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        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-6840] New Texture System Z-Fighting and Glitches</title>
                <link>https://bugs.mojang.com/browse/MC-6840</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;The new texture system (each block and item have them and its states in their own separate image file) introduced in 13w02a brought a LOT of Z-Fighting into the game, also, it broke many textures, due to some missing files giving yourself some items crashes the game, for example, Nether Portal (ID 90) or End Portal (ID 119) have a pure white texture, redstone has weird breaking particles and if you give yourself a Monster Spawner (ID 52), the game just crashes.&lt;/p&gt;</description>
                <environment>Java(TM) SE Runtime Environment (build 1.7.0_09-b05)&lt;br/&gt;
Windows 8 Pro 64-bit</environment>
        <key id="19613">MC-6840</key>
            <summary>New Texture System Z-Fighting and Glitches</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="4">Incomplete</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="yt-camsvk">YT-CamSVK</reporter>
                        <labels>
                    </labels>
                <created>Thu, 10 Jan 2013 19:25:17 +0100</created>
                <updated>Sun, 3 May 2015 08:33:52 +0200</updated>
                            <resolved>Sun, 20 Jan 2013 20:46:30 +0100</resolved>
                                    <version>Snapshot 13w02a</version>
                                                                        <votes>0</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="35937" author="kumasasa" created="Sat, 12 Jan 2013 07:36:24 +0100"  >&lt;p&gt;Examples: &lt;a href=&quot;https://bugs.mojang.com/browse/MC-3381&quot; title=&quot;Z-fighting when rendering primed TNT&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-3381&quot;&gt;&lt;del&gt;MC-3381&lt;/del&gt;&lt;/a&gt; &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2195&quot; title=&quot;Open lid of chests shows z-fighting with item frames &quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2195&quot;&gt;&lt;del&gt;MC-2195&lt;/del&gt;&lt;/a&gt; &lt;a href=&quot;https://bugs.mojang.com/browse/MC-2196&quot; title=&quot;Reopened - Map item placed in item frame experiences Z-fighting &quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-2196&quot;&gt;&lt;del&gt;MC-2196&lt;/del&gt;&lt;/a&gt;&lt;/p&gt;</comment>
                            <comment id="35860" author="koldcuts" created="Sat, 12 Jan 2013 03:33:11 +0100"  >&lt;p&gt;Z-Fighting is when two textures are trying to occupy the same plane, which makes it look glitchy with each of them trying to display through each other.&lt;/p&gt;</comment>
                            <comment id="35857" author="skyress2000" created="Sat, 12 Jan 2013 03:23:47 +0100"  >&lt;p&gt;What is Z-Fighting?&lt;/p&gt;</comment>
                            <comment id="34978" author="kumasasa" created="Thu, 10 Jan 2013 20:15:41 +0100"  >&lt;p&gt;Please open a &lt;b&gt;new ticket&lt;/b&gt; for the second issue and please attach screenshots for the z-fighting issues.&lt;/p&gt;</comment>
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