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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-7323] TNT Minecart explodes after derailing even if it was already activated</title>
                <link>https://bugs.mojang.com/browse/MC-7323</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;I&apos;m trying to set up a TNT minecart to fall from a cliff, but it explodes the same instant it derails, no matter if I activate it with activator rail or not.&lt;br/&gt;
Expected behaviour: not blowing up when derailing into a fall, atleast when it is legitimately primed with activator rail (see similar behaviour of TNT).&lt;/p&gt;</description>
                <environment>win7x64 jre7x64</environment>
        <key id="20107">MC-7323</key>
            <summary>TNT Minecart explodes after derailing even if it was already activated</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="kimitsu">Kimitsu Desu</reporter>
                        <labels>
                    </labels>
                <created>Sat, 12 Jan 2013 22:35:04 +0100</created>
                <updated>Sun, 20 Jan 2013 21:50:17 +0100</updated>
                            <resolved>Sun, 20 Jan 2013 21:50:17 +0100</resolved>
                                    <version>Snapshot 13w02b</version>
                                    <fixVersion>Snapshot 13w03a</fixVersion>
                                                        <votes>0</votes>
                                    <watches>0</watches>
                                                                            <comments>
                            <comment id="36456" author="kimitsu" created="Sun, 13 Jan 2013 15:28:42 +0100"  >&lt;p&gt;Currently speed/momentum doesn&apos;t seem to matter. It&apos;s hard to figure out what kind of behaviour is really intended for these minecarts, because it doesn&apos;t make sense as of now, so it is our job to report any issue that feels buggy/wrong.&lt;/p&gt;</comment>
                            <comment id="36402" author="alvinhochun" created="Sun, 13 Jan 2013 13:41:02 +0100"  >&lt;p&gt;I think this works as intended because they should explode whenever they are derailed and has an enough speed/momentum, no matter they are activated or not.&lt;/p&gt;</comment>
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