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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-6384] Lag when choosing items in inventory</title>
                <link>https://bugs.mojang.com/browse/MC-6384</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;When choosing an item or switching between them, a different item is sometimes chosen than the one you clicked on. It seems that if you move your mouse too fast after clicking on an item, the game chooses the item where your POINTER is (about half a second after clicking)and not where you clicked. Minor bug.&lt;/p&gt;</description>
                <environment>windows 7</environment>
        <key id="19055">MC-6384</key>
            <summary>Lag when choosing items in inventory</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="3">Duplicate</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="chickstick">Tobias Reining</reporter>
                        <labels>
                            <label>inventory</label>
                            <label>lag</label>
                    </labels>
                <created>Sun, 6 Jan 2013 13:31:33 +0100</created>
                <updated>Thu, 7 May 2015 12:34:28 +0200</updated>
                            <resolved>Thu, 10 Jan 2013 11:27:45 +0100</resolved>
                                    <version>Snapshot 13w01a</version>
                    <version>Snapshot 13w01b</version>
                                                                        <votes>8</votes>
                                    <watches>2</watches>
                                                                            <comments>
                            <comment id="34501" author="watchig" created="Wed, 9 Jan 2013 20:14:10 +0100"  >&lt;p&gt;I really love the new inventory-features, but they are not worth this lag ):&lt;br/&gt;
would be cool to have the old speed and the new features&lt;/p&gt;</comment>
                            <comment id="34472" author="mustek" created="Wed, 9 Jan 2013 17:08:35 +0100"  >&lt;p&gt;I can agree with you on the part. Also from personal experience, items should be picked up on mousedown, not mouseup.&lt;/p&gt;</comment>
                            <comment id="34471" author="jinoh" created="Wed, 9 Jan 2013 17:07:17 +0100"  >&lt;p&gt;To fix this bug, Minecraft must check whether the slot selected in MouseDown and MouseUp are the same, or a bug like this happens.&lt;/p&gt;</comment>
                            <comment id="33993" author="randomouscrap98" created="Mon, 7 Jan 2013 16:39:47 +0100"  >&lt;p&gt;Yes, you&apos;re right about the gestures. However, a new feature which is meant to make inventory management faster shouldn&apos;t force us to go slower. Oh well, I guess I&apos;ll just... go slowly then.&lt;/p&gt;</comment>
                            <comment id="33987" author="firehunterx" created="Mon, 7 Jan 2013 16:14:24 +0100"  >&lt;p&gt;With the new Inventory Gestures, it needs a small amount of time to register extra clicks, such as double-clicking. This is why the &quot;lag&quot; happens.&lt;/p&gt;

&lt;p&gt;It is annoying as you are not used to this delay, causing mess ups.&lt;/p&gt;</comment>
                            <comment id="33984" author="randomouscrap98" created="Mon, 7 Jan 2013 16:04:02 +0100"  >&lt;p&gt;This may be related to: &lt;a href=&quot;https://bugs.mojang.com/browse/MC-5777&quot; title=&quot;Game stop reading clicks when you are clicking very fast&quot; class=&quot;issue-link&quot; data-issue-key=&quot;MC-5777&quot;&gt;&lt;del&gt;MC-5777&lt;/del&gt;&lt;/a&gt;, since I noticed both problems appeared when I started using 13w01b. This bug is particularly annoying when trying to separate stacks into groups (such as coal into groups of 8), as the groups will magically restack if you&apos;re moving your mouse and clicking too fast.&lt;/p&gt;</comment>
                            <comment id="33909" author="kumasasa" created="Mon, 7 Jan 2013 07:36:38 +0100"  >&lt;p&gt;That&apos;s why I confirmed this ticket...&lt;/p&gt;</comment>
                            <comment id="33907" author="chickstick" created="Mon, 7 Jan 2013 07:20:44 +0100"  >&lt;p&gt;But this is annoying, it needs to be picked up wheen clicking!&lt;/p&gt;</comment>
                            <comment id="33612" author="kumasasa" created="Sun, 6 Jan 2013 14:07:32 +0100"  >&lt;p&gt;The item is picked on the MouseUp event, not on the MouseDown, so it&apos;s not the matter of Clicking-and-moving the mouse, it&apos;s the matter of moving-and-releasing the mouse.&lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
                            <issuelinktype id="10102">
                    <name>Duplicate</name>
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                                        <issuelink>
            <issuekey id="18370">MC-5719</issuekey>
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