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    <title>Mojang Studios Jira</title>
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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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            <title>[MC-685] Skeletons dropping bows that have few uses left.</title>
                <link>https://bugs.mojang.com/browse/MC-685</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;When skeletons drop bows, they are supposed to be fully usable, and not have any uses used on them.&lt;/p&gt;

&lt;p&gt;However, while killing skeletons, I realized that I had gotten a bow that had very few uses left on it, and you could see that the bar depicting uses was nearly depleted. &lt;/p&gt;

&lt;p&gt;&lt;b&gt;Steps to Reproduce:&lt;/b&gt;&lt;br/&gt;
1. Open a world on either creative or survival&lt;br/&gt;
2. Kill many skeletons and hope to get a bow&lt;br/&gt;
3. Once you have gotten a bow, see the uses it has left.&lt;/p&gt;</description>
                <environment>Windows 7</environment>
        <key id="11963">MC-685</key>
            <summary>Skeletons dropping bows that have few uses left.</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="6" iconUrl="https://bugs.mojang.com/images/icons/statuses/closed.png" description="The issue is considered finished, the resolution is correct. Issues which are closed can be reopened.">Closed</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="6">Works As Intended</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="evilaus">Austin Lazarenko</reporter>
                        <labels>
                            <label>drops</label>
                            <label>item</label>
                            <label>mob</label>
                    </labels>
                <created>Fri, 26 Oct 2012 06:46:01 +0200</created>
                <updated>Mon, 7 Sep 2015 18:41:50 +0200</updated>
                            <resolved>Thu, 8 Nov 2012 05:32:03 +0100</resolved>
                                    <version>Minecraft 1.4.2</version>
                                                                        <votes>0</votes>
                                    <watches>1</watches>
                                                                            <comments>
                            <comment id="13886" author="thoronwen" created="Fri, 26 Oct 2012 10:36:42 +0200"  >&lt;p&gt;Ah! That explains why my custom-mob-spawner-spawned-zombies drop broken swords and completely ignore the damage value :$&lt;/p&gt;

&lt;p&gt;Perhaps a better behaviour would be to only select a random durability if the damage value is undefined?&lt;br/&gt;
(Similarly, perhaps the villager profession from custom mob spawners could also be random if undefined) &lt;b&gt;puppy eyes&lt;/b&gt;&lt;/p&gt;</comment>
                            <comment id="13851" author="dlminecr" created="Fri, 26 Oct 2012 08:11:01 +0200"  >&lt;p&gt;Intended behavior. In Minecraft 1.4 all mobs rare tool drops have limited duribility. I personaly disagree with this change as it almost makes rare drops pointless.&lt;/p&gt;</comment>
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