Confirmed for 13w23a/b !&lt;/p&gt;</comment>
                            <comment id="69833" author="_zombiehunter" created="Thu, 30 May 2013 17:36:15 +0200"  >&lt;p&gt;Confirmed for 13w22a !&lt;/p&gt;</comment>
                            <comment id="68028" author="_zombiehunter" created="Thu, 23 May 2013 18:39:09 +0200"  >&lt;p&gt;Still not fixed in 13w21a !&lt;/p&gt;</comment>
                            <comment id="67847" author="angeleyes" created="Wed, 22 May 2013 21:34:10 +0200"  >&lt;p&gt;I&apos;ve put a chest and a trapped chest into frames, run on the default texture and there&apos;s no visible difference whatsoever.&lt;/p&gt;</comment>
                            <comment id="67808" author="roadsguy" created="Wed, 22 May 2013 14:00:05 +0200"  >&lt;p&gt;Yeah, and texture pack makers can use this to make alternate chest styles.&lt;/p&gt;</comment>
                            <comment id="67782" author="wolfiemario" created="Wed, 22 May 2013 03:34:44 +0200"  >&lt;p&gt;Note, however, that the difference is very noticeable when you put a trapped chest in an item frame. If the intention was for trapped chests to look identical in all situations, Mojang would not have created two new textures with a unique appearance, and an entire new folder, for them. And minor issue is not equivalent to non-issue; minor issues like these still have &lt;em&gt;some&lt;/em&gt; reason to be fixed.&lt;/p&gt;</comment>
                            <comment id="67779" author="angeleyes" created="Wed, 22 May 2013 02:08:39 +0200"  >&lt;p&gt;I&apos;m well aware that there&apos;s a small difference on the latch. You can&apos;t see that tiny difference in your inventory even if it had different textures in it, so besides custom textures packs specifically made to separate the two, there&apos;s no issue. I&apos;m also quite well aware that trapped chests have other uses as I&apos;ve just placed about three dozen of them for compact storage. That doesn&apos;t change the fact that it&apos;s meant to be a trapped chest. The anvil is a separate issue, and a very minor one at that.&lt;/p&gt;</comment>
                            <comment id="67777" author="wolfiemario" created="Wed, 22 May 2013 01:37:36 +0200"  >&lt;p&gt;Have you looked at the default texture? The Trapped chest in the &lt;b&gt;vanilla&lt;/b&gt; texturepack has a distinct red marking around the latch when placed, but not when in the inventory.&lt;/p&gt;

&lt;p&gt;Are you going to say that cracked anvils are meant to have the same texture as undamaged ones, because they looked the same in the inventory? It&apos;s the other way around, and they fixed the bug for anvils - I don&apos;t see why they shouldn&apos;t fix it here.&lt;/p&gt;

&lt;p&gt;EDIT: Also, I should mention that not all trapped chests are for traps (there are plenty of legitimate non-trap uses for them), and not all non-trapped chests are safe (thanks to comparators, any and every chest can be trapped).&lt;/p&gt;</comment>
                            <comment id="67768" author="angeleyes" created="Wed, 22 May 2013 00:29:22 +0200"  >&lt;p&gt;Because they don&apos;t. Have you looked at the default texture? They&apos;re supposed to look identical. Just because the trapped chest may or may not use a different place in the texture, doesn&apos;t mean they&apos;re not supposed to be identical. A trapped chest wouldn&apos;t really be trapped otherwise.&lt;/p&gt;

&lt;p&gt;In fact... the differently looking trapped chest is what appears to be a texture pack problem (&lt;a href=&quot;https://bugs.mojang.com/browse/MC-10299&quot; title=&quot;Trapped Chest default texture overrides custom texturepack&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10299&quot;&gt;&lt;del&gt;MC-10299&lt;/del&gt;&lt;/a&gt;).&lt;/p&gt;</comment>
                            <comment id="67765" author="roadsguy" created="Wed, 22 May 2013 00:16:08 +0200"  >&lt;p&gt;If they use a different texture when placed, why shouldn&apos;t they use the different texture in your hand?&lt;/p&gt;</comment>
                            <comment id="67764" author="angeleyes" created="Wed, 22 May 2013 00:12:41 +0200"  >&lt;p&gt;I really don&apos;t see how this is a bug. They&apos;re obviously supposed to look identical.&lt;/p&gt;</comment>
                            <comment id="65799" author="_zombiehunter" created="Fri, 10 May 2013 17:32:08 +0200"  >&lt;p&gt;Confirmed for 13w19a !&lt;/p&gt;</comment>
                            <comment id="64629" author="_zombiehunter" created="Thu, 2 May 2013 19:10:56 +0200"  >&lt;p&gt;Confirmed for 13w18a! (EDIT: and 13w18b+c!)&lt;/p&gt;</comment>
                            <comment id="63534" author="_zombiehunter" created="Fri, 26 Apr 2013 18:18:38 +0200"  >&lt;p&gt;Confirmed for 1.5.2 and 13w17a !&lt;/p&gt;</comment>
                            <comment id="60786" author="_zombiehunter" created="Thu, 18 Apr 2013 21:51:11 +0200"  >&lt;p&gt;Confirmed for 13w16a !&lt;/p&gt;</comment>
                            <comment id="58048" author="wolfiemario" created="Sat, 30 Mar 2013 23:49:03 +0100"  >&lt;p&gt;From my observations, this bug effects trapped chests and anvils in:&lt;/p&gt;
&lt;ul&gt;
	&lt;li&gt;The inventory&lt;/li&gt;
	&lt;li&gt;The hands of mobs and players&lt;/li&gt;
	&lt;li&gt;Item frames&lt;/li&gt;
	&lt;li&gt;Dropped items on the ground&lt;/li&gt;
	&lt;li&gt;As a helmet of a player/mob (requires NBT editing, but Mojang-supported feature)&lt;/li&gt;
	&lt;li&gt;As falling blocks (requires NBT editing for chests, but Mojang-supported feature)&lt;/li&gt;
	&lt;li&gt;Inside minecarts (requires NBT editing, but Mojang-supported feature)&lt;/li&gt;
&lt;/ul&gt;


&lt;p&gt;All of these situations use the Item Render of the block - making the Item Render display it correctly &lt;em&gt;should&lt;/em&gt; fix this bug in all situations.&lt;/p&gt;</comment>
                            <comment id="58039" author="_zombiehunter" created="Sat, 30 Mar 2013 22:49:06 +0100"  >&lt;p&gt;Confirmed for 1.5.1!&lt;br/&gt;
Very annoying when using texturepacks ...&lt;br/&gt;
Uploaded screenshots and test skins for comparison.&lt;br/&gt;
I think &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10757&quot; title=&quot;Trapped chest has wrong item texture&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10757&quot;&gt;&lt;del&gt;MC-10757&lt;/del&gt;&lt;/a&gt; describes the problem better, it&apos;s not only the inventory, hand-held trapped chest items are wrong too!&lt;/p&gt;</comment>
                            <comment id="55084" author="wolfiemario" created="Mon, 18 Mar 2013 17:46:22 +0100"  >&lt;p&gt;Confirmed for 1.5; this is rather annoying in texture packs which make the trapped chest look like an elegant/decorative chest.&lt;/p&gt;</comment>
                            <comment id="53600" author="roadsguy" created="Fri, 15 Mar 2013 18:21:03 +0100"  >&lt;p&gt;Affects 13w11a.&lt;/p&gt;</comment>
                            <comment id="36826" author="bljat" created="Mon, 14 Jan 2013 21:30:29 +0100"  >&lt;p&gt;Confirmed.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="24733">MC-10757</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="30133">MC-14705</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="33076">MC-17127</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                            <issuelinktype id="10103">
                    <name>Relates</name>
                                            <outwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="12829">MC-1497</issuekey>
        </issuelink>
                            </outwardlinks>
                                                        </issuelinktype>
                    </issuelinks>
                <attachments>
                            <attachment id="26471" name="chest.png" size="10611" author="_zombiehunter" created="Sat, 30 Mar 2013 22:49:41 +0100"/>
                            <attachment id="26472" name="comparison.jpg" size="237260" author="_zombiehunter" created="Sat, 30 Mar 2013 22:49:41 +0100"/>
                            <attachment id="26473" name="trap_small.png" size="10284" author="_zombiehunter" created="Sat, 30 Mar 2013 22:49:41 +0100"/>
                            <attachment id="26474" name="trapped chest item.jpg" size="136843" author="_zombiehunter" created="Sat, 30 Mar 2013 22:49:41 +0100"/>
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