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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
    </build-info>


<item>
            <title>[MC-696] Pets disobeying sit commands by helping player when attacked and within a certain radius</title>
                <link>https://bugs.mojang.com/browse/MC-696</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;h3&gt;&lt;a name=&quot;Thebug&quot;&gt;&lt;/a&gt;The bug&lt;/h3&gt;
&lt;p&gt;When the owner of a sitting pet is attacked within a 12 meters radius around the pet it stands up. For wolves this could be intended since they can help their owner, however often if not always the owner made them sit on purpose to not accidentally hit them or be pushed of blocks by them while fighting. But for pets which cannot attack, like ocelots or parrots, this behavior makes no sense.&lt;/p&gt;

&lt;h3&gt;&lt;a name=&quot;Howtoreproduce&quot;&gt;&lt;/a&gt;How to reproduce&lt;/h3&gt;
&lt;ol&gt;
	&lt;li&gt;Tame a parrot and make it sit&lt;/li&gt;
	&lt;li&gt;Spawn a monster within a 12 meters radius from the parrot and let it damage you&lt;br/&gt;
&#8594; The parrot starts flying&lt;/li&gt;
&lt;/ol&gt;


&lt;h3&gt;&lt;a name=&quot;Codeanalysis&quot;&gt;&lt;/a&gt;Code analysis&lt;/h3&gt;
&lt;p&gt;Based on 1.12 decompiled using MCP 9.40 PRE 1&lt;/p&gt;

&lt;p&gt;The method &lt;tt&gt;net.minecraft.entity.ai.EntityAISit.shouldExecute()&lt;/tt&gt; cancels sitting if the owner is within 12 meters and &lt;tt&gt;net.minecraft.entity.EntityLivingBase.getAITarget()&lt;/tt&gt; does not return &lt;tt&gt;null&lt;/tt&gt;.&lt;/p&gt;</description>
                <environment></environment>
        <key id="11974">MC-696</key>
            <summary>Pets disobeying sit commands by helping player when attacked and within a certain radius</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="jackoo81533">jake mcnaughton</reporter>
                        <labels>
                            <label>attacking</label>
                            <label>owner</label>
                            <label>pets</label>
                            <label>sitting</label>
                    </labels>
                <created>Fri, 26 Oct 2012 08:20:53 +0200</created>
                <updated>Tue, 28 May 2019 08:43:43 +0200</updated>
                            <resolved>Thu, 23 May 2019 16:30:59 +0200</resolved>
                                    <version>Minecraft 1.4.2</version>
                    <version>Minecraft 1.4.5</version>
                    <version>Minecraft 1.6.2</version>
                    <version>Minecraft 1.7.4</version>
                    <version>Minecraft 14w05b</version>
                    <version>Minecraft 14w06b</version>
                    <version>Minecraft 14w07a</version>
                    <version>Minecraft 14w08a</version>
                    <version>Minecraft 1.7.5</version>
                    <version>Minecraft 14w21b</version>
                    <version>Minecraft 1.7.10</version>
                    <version>Minecraft 14w33c</version>
                    <version>Minecraft 14w34a</version>
                    <version>Minecraft 14w34b</version>
                    <version>Minecraft 14w34c</version>
                    <version>Minecraft 14w34d</version>
                    <version>Minecraft 1.8.1</version>
                    <version>Minecraft 1.8.7</version>
                    <version>Minecraft 1.8.9</version>
                    <version>Minecraft 15w51b</version>
                    <version>Minecraft 1.10</version>
                    <version>Minecraft 1.10.1</version>
                    <version>Minecraft 1.10.2</version>
                    <version>Minecraft 16w32a</version>
                    <version>Minecraft 16w32b</version>
                    <version>Minecraft 16w33a</version>
                    <version>Minecraft 16w35a</version>
                    <version>Minecraft 16w40a</version>
                    <version>Minecraft 16w41a</version>
                    <version>Minecraft 16w44a</version>
                    <version>Minecraft 17w06a</version>
                    <version>Minecraft 1.12</version>
                    <version>Minecraft 1.12.1</version>
                    <version>Minecraft 18w05a</version>
                    <version>Minecraft 18w08b</version>
                    <version>Minecraft 18w09a</version>
                    <version>Minecraft 18w11a</version>
                    <version>Minecraft 1.13-pre1</version>
                    <version>Minecraft 1.13</version>
                    <version>Minecraft 1.13.1</version>
                    <version>Minecraft 18w50a</version>
                    <version>Minecraft 19w07a</version>
                    <version>Minecraft 19w12b</version>
                    <version>Minecraft 1.14 Pre-Release 1</version>
                    <version>Minecraft 1.14 Pre-Release 5</version>
                                    <fixVersion>Minecraft 1.14.1</fixVersion>
                                                        <votes>59</votes>
                                    <watches>28</watches>
                                                                            <comments>
                            <comment id="549941" author="ezrovernum" created="Wed, 22 May 2019 23:08:28 +0200"  >&lt;p&gt;Just tested with a parrot and a wolf in 1.14.2-pre3. Both were ordered to sit, then I spawned a zombie in front of them, which attacked me. Neither of the animals stood up. Further testing in multiplayer is needed.&lt;/p&gt;</comment>
                            <comment id="549885" author="farogaming" created="Wed, 22 May 2019 20:00:43 +0200"  >&lt;p&gt;This appears to be fixed in 1.14.2-pre3! Can anyone still reproduce this?&lt;/p&gt;</comment>
                            <comment id="528317" author="ezrovernum" created="Sat, 23 Mar 2019 22:35:41 +0100"  >&lt;p&gt;Still happening in 19w12b. My parrots always get killed in stupid ways because of them flying towards the creepers I&apos;m fighting.&lt;/p&gt;</comment>
                            <comment id="519425" author="jouppi22" created="Fri, 15 Feb 2019 00:18:22 +0100"  >&lt;p&gt;Still in 19w07a&lt;/p&gt;</comment>
                            <comment id="488457" author="masterjawa" created="Tue, 11 Sep 2018 19:32:49 +0200"  >&lt;p&gt;Still in 1.13 and it&apos;s a bit annoying when you want to make a farm of creeper using cat AI to move creepers out. Parrots also teleport to you whenever you&apos;re attacked while they are not fighting pets (like cats) which is really annoying too. Sitting dogs out of a certain range should not teleport neither to help you. This can be very annoying when you fight in caves for instance. Also, I think nerby sitting dogs who stand up to help you fighting nerby ennemis should sit down again after there is no hostile entity attacking you (because they are dead or they&apos;re too far to chase you (this could be applied for &quot;hostile&quot; players too)), instead of teleporting to you. Actually, there is absolutly no benefice for sitting pets to teleport to their owner when they&apos;re under attacked. If they are ordered to sit, we want them to sit and not following us until they are ordered to stand. It&apos;s simple like that.&lt;/p&gt;</comment>
                            <comment id="483174" author="rufo123" created="Sun, 19 Aug 2018 15:28:30 +0200"  >&lt;p&gt;Still in 1.13..&lt;/p&gt;</comment>
                            <comment id="443027" author="barlennan" created="Mon, 26 Mar 2018 05:13:46 +0200"  >&lt;p&gt;I noticed this behaviour a while ago when I shot myself with a bow while on a skyblock server in which I had bred a lot of wolves. My wolves got up and ran around, then sat back down after a while. &lt;/p&gt;</comment>
                            <comment id="432585" author="redstoneexplorer" created="Fri, 2 Feb 2018 22:18:12 +0100"  >&lt;p&gt;Confirmed in 18w05a. Tamed cats, wolves, and parrots stop sitting and teleport to the player when the player takes damage from a mob attack. Unrelated sources of injury do not cause this behavior.&lt;/p&gt;</comment>
                            <comment id="395072" author="JIRAUSER173780" created="Fri, 21 Jul 2017 19:02:09 +0200"  >&lt;p&gt;I also opened a similar ticket &lt;a href=&quot;https://bugs.mojang.com/browse/MC-119024&quot; title=&quot;Request to reopen closed issue with sitting wolves teleporting.&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-119024&quot;&gt;&lt;del&gt;MC-119024&lt;/del&gt;&lt;/a&gt; and someone closed it as duplicate however my main difference was I was NOT attacked by anything I was just breaking blocks when my wolves appeared by me and were STILL SITTING!  &lt;/p&gt;</comment>
                            <comment id="391023" author="phoenixcyon" created="Mon, 26 Jun 2017 22:17:03 +0200"  >&lt;p&gt;I made a similar report recently re parrots (&lt;a href=&quot;https://bugs.mojang.com/browse/MC-118546&quot; title=&quot;Sitting parrots fly if you take damage from a nearby hostile mob&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-118546&quot;&gt;&lt;del&gt;MC-118546&lt;/del&gt;&lt;/a&gt;). For me nearby sitting parrots start flying if I take damage from a hostile mob.&lt;/p&gt;</comment>
                            <comment id="390600" author="cultist_o" created="Fri, 23 Jun 2017 22:12:58 +0200"  >&lt;p&gt;I&apos;m having this happen with parrots without being hit, even in creative mode. I&apos;m not sure how &quot;danger&quot; is determined, so should this be a separate report?&lt;/p&gt;</comment>
                            <comment id="348324" author="cdes5" created="Mon, 12 Dec 2016 18:03:07 +0100"  >&lt;p&gt;Does this affect Minecraft 1.11?&lt;/p&gt;</comment>
                            <comment id="323596" author="neko" created="Mon, 8 Aug 2016 00:37:17 +0200"  >&lt;p&gt;1.10.2 is already listed.&lt;/p&gt;</comment>
                            <comment id="323595" author="legy" created="Mon, 8 Aug 2016 00:35:52 +0200"  >&lt;p&gt;Can confirm for 1.10.2&lt;/p&gt;</comment>
                            <comment id="316376" author="farogaming" created="Wed, 22 Jun 2016 23:24:42 +0200"  >&lt;p&gt;Confirmed for 1.10.1.&lt;/p&gt;</comment>
                            <comment id="312236" author="farogaming" created="Thu, 9 Jun 2016 20:09:42 +0200"  >&lt;p&gt;Confirmed for 1.10.&lt;/p&gt;</comment>
                            <comment id="291051" author="commandersealand" created="Tue, 1 Mar 2016 03:38:40 +0100"  >&lt;p&gt;Confirmed for 1.9.0 for both cats and wolfs&lt;/p&gt;</comment>
                            <comment id="274106" author="james549" created="Wed, 23 Dec 2015 01:03:33 +0100"  >&lt;p&gt;Confirmed for &lt;b&gt;1.8.9&lt;/b&gt; and &lt;b&gt;15w51b&lt;/b&gt;.&lt;/p&gt;</comment>
                            <comment id="220796" author="hmm465_gaming" created="Tue, 3 Mar 2015 00:11:57 +0100"  >&lt;p&gt;Approved This happens sometimes! &lt;/p&gt;</comment>
                            <comment id="211070" author="koala_eio" created="Mon, 8 Dec 2014 13:12:48 +0100"  >&lt;p&gt;I think I know where this bug comes from. &lt;br/&gt;
In my experience pets actually obey their sit command, but they &quot;stand up&quot; a short amount of time when being pushed by other mobs. They teleport at this moment.&lt;/p&gt;</comment>
                            <comment id="208334" author="jonathan.hynes" created="Sat, 8 Nov 2014 22:49:50 +0100"  >&lt;p&gt;present in 1.8.1-pre4&lt;/p&gt;</comment>
                            <comment id="204942" author="galaxy_2alex" created="Fri, 24 Oct 2014 18:46:35 +0200"  >&lt;p&gt;Reopened.&lt;/p&gt;

&lt;p&gt;We are only closing issues as Incomplete on which noone did anything for quite a lohg period of time. &quot;Awaiting Response&quot; is just a middle thing.&lt;/p&gt;</comment>
                            <comment id="204867" author="jonathan.hynes" created="Fri, 24 Oct 2014 03:18:12 +0200"  >&lt;p&gt;Confirmed for 1.8.1-pre3&lt;br/&gt;
Combine with &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10109&quot; title=&quot;Cats stand up if player is hit by mob nearby&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10109&quot;&gt;&lt;del&gt;MC-10109&lt;/del&gt;&lt;/a&gt;?&lt;/p&gt;

&lt;p&gt;Also why would anything get marked as resolved just because no one has reported the issue in a while? MC has a LOT of issues, and not all of them are very obvious. The closure policy should not be this loose.&lt;/p&gt;</comment>
                            <comment id="190576" author="jonathan.hynes" created="Tue, 19 Aug 2014 03:31:19 +0200"  >&lt;p&gt;present in 14w34d.&lt;br/&gt;
Combine with &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10109&quot; title=&quot;Cats stand up if player is hit by mob nearby&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10109&quot;&gt;&lt;del&gt;MC-10109&lt;/del&gt;&lt;/a&gt;?&lt;/p&gt;</comment>
                            <comment id="188448" author="jonathan.hynes" created="Wed, 13 Aug 2014 23:07:48 +0200"  >&lt;p&gt;Easily reproducible on 14w33a. Request title change to reflect the actual issue (dogs/tamed wolves disobeying sit commands by helping player in danger when within a certain radius).&lt;/p&gt;

&lt;p&gt;This also is present in 1.7.10, but after the dogs get up, they don&apos;t sit back down (I think they sit back down in the snapshots, but I can&apos;t remember).&lt;/p&gt;</comment>
                            <comment id="182641" author="jonathan.hynes" created="Wed, 30 Jul 2014 22:59:10 +0200"  >&lt;p&gt;This is present in 1.7.10. I had sitting wolves teleport to me when I attacked a creeper.&lt;/p&gt;</comment>
                            <comment id="161626" author="blubkbeneenvis" created="Wed, 4 Jun 2014 17:31:14 +0200"  >&lt;p&gt;still happens in 14w21b&lt;/p&gt;</comment>
                            <comment id="149793" author="efimero" created="Thu, 3 Apr 2014 19:42:41 +0200"  >&lt;p&gt;I can confirm this still happens in 14w11b. A sitting wolf teleported about 60 chunks away and appeared, still sitting, next to me.&lt;/p&gt;</comment>
                            <comment id="142376" author="orionh" created="Sat, 22 Feb 2014 00:38:16 +0100"  >&lt;p&gt;Still in 14w08a.&lt;/p&gt;</comment>
                            <comment id="142311" author="ezekielelin" created="Fri, 21 Feb 2014 21:16:29 +0100"  >&lt;p&gt;Is this still a concern in the latest Minecraft version &lt;b&gt;14w08a&lt;/b&gt;? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="128811" author="claudemerle" created="Fri, 3 Jan 2014 17:24:46 +0100"  >&lt;p&gt;I encountered that bug once on 1.7.4.&lt;/p&gt;

&lt;p&gt;I encountered that bug with tamed ocelots and tamed wolfs on several occasions (5-6 times) on previous versions of Minecraft (at least since version 1.5.0).&lt;/p&gt;

&lt;p&gt;More detailed description:&lt;br/&gt;
1/ I have tamed wolves/ocelots.&lt;br/&gt;
2/ I right-click on it to make it sit and stay still.&lt;br/&gt;
3/ I leave the area (I am not sure whether the distance counts or not, it seems it happens when I am less than a 100 meters far from the wolf location, but I cannot confirm this)&lt;br/&gt;
4/ The tamed wolf/ocelots teleports next to me (still sitting), whereas I do not do any specific action that should trigger the teleportation (last time, on 1.7.4, I was fishing, no mob encounter).&lt;/p&gt;

&lt;p&gt;------&lt;/p&gt;

&lt;p&gt;Maybe the following bug description is relevant, even if the issue seems to be separate. It happened to me 2 times.&lt;/p&gt;

&lt;p&gt;I left several tamed horses enclosed by fences in my base (so they were secured from any hostile mobs), I ventured out for a while (maybe the chunk was unloaded). When I returned to my base, I had lost 1 of my horses with no reasons (they could not have died, and I have never witnessed them glitching out from the base (through the walls for instance).&lt;/p&gt;

&lt;p&gt;I cannot reproduce that bug on demand.&lt;/p&gt;</comment>
                            <comment id="128540" author="bljat" created="Wed, 1 Jan 2014 00:49:30 +0100"  >&lt;p&gt;Is this still a concern in the &lt;em&gt;current Minecraft version&lt;/em&gt; &lt;b&gt;1.7.4&lt;/b&gt; / Launcher version &lt;b&gt;1.3.7&lt;/b&gt; or later? If so, please &lt;em&gt;update the affected versions&lt;/em&gt; in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="110018" author="orionh" created="Wed, 9 Oct 2013 07:39:32 +0200"  >&lt;p&gt;All my cats are randomly teleporting to me. Usually when I&apos;m fishing. 39b snapshot.&lt;/p&gt;</comment>
                            <comment id="93434" author="venari" created="Sun, 21 Jul 2013 18:17:09 +0200"  >&lt;p&gt;Anytime I enter/exit a Nether Portal, the dogs will get up on their own, and I&apos;m unable to order them to sit unless I restart that world.&lt;/p&gt;</comment>
                            <comment id="64951" author="purple" created="Sat, 4 May 2013 00:56:59 +0200"  >&lt;p&gt;Oh! Thanks.&lt;/p&gt;</comment>
                            <comment id="64939" author="bljat" created="Fri, 3 May 2013 23:15:19 +0200"  >&lt;p&gt;@Marios: &lt;a href=&quot;https://bugs.mojang.com/browse/MC-10109&quot; title=&quot;Cats stand up if player is hit by mob nearby&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-10109&quot;&gt;&lt;del&gt;MC-10109&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="64938" author="purple" created="Fri, 3 May 2013 23:11:34 +0200"  >&lt;p&gt;In case this bug report is for when tamed sitting wolves/cats momentarily start following the player when the player receives a hit from a mob, then it still occurs in 1.5.2&lt;/p&gt;</comment>
                            <comment id="28650" author="purple" created="Sat, 15 Dec 2012 19:43:16 +0100"  >&lt;p&gt;Very annoying. It happens every time they are around the player and player receives hit from a mob. Voted. Maybe you should give a better title and description.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
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                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="23967">MC-10109</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="38260">MC-19533</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="46428">MC-26775</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="48624">MC-28442</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="50200">MC-29334</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="75409">MC-49634</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="77132">MC-51222</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="77876">MC-51875</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="81868">MC-55431</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="103695">MC-75513</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="107133">MC-78296</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="145634">MC-104806</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="146550">MC-105350</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="168046">MC-115932</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="173117">MC-118546</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="174155">MC-118958</issuekey>
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            <issuelink>
            <issuekey id="174317">MC-119024</issuekey>
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            <issuelink>
            <issuekey id="176042">MC-119552</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="194763">MC-126709</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="198950">MC-128764</issuekey>
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            <issuelink>
            <issuekey id="214799">MC-137104</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="237053">MC-149066</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="240460">MC-151127</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="14140">MC-2470</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="15160">MC-3197</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="15768">MC-3644</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="16595">MC-4166</issuekey>
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            <issuelink>
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                                        <issuelink>
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