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    <title>Mojang Studios Jira</title>
    <link>https://bugs.mojang.com</link>
    <description>This file is an XML representation of an issue</description>
    <language>en</language>    <build-info>
        <version>9.12.2</version>
        <build-number>9120002</build-number>
        <build-date>10-01-2024</build-date>
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<item>
            <title>[MC-6110] Command Block messages are cut short in multiplayer, but not singleplayer</title>
                <link>https://bugs.mojang.com/browse/MC-6110</link>
                <project id="10400" key="MC">Minecraft: Java Edition</project>
                    <description>&lt;p&gt;Command blocks, in singleplayer, are capable of displaying messages up to the cap of 254 characters, using /say or /tell.&lt;/p&gt;

&lt;p&gt;On a server, these /say commands are truncated, to a limit of ~120 characters displayed. There is no issue entering the characters on the command line, it&apos;s just that only 120 characters are displayed on a server.&lt;/p&gt;

&lt;p&gt;For screenshot context- the 1st picture is someone testing a map creation of mine, in SMP with one other player. The other picture is in singleplayer &amp;amp; creative, triggering the same command block manually.&lt;/p&gt;

&lt;p&gt;To reproduce: &lt;/p&gt;

&lt;p&gt;1. Open up a world in singleplayer, and place a command block. Open the command line, type &quot;/say&quot; and as many letters or words as possible. Activate the command block with redstone. It should work as intended.&lt;/p&gt;

&lt;p&gt;2. On a server with command blocks / permissions enabled, do the same thing. When the command block is activated, only two lines will be visible, which will only be a portion of the entered &quot;/say&quot; command output.&lt;/p&gt;</description>
                <environment></environment>
        <key id="18771">MC-6110</key>
            <summary>Command Block messages are cut short in multiplayer, but not singleplayer</summary>
                <type id="1" iconUrl="https://bugs.mojang.com/secure/viewavatar?size=xsmall&amp;avatarId=18903&amp;avatarType=issuetype">Bug</type>
                                    <status id="5" iconUrl="https://bugs.mojang.com/images/icons/statuses/resolved.png" description="A resolution has been taken, and it is awaiting verification by reporter. From here issues are either reopened, or are closed.">Resolved</status>
                    <statusCategory id="3" key="done" colorName="success"/>
                                    <resolution id="1">Fixed</resolution>
                                        <assignee username="-1">Unassigned</assignee>
                                    <reporter username="nirgalbunny">David Warner</reporter>
                        <labels>
                            <label>command</label>
                            <label>command_block</label>
                            <label>redstone</label>
                            <label>say</label>
                            <label>server</label>
                            <label>tell</label>
                    </labels>
                <created>Fri, 4 Jan 2013 22:30:58 +0100</created>
                <updated>Fri, 29 Dec 2017 23:13:26 +0100</updated>
                            <resolved>Thu, 1 Aug 2013 12:58:04 +0200</resolved>
                                    <version>Snapshot 13w02b</version>
                    <version>Snapshot 13w03a</version>
                    <version>Snapshot 13w04a</version>
                    <version>Snapshot 13w05a</version>
                    <version>Snapshot 13w05b</version>
                    <version>Minecraft 1.5</version>
                    <version>Snapshot 13w11a</version>
                    <version>Minecraft 1.5.1</version>
                    <version>Minecraft 1.5.2</version>
                    <version>Snapshot 13w23b</version>
                                    <fixVersion>Minecraft 1.6.2</fixVersion>
                                                        <votes>13</votes>
                                    <watches>3</watches>
                                                                            <comments>
                            <comment id="96293" author="grygrflzr" created="Thu, 1 Aug 2013 12:58:04 +0200"  >&lt;p&gt;Seems to be fixed as of 1.6.2.&lt;/p&gt;</comment>
                            <comment id="66132" author="qmagnet" created="Sat, 11 May 2013 16:43:12 +0200"  >&lt;p&gt;Please fix this.  It ruins certain adventure maps.&lt;/p&gt;</comment>
                            <comment id="58656" author="mrfoogy" created="Wed, 3 Apr 2013 19:57:57 +0200"  >&lt;p&gt;This is indeed still a problem in 1.5.1. Please fix this!&lt;/p&gt;</comment>
                            <comment id="58480" author="jespertheend" created="Tue, 2 Apr 2013 17:02:00 +0200"  >&lt;p&gt;confirmed for 1.5.1&lt;/p&gt;</comment>
                            <comment id="57200" author="justinator3" created="Mon, 25 Mar 2013 21:23:13 +0100"  >&lt;p&gt;Confirmed in 1.5.0 and 1.5.1, please update.&lt;/p&gt;</comment>
                            <comment id="54672" author="bljat" created="Sun, 17 Mar 2013 20:11:30 +0100"  >&lt;p&gt;Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.&lt;/p&gt;</comment>
                            <comment id="40395" author="nirgalbunny" created="Sun, 27 Jan 2013 18:27:27 +0100"  >&lt;p&gt;I found something here, which supports Chad&apos;s comment: &lt;a href=&quot;http://mc.kev009.com/Protocol#Chat_Message_.280x03.29&quot; class=&quot;external-link&quot; target=&quot;_blank&quot; rel=&quot;nofollow noopener&quot;&gt;http://mc.kev009.com/Protocol#Chat_Message_.280x03.29&lt;/a&gt; . &lt;/p&gt;

&lt;p&gt;From that page: &quot;Chat Message (0x03)... A message longer than 119 characters will cause the server and client to print the message &quot;Received string length longer than maximum allowed (X &amp;gt; 119)&quot;, with no side effects.&quot;&lt;/p&gt;

&lt;p&gt;The server is only recognizing the first 119 characters in the string before outputting. Since command blocks can be written well past 119 characters, and this chat limit isn&apos;t encountered in singleplayer, I&apos;d have to say this is still a bug.&lt;/p&gt;</comment>
                            <comment id="39692" author="casterand" created="Fri, 25 Jan 2013 12:07:03 +0100"  >&lt;p&gt;As far as I know, you can change the chat length (limit) in server.properties. Although I might&apos;ve misunderstood the problem.&lt;/p&gt;</comment>
                            <comment id="39616" author="pizza2004" created="Fri, 25 Jan 2013 02:44:29 +0100"  >&lt;p&gt;I don&apos;t know that this is a bug.  I remember they put a hard cap on the length of messages in multiplayer a while back.  I think it was probably to either prevent problems or make it faster in some way.&lt;/p&gt;</comment>
                            <comment id="39405" author="nirgalbunny" created="Thu, 24 Jan 2013 17:19:38 +0100"  >&lt;p&gt;Recent photo from latest snapshot. Notice that only two lines are visible. I have updated the affected version to reflect this.&lt;/p&gt;</comment>
                            <comment id="38383" author="nirgalbunny" created="Sat, 19 Jan 2013 22:56:41 +0100"  >&lt;p&gt;Nicholas, the issue is that the characters visible in singleplayer (as many as 256 characters can fill, three or four lines) are only visible up to two whole lines in multiplayer. This is a server related issue, and it appears independent of the client OS.&lt;/p&gt;</comment>
                            <comment id="38066" author="olama5" created="Fri, 18 Jan 2013 23:28:32 +0100"  >&lt;p&gt;1. You just type in &quot;say blah blah&quot; and it will work better(should)&lt;br/&gt;
2. I don&apos;t know I just wanted to type in &quot;2.&quot;&lt;/p&gt;</comment>
                            <comment id="38056" author="nirgalbunny" created="Fri, 18 Jan 2013 23:16:08 +0100"  >&lt;p&gt;It appears to only display two whole lines of text in multiplayer. I&apos;ve tested this in the latest snapshot (13w03a), so I&apos;ll edit the affected version again.&lt;/p&gt;</comment>
                            <comment id="37427" author="chaoscore" created="Thu, 17 Jan 2013 17:49:32 +0100"  >&lt;p&gt;I encountered Problems with characters been transfered from Win Client to a Linux Server. Probably the same effect takes place here. &lt;/p&gt;</comment>
                    </comments>
                <issuelinks>
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                    <name>Duplicate</name>
                                                                <inwardlinks description="is duplicated by">
                                        <issuelink>
            <issuekey id="25543">MC-11408</issuekey>
        </issuelink>
            <issuelink>
            <issuekey id="28090">MC-13150</issuekey>
        </issuelink>
                            </inwardlinks>
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                            <issuelinktype id="10103">
                    <name>Relates</name>
                                                                <inwardlinks description="relates to">
                                        <issuelink>
            <issuekey id="21249">MC-8331</issuekey>
        </issuelink>
                            </inwardlinks>
                                    </issuelinktype>
                    </issuelinks>
                <attachments>
                            <attachment id="17004" name="2013-01-04_15.43.37.png" size="93908" author="nirgalbunny" created="Fri, 4 Jan 2013 22:30:58 +0100"/>
                            <attachment id="19600" name="2013-01-24_11.17.43.png" size="218576" author="nirgalbunny" created="Thu, 24 Jan 2013 17:19:37 +0100"/>
                            <attachment id="38616" name="2013-08-01_13.02.31.png" size="295635" author="kumasasa" created="Thu, 1 Aug 2013 13:02:50 +0200"/>
                            <attachment id="17003" name="jigtest.png" size="1110489" author="nirgalbunny" created="Fri, 4 Jan 2013 22:30:58 +0100"/>
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